Crusader Kings III

Crusader Kings III

Shards - Play as a God
255 Comments
ma0tje 20 Jul @ 3:10pm 
First of all great work on the mos, been loving it so far.

One question regarding the MAA. When I create for example an army for myself and the Titan during the battle phase they instantly lose.

Been running it with Elf Destiny don't know if that is the cause?

Also when you become an God are you suppose to get interactions to evolve as a Divinity?
tuyrh333  [author] 19 Jul @ 11:11am 
Alright, so I checked - it has nothing to do with being a god, and more likely with how the game handles piety costs for man at arms. It happened to me while not being a god and just having the maa
SirChaos77 16 Jul @ 6:46am 
Started a game with only the Shards mod; same issue as before.

The tooltip mod doesn´t change any game mechanics; it adds the exact health, fertility and stress value to the tooltip of the health symbol (heart) in the character view.
tuyrh333  [author] 15 Jul @ 1:50pm 
If you disable the other mods, is it different?

The tooltip one sounds a bit suspect, perhaps
SirChaos77 15 Jul @ 5:48am 
I don´t have any mods active in that playset that look like they could be the cause, either:
BCK - Dynmaic Lifestyle XP; Early Medieval Eras; No Holy Sites Needed; UltimateTooltipFramework; Hiraeth - Dynastic Legacy Overhaul; Young and Beautiful
tuyrh333  [author] 14 Jul @ 1:31pm 
That's really strange. I haven't done anything especially unique with the cost, so I'm not sure why this would happen - it's possible that the shown amount vs the actual one is different for some reason, but I struggle to know why that would be
SirChaos77 14 Jul @ 9:09am 
Also, completely removing the holy MAA changed the monthly Piety gain to 36.6 (so +7.9 instead of +4.5), with no undocumented Piety cost on a new month.

This was with a total +77% bonus to Piety gain (and 4.5 times 1.77 is close enough to 7.9), which *might* mean that the calculation deducts upkeep from Piety gain *before* applying the bonus... and then apparently again afterwards.
SirChaos77 14 Jul @ 9:02am 
After a bit of experimentation, I think the issue is that upkeep for the holy MAA is twice the amount that is shown. I started a new game, the piety gain/loss breakdown shows +28.7 Piety, actual gain during the first month was +24; MAA upkeep was shown as 4.5 Piety, so considering that the Piety total doesn´t show fractions, it is possible that the actual gain was 24.2 which might mean that MAA upkeep is twice the listed amount.

Then I raised the MAA; upkeep shown was 13.5, Piety balance shown was 12.7 (which is odd enough considering MAA upkeep only rose by 9), and the next month I lost 1 Piety - consistent with 12.7 gain minus 13.5 additional MAA upkeep.

So there appears to be something wrong with MAA upkeep.
SirChaos77 14 Jul @ 12:44am 
Not auto-answering prayers. It´s every month while the avatar is leading the army, it appears to be the same amount every month.

I also noticed that, if I raise only the levies and leave the MAA at home, I lose only about 9 Piety a month (it shows +5.75, but Piety goes down by 3 or 4 each month). So the cost for raised holy MAA appears to be higher than is shown in the UI, but there is also something else.
tuyrh333  [author] 13 Jul @ 12:39pm 
@SireChaos

No, it shouldn't - is it a flat 20-30 everyy month, or does it drop in large amounts a few times a year?

Also, are you auto-answering prayers?
SirChaos77 13 Jul @ 7:19am 
When I go to war and my avatar is personally leading an army, I start hemorraging Piety; the resource bar at the top would tell me I have a positive or somewhat negative (-5 or so per month) Piety balance, but I experience a net loss of 20-30 piety per month. Is that supposed to happen?
PussiMech 6 Jul @ 2:43pm 
a god killer weapon would be cool
scottytsr 5 Jul @ 10:22am 
Could you add a trait for children? "Child of Prophet" or Child of Divine, kind of like a demi-god? Also maybe a descendant of X? Maybe the child's bonuses mimic the level of the Divine?
tuyrh333  [author] 4 Jul @ 6:13am 
Discord server is up!

