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it is unlikely that the issue you experience is related to this mod.
I had once something similar and changing the game branch version to other updating and changing it back to previous and updating did help at least for my case.
To have people knowing secrets be named correctly u need to set secret types to None i New World Generation -> Detailed mode
About that one issue you put down, are we supposed to mess with world generation to make this work at all? Or is it fine to use the regular presets?