Portal 2

Portal 2

Sid & Nancy
38 Comments
Libbybapa  [author] 2 Jul @ 8:42pm 
Thanks Mattchew!
Mattchew 29 Jun @ 6:08pm 
Wow did I not comment on this? Well anyway, this is a fantastic map and I am happy to have play-tested! faved!
Libbybapa  [author] 17 Jun @ 2:17pm 
Thanks Idracoos! I'm glad you liked it!
idracoos 17 Jun @ 2:10pm 
I'm just at a loss for words.
I kinda wish I could've recorded my solve, since you like to watch people solve your maps, but also because I kinda narrated myself in my mind and referred to the cubes as "sid" and "nancy" respectively, which would've been fun. But video or not, the solution process was incredibly rewarding, as I slowly progressed from a feeling of cluelessness to a familiarity with the logic and the insane solution. I really hope more people are able to experience this in the future. Seeya :steamhappy:
Libbybapa  [author] 11 Apr @ 9:21am 
chixenlegjo thanks for playing and commenting! I'm glad you liked it! I have had many similar trips to the computer after having an epiphany while drifting off to sleep...
chixenlegjo 11 Apr @ 12:06am 
I literally lost sleep over this one. I downloaded a bunch of Libbybapa maps to try out, and this, being the most recent, was the one I played first. I went around in circles for about an hour trying to solve it and got pretty much every intended move, but I still couldn't find a way to string them into a coherent solution, so I gave up. At 1:30am, I found myself laying awake in bed attempting to string these moves together mentally, and I did it. Of course I knew I wouldn't be able to sleep until I actually verified it, so I got out of bed, walked all the way across my house, loaded up my computer, and spent about 20 minutes inputting my solution and writing this comment. Overall my actual review: I loved this level and the moves are very clever. I have nothing negative to say about it whatsoever. Thank you Libby, I will play your other maps tomorrow.
Libbybapa  [author] 26 Mar @ 9:21am 
Having only ceiling portal surfaces is an interesting restriction. I have full confidence that if you stick with it, you will solve it. Let me know if you have any questions or want any hints.
klaus.sfc01 26 Mar @ 3:19am 
Damn, butterly effects are crazy.
Back when i did that dumb "look up" contest thingy i not only didn't expect the mass of amazing maps people came up with but never in my life would i have imagined a libby remake of one of the entries.
Currently still stuck on this map, but so far i like how it looks. :)
Libbybapa  [author] 11 Mar @ 4:40pm 
Thanks mentallentil for playing, commenting, and the fav! I'm glad you liked it! Your unintended move is very funny! Yeah, I will have to fix that. Kudos for finding it!
mentallentil 11 Mar @ 3:44pm 
Incredible map! I loved the piston lifting up and then respawning the cube, it's actually genius! It took me a long time to finally work that move out, but once I did everything else came together very nicely. The amount of cube swapping is unbelivable, I had to run through the solution numerous times to make sure it was all needed. Unfortunately, I did find an unintended solution while desperately trying to respawn the blue cube: it's a bit gimmicky but consistent enough that it probably should be fixed. VERY UNINTENDED :( Faved! :love_seagull:
Libbybapa  [author] 6 Mar @ 4:31am 
Thanks Mr Fab! It was very fun to watch you solve it!
Mr Fab 6 Mar @ 1:09am 
This right there is a classic libbybapa puzzle and I LOVED IT !!! :steamthumbsup: Favorited !
Libbybapa  [author] 10 Feb @ 4:29pm 
Jandlml, thanks for playing and commenting! You are a Portal 2 Champion!
jandlml 10 Feb @ 4:08pm 
Excellent map!! Thank you Libby for keeping my thinking straight. :steamhappy: Definitely awarded
masaltzero 5 Feb @ 8:37pm 
:steamhearteyes:
Libbybapa  [author] 5 Feb @ 7:19pm 
It's been that way for a week or so.
jandlml 5 Feb @ 5:12pm 
you changed it. orange gel
可砸 2 Feb @ 9:32pm 
I believe the grated ceiling surface is a very important part.Firstly, it is so close to the laser. Secondly, it serves as a bridge connecting the middle part of the puzzle.

If players only need to reach the second floor, they can simply pass through the big hole,the path through the big hole is one - way. So, it is quite possible that the middle part accounted for more pathway possibilities...
quatrus 2 Feb @ 9:01am 
Another well made very challenging map - I get lost and always need guidance help before frustration sets in. Thanks for creating.
jandlml 1 Feb @ 8:08pm 
i just cant figure this out. i know what im missing , i think any way. i cant figure out how to use the grated ceiling surface. i have both cubes . i can move them around a bit i would love to have you watch me play. ( you would probably get really frustrated. lol ) im not sure we are ever on at the same time.
Libbybapa  [author] 29 Jan @ 6:49pm 
I have full confidence that you will get there jandlml!
jandlml 29 Jan @ 5:22pm 
ahh still struggling. little bit farther every day
Libbybapa  [author] 26 Jan @ 2:10pm 
Thanks masaltzero, it was fun to watch you play it! Good job on the solve!
masaltzero 26 Jan @ 11:53am 
clinically insane map, crazy
Libbybapa  [author] 26 Jan @ 8:29am 
Great job! I knew you'd solve it. Thanks for playing and commenting!
可砸 26 Jan @ 6:18am 
I'm so touched.You've ended time's flow, rendering all things perpetual.I believe this is the best ending!

I can find many details in this version,as you need to do more preparation for this.I can 't list them,like the ceiling grating is really fun,but if I had to choose one, I would pick...the bar thing on the top floor ;D And yes,this is a satisfying and enjoyable moment.:steamthumbsup:
https://youtu.be/DJ02tMaE8S0

https://youtu.be/DQKodnRgI28?si=vqlCDo4frttuNJr1 (the puzzle reminds me of this music.)
可砸 26 Jan @ 4:39am 
Oh my..priest libby?Not sure if I solve it,but I will try to make a record if I truly make it.
jandlml 25 Jan @ 3:11pm 
still working on it :steamhappy:
Libbybapa  [author] 22 Jan @ 8:55pm 
I don't mind sharing the timer signage but I do not know if it will work with the current version of BEE. I made it myself and I am using PR36. How did you like the puzzle?
Psychological Atom 22 Jan @ 8:52pm 
I missed those timer signage. i wish i can have em for my current Beemod. Plus there's other stuff ive never seen in beemod
Libbybapa  [author] 22 Jan @ 7:52pm 
Good to see you too jandlml! It definitely has some trickiness to it, but it is not nearly as hard as many of my maps that you have completed. You'll get it.
jandlml 22 Jan @ 7:02pm 
oh wow!! Libby its great to see you around the workshop! i will attempt this map. it looks crazy hard. :steamhappy:
Libbybapa  [author] 21 Jan @ 6:27pm 
Thanks Nobody No-One! I appreciate you posting the vid. I'm glad you like the map. Thanks for playing and commenting!
Nobody No-One 21 Jan @ 6:24pm 
Blind run: https://youtu.be/us7xWHMA_UA . Really cool map! I loved realizing as I was solving all the subtle ways that the logic is enforced and the little differences in state after the various respawns, as well as the nice exit condition .
Libbybapa  [author] 21 Jan @ 5:35pm 
Thanks Dark Rozen! It was fun watching you play!
Dark Rozen 21 Jan @ 4:59pm 
Fun map
Libbybapa  [author] 21 Jan @ 11:41am 
Thanks masalt!
masaltzero 21 Jan @ 11:41am 
happy 2025 libby! what a great way to start the new year:steamsunny::steamhappy: