Arma 3
Reaction Forces - Playable Content Plus
42 Comments
melodyyy 14 Jul @ 4:09am 
Id kill for air control on livonia, but i know its not possible without including contact as a dependency, sadly
Overlord Zorn 12 Jul @ 4:45pm 
does this mod not have a key?
krzychuzokecia 19 Jun @ 12:43pm 
Nope, no mods aside from this one itself, and required cDLCs!

As for no dedicated pilot slots - kinda sucks, would be nice to have full squad operating alongside the heli crews (even if that would be somewhat "overpowered" on smaller terrains like Sefrou-Ramal).
Lexx  [author] 19 Jun @ 12:37pm 
Are you sure you aren't using a mod that enables the debug console everywhere? Because I just checked and there is no console.

The scenarios have no dedicated pilot slots, because everyone can use everything anyways.
krzychuzokecia 19 Jun @ 8:08am 
Neither Sefrou-Ramal, nor Tanoa versions of Air Control co-op have pilot slots available, only infantry. What gives?

Also, it seems that singleplayer versions have debug console enabled, as it's available when playing the scenario (possibly happens with MP versions too, haven't checked).
OrangeJuice_ 9 Jun @ 9:09pm 
i hate copy pastas but man

+1 The Air Control mission file is something I truly admire. I wish it were set in a SOG: PF environment with SOG assets and aircraft.

please guys, you guys gotta colab with the others CDLC´s, the Air Control Mission is amazing, thank you for your hard work!
am'z 4 Jun @ 7:23am 
You guys make me really happy with your content and I mean it. I will dream that maybe one day... Your supports/recruitment could be a module for Zeus so I can just drop a "Rotators FOB" in any scenario and enjoy these beautiful scripts on any terrain and in any scenario, as I see fit. Thank you for your hard work and cheers.
Uriel Simmons a.k.a. Lanski 30 May @ 11:43am 
This is just great! Thanks for this guys!

I didn't think of that and i rarely use a copypasta but ...
+1 The Air Control mission file is something I truly admire. I wish it were set in a SOG: PF environment with SOG assets and aircraft.

That would be so damn amazing. :D
Billiam 17 May @ 8:09am 
+1 The Air Control mission file is something I truly admire. I wish it were set in a SOG: PF environment with SOG assets and aircraft.
Cheese 12 May @ 7:52pm 
+1 for cam lao nam or sog pf maps. This is awesome work.
Rileysrogues 12 May @ 12:59pm 
+1 for cam lao nam with sog. Tanoa is so much fun tho great work
cyrotechnium 3 May @ 9:55am 
Are there any plans for an Extraction scenario ported to Tanoa? Would love ION operating in the dense jungles. Though I guess a "Western Sahara - Playable Content Plus" would more relevant.
Lexx  [author] 3 May @ 5:29am 
Check the 2D map, there is a marker for it. On Sefrou-Ramal it's a little outside, near the runway.
CasualGerman 3 May @ 5:15am 
Where is the area on sefrou ramal where you can rearm the helicopter? i cant find it
Lexx  [author] 22 Apr @ 3:05pm 
This content will never be added to the official CDLC releases for various reasons. It's always going to stay a workshop mod.
Valmont