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Can't wait to try it out.
@C3NN So the power armour units do use the same armour pieces that the space marines use (or at least used, I got them originally from ASV but whether it’s been updated in the years since I added it I don’t actually know)
So they are basically surrounded by an invisible bubble, you can see the pieces in their inventory, but I’m assuming that without ASV they don’t quite work the same or GOH uses a different penetration system. You can see them block bullets but other times they just go right through and I’m not 100% sure why.
@EducatedAwesome Yes, at the very least I want to modify the vanilla maps to be more Fallout-y
@halonate0 @GMan Thank you both for the praise!
@jaysonwjanda In the current version yeah, but I've updated it ready for the next update already.
@Challenger 2 Thank you for the comment, it's very possible that the Enclave are a lot more powerful, I haven't done a lot of balance testing myself so will be relying on feedback and ideas for making the factions better.
I remember the OG CTA mod for this, kinda also wish Super Mutants were playable xD
Also would be nice to get some generic raiders or somethin' at some juncture.
@que_pro Thank you for pointing out the ranger spawning, it should be fixed for the next update. And I've still not decided whether to keep the Mk2 enclave exclusive to players or not yet.
@Jek Thank you for pointing out the resupply issue, I've added all the custom fallout ammo's to all of the resupply scripts ready for the next update.
And thank you for the praise everyone, I'm glad people are enjoying the mod so far.