Project Zomboid

Project Zomboid

Sapph's Cooking [B42+]
201 Comments
coolmathgameryt 12 hours ago 
oil for frying isnt working :(
coolmathgameryt 12 hours ago 
You make pierogis by getting wonton wrappers and you either right click them or its in the menu i dont remember
Banzai 17 hours ago 
Great mod. I wonder if you are aware that you can use sausage as an ingredient in sausages so you end up with a sausage sausage. Made me smile :) I did try making a sausage sausage sausage but that sadly didnt work.
Comrade Crab 11 Jul @ 4:29pm 
how to make pierogi?
Flandre Scarlet 5 Jul @ 7:40pm 
blender no longer works after 42.9 or 42.10 update
grapefell1 25 Jun @ 9:50am 
I made a milk shake with a blender, but it's not active.
LULU 24 Jun @ 9:42pm 
I want to know how to pickle kimchi
Ryan 17 Jun @ 7:58am 
42.9 working?
xnc 13 Jun @ 7:50am 
does this work with project cooking?
HighGuy707 12 Jun @ 9:36pm 
why cant i make a pizza using mozzarella? other than that 10/10 best mod lol
GenericNamePlateThing 12 Jun @ 9:25am 
Hi! Eggs cannot be fried, scrambled, or turned into an omelette. The animation plays as if I'm cooking, and a progress bar appears, but when the crafting finishes I still have both eggs and no end product
Indica 9 Jun @ 1:20am 
Literally the best zomboid mod, Now I just need to find something that adds flavor profiles to food or like a picky eater trait lmfao
Moonwarden64 8 Jun @ 6:24am 
Bri'ish gaming :spiffo:
Alpha Gamer 3 Jun @ 12:27pm 
for the love of god can you bring a patch that allows you to make coffee and tea using the kettle? as a british person its an absolute travesty having to either find a coffee machine or put my cold cup in the microwave like a savage
Batman-[FR] 1 Jun @ 10:09am 
it's probably because in the code sometime it use "CrepesEvolved" or "CrepeEvolved"
Batman-[FR] 1 Jun @ 10:00am 
Hello, i confirm @Faded comment : funnel cake and crepe not edible
John Dulanius 28 May @ 9:52pm 
seems like a lot of problems in these comments, does this mod work overall excluding these few food items?
Faded 26 May @ 7:58am 
funnel cake and crepe not edible
skilledmaze 25 May @ 12:56pm 
how do i use cooking oil i have it but it wont let me use it to cook.
Velvet 24 May @ 9:11pm 
I've noticed that this mod's ketchup packets can't be used to add ketchup to a hotdog. Figured I'd let you know in case it was an oversight that you wanted to fix.

If its intentional and you aren't allowing people another way to put ketchup on hotdogs though: Great work. Correct, keep it up.
Hardwood Panelling 19 May @ 6:56am 
a single tea bag can be turned into a box of teabags, that box of tea bag can have 5 tea bags pulled from it, those five tea bags can then be turned into 5 boxes of tea bags, which each have 5 tea boxes. pretty big bug lol
Alan 16 May @ 2:40pm 
Hi, I'm using the build 42, spring rolls cant be cook
Razor 12 May @ 7:59am 
Making Arborio Rice isn't possible even if the input and crafting requirements are working
jwinter 12 May @ 4:45am 
also packed versions for easier storage for hoarders like me would be great.
jwinter 12 May @ 3:40am 
can you add mayo - it is just whisked eggs with an oil
jwinter 9 May @ 2:40am 
empty glasses added by this mod cannot be broken into broken glass
Huey 6 May @ 5:42pm 
All these other survivors eating canned carrots and I'm snacking on chocolate-dipped churros and beef wellington. Thanks Sapph
magond 22 Apr @ 10:48pm 
In the "SapphCooking_recipesEvolved.txt" file, you need to change line 168, item 1 [Base.Saucepan] flags[InheritCondition], change to item 1 [Base.Saucepan] flags[InheritCondition] mode:destroy,
This will fix the duplication of the Saucepan item.
Razor 21 Apr @ 7:32am 
After making Stroganoff using self-made Broth, the plastic bottle is not returned.
gunns22 20 Apr @ 8:17pm 
@sapph Wait, do you mean the items are removed from the game, or that they were removed from this mod? If it’s the latter, then please disregard my past comment; I was being a derp. =P
gunns22 20 Apr @ 8:16pm 
@sapph I am not a fan of the “Removed several items that are now in vanilla!” tweak. Could you please make it an opt-in config option when you’re setting up your Mods for a new game?
Cara 19 Apr @ 8:25am 
@Francoti Thanks! I thought I was supposed to combine all the ingredients before frying, but this is more realistic.
Mikanagi 19 Apr @ 6:16am 
yooooooooo
Francoti 15 Apr @ 11:05am 
@cara you need to heat it in an oven or some sort of fire (like in real life) in order to be able to make fried things
Cara 14 Apr @ 10:27am 
The weird thing is that it is being detected for the clean pan "recipe", but not for any of the recipes that actually involve frying food.
Cara 14 Apr @ 10:15am 
I also have the problem with frying pan with oil not being recognised. I converted vegetable oil to cooking oil, then used transfer liquids to add 50mL to the frying pan, but the crafting menu doesn't see it.
Stitch 12 Apr @ 5:34am 
Would you mind adding a shot glass on the quick?
H A L #9000 10 Apr @ 6:53am 
I also have issue with the oil being recognised when trying to fry food.
ДядяШкафчик 8 Apr @ 12:51am 
Maybe I'm blind, but I don't see a recipe for regular sausage and I think a few other recipes as well
Freedomplaza 6 Apr @ 7:17pm 
for some reason, when trying to fry food, it doesn't recognize the oil in my inventory even though it does with other recipes (like putting oil in pan)
Cyanide MG 4 Apr @ 4:45am 
People, I found the mod that caused all these duplication issues for me. If anyone's using it, remove it, and the duplication issue should be sorted, mostly at least. Velkiel's Fixed Cooking Recipes caused all the duplication issues after the last game update. I removed it, and so far things seem to be okay again.
Five 1 Apr @ 2:23pm 
I was trying to make bacon and eggs. When I noticed it appears that the crafting recipe does not recognize frying pan with oil in it despite having it in my inventory.
Goatroach 31 Mar @ 12:32pm 
Hmm... "Real Calories" posted this in the recent changelog:
"- Fixed bugs related to canned items: "Packing 6 items" and "Open canned food" fixed."
I wonder if these mods conflict at all.
Real Calories mod author notes the fix only applies to newly spawned canned goods. Existing ones will remain bugged.
@Sapph, would you recommend Real Calories be posted above or below this mod in the load order?
Honest ClarkVT 31 Mar @ 9:40am 
thought I was alone but yeah, ingredeints either done get used up nearly anywhere as much as they should or in the case of canned good the sealed can just....doest go away, FREE SOUP
Cyanide MG 31 Mar @ 5:36am 
I made gingerbread walls and icing, made the gingerbread house for 37 hunger points. Broke the gingerbread house to be what I thought would be at least 3 pieces, but I got 1 piece for 4 hunger. So the 37 hunger house went down to a 4 hunger broken piece.
Artem 30 Mar @ 10:23am 
bug: fried eggs with bacon gives one more frying pan
MobileSuitCleb 30 Mar @ 7:33am 
Same issue with teabags, can turn one teabag into a box of 6 and repeat
Goatroach 30 Mar @ 1:22am 
I wonder if this was the mod causing a single canned food item being able to be packaged into a pack of 6, then refunding the one can, letting you turn one can into 7 cans.
Hopefully the update makes that bug go away. If not, I'm gonna have to enable mods one at a time to find the culprit.

This mod is a must-have, and I'm glad you're keeping it up to date!
Cyanide MG 29 Mar @ 10:41am 
Same issue here. Everything duplicates to infinity and beyond.
Andreus 29 Mar @ 10:02am 
Hi, how do you cook cheese? I have a saucepan with the ingredients ready, it's been more than 5 days, the saucepan has been in the refrigerator all this time, is there any guide?