https://discord.gg/cTZtANcF
tuyrh333  [author] 3 Jul @ 9:24am 
@Oh_Its_Trey
Is the issue that the other mod only works for the Immortal trait? Otherwise it should work well enough natively
Oh_Its_Trey 3 Jul @ 12:22am 
Hey again, love the mod. Could we potentially see a com patch for the improved immortality mod? Or at least something similar? Would be nice to be able to trigger once in a lifetime events again
Oh_Its_Trey 1 Jul @ 5:36pm 
Mod is amazing so far. Only issue is once you have a large enough family, if you do happen to die you can't really play as your character again. They get reborn sure. And end up in your dynasty again but you can't control them anymore and they aren't related to anyone
RedWhale 30 Jun @ 8:23am 
is the discord server set up?
tuyrh333  [author] 24 Jun @ 10:27pm 
@RedWhale @Humble Advantage

Hello!
I'll open a discord server this weekend
RedWhale 24 Jun @ 6:07pm 
this mod seems very cool. is there any discord server i can join to assist with writing?
Humble Advantage 21 Jun @ 5:51pm 
@tuyrh333 huge cosmere friend, would love to help with your writing
tuyrh333  [author] 21 Jun @ 3:01pm 
@Icstar

It's really just normal holy war with a different price and requirements, so it might be unexpected behaviour in the holy war system in general
Icstar 21 Jun @ 2:31pm 
I was playing this mod with my friend and he tried to use the divine holy war on a few duchies in England and after being the only contributor someone else gets the land and the titles. Are we doing something wrong or is it buggy?
Char 18 Jun @ 8:03am 
The option in the game rules to turn off AI deities doesn't seem to be working for me. A couple decades into my current game and I'm noticing several ascendant avatars as conquerors tearing through the map.
NewYorkPizzaRat 18 Jun @ 6:57am 
@Tuyrh333 Oh I agree. When I play my next campaign in Morrowind I will try and play as Dunmeri Nerevarine claimant. Is there any hope of trying for an afterlife dimension? Either as regular modded CK3 or Elder Scrolls (where the afterlife destination does factor more). It would be a cool thing since I don't want to make everyone immortal (it would eventually lag the game). It would be kind of cool as an element of prophecy to save a character condemned by another God (such as one who likes to sow chaos) to a cruel fate in the afterlife by yoinking them to my own. It canonically happens all the time in Elder Scrolls.

There is a quest in Oblivion where Azura has you kill her followers in a cave that were turned into vampires. They sealed themselves off and kept the faith preventing their souls from being claimed by Molag Bal and sent to Coldharbour. As a result when you kill them Azura directly sends their souls to her realm (Moonshadow).
tuyrh333  [author] 17 Jun @ 11:42am 
That sounds really cool! Glad you're having fun. For elder scrolls, there are a couple of mods I would recommend - there is the Trial of Vivec, which lets you have a challenge in Dagoth Ur (make him a divinity for good measure), and there is the mod, I think it's called the soulless flame? It creates a ruler who is a sort of uber-lich dwemer who seeks divinity, he's asburdly powerful and could make a very good endgame enemy.
NewYorkPizzaRat 16 Jun @ 10:40pm 
@Tuyrh333 The two hated rivals who had fought each other relentessly fell. Fractions of our divine power reforged us as new avatars and the war ended. In honor of the pointless loss of several of my most valuable and skilled disciples I agreed to split Skyrim while also marrying Freydis to ensure this peace was for a time in place. The Orks in Falkreath have gained my attention as they continue to expand in Riverwood, and Helgen. Once the Orks are dealt with I will expand into the uncivilized Reach and bring forth the light of the true divine.
NewYorkPizzaRat 16 Jun @ 10:40pm 
@Tuyrh333 I started in Western Skyrim as an avatar of war unending blessing those who sought help with war outside of my realm while enforcing peace in my own realm (centralizing authority as a God king). My half brother pursued mysticism and knowledge as a divinity. I sought to unite Skyrim and engaged in a massive war with my vassals and zealots by my side against Eastern Skyrim. Freydis turned out to be a divine herself and had been using her might to cause incursions on House Redoran in neighboring Morrowind. Suffice it to say the two sided war drained her forces, but in my folly to try and kill her I cast an apocalyptic Cataclysm (on the county we were battling in) that destroyed both our armies, many of our blessed immortal followers, and both Freydis and I.
tuyrh333  [author] 16 Jun @ 9:22am 
@NewYorkPizzaRat
Yeah? What did you play as?
NewYorkPizzaRat 15 Jun @ 1:14am 
I must say I played this mod with the compatched Elder Kings and it was fantastic.
Jaymala 12 Jun @ 11:57am 
I wish there was a way to stop a liege from spamming perpendicular deities to serve in an army.
El Jefe Generalisimo 7 Jun @ 12:25pm 
can someone please compatch DICM for this mod ?
tuyrh333  [author] 5 Jun @ 8:03am 
@Ray I know that mod! Great one. Maybe you should make a submod doing what you're doing? I'm sure you wouldn't be the only one who wants this.

Funny enough, I'm pretty sure that mages in Witchcraft can become more powerful than gods
Darkwing Phoenix 5 Jun @ 4:25am 
Will subscribe to await the 1.16 update <3
Ray 4 Jun @ 8:26am 
Amazing mod for roleplay purposes. Currently preparing a fresh rp-playthrough as the Valar Manwë from the Lotr universe in the agot mod. Just need to customize the divinity trait file myself, to add some magic protections and bonuses for the witchcraft mod that Im also using, otherwise the character would still be very vulnerable to magic.

Looking forward to the future of this mod.
El Jefe Generalisimo 3 Jun @ 8:33am 
Cool, can't wait for the update
Gordon_Wolfich 2 Jun @ 9:32am 
Yay!
tuyrh333  [author] 2 Jun @ 9:28am 
Update coming soon, with mortals prayer system and an update to 1.6 :)
Gordon_Wolfich 1 Jun @ 6:56am 
Cool mod, I even made a Russian translation for it. I will wait for new features!
Churchill 28 May @ 12:22pm 
cool mod) waiting for new updates
Press 28 May @ 9:36am 
and maybe the children of that character could have some sort of trait that passes down
Press 26 May @ 11:12pm 
I think a cool idea could be after you die as a god you can switch to a random character and then play as a god as that character. Almost like a "traveling essence"
Rizzle 25 May @ 10:07pm 
thank we need a update for 1.16
Medieval Executioner 22 May @ 11:38am 
How do we manage piety gain? I'm usually like deep in the red and it'll go positive for no reason before crashing again..
LordKalmus 20 May @ 6:58am 
One thing I would love to see added is sort of "divine pregnancy" give an ability for us to impregnate female characters and can give the children born of it some sort of buff and a trait of devine child and such.
El Jefe Generalisimo 19 May @ 2:46pm 
Will dicm be compatched in the coming update ?
Agape 19 May @ 2:16am 
@tuyrh333 I meant if you could implement it as a divinity and not a prophet.
PHOBOS 18 May @ 1:45pm 
RUS:
Ребята,выручайте пожалуйста! Мод загрузил в лаунчер, а игра просто не выдаёт никакой контент по нему от слова совсем. Играл, где был сабмод,с переводом на Русский,но там проблема,при нажатии правой кнопки мыши игра просто вылетает. Помогите,я уже не знаю, что делать и куда кидаться!

ENG:
Guys, please help me out! I uploaded the mod to the launcher, but the game just doesn't give out any content on it at all. I played where the submod was, with a translation into Russian, but there is a problem, when you click the right mouse button, the game just crashes. Help me, I don't know what to do or where to go anymore!
tuyrh333  [author] 18 May @ 10:13am 
@Agape dude it exists. Just choose the prophet option when you use the become a divinity decision
Agape 18 May @ 5:27am 
@tuyrh333 Would it be possible to make it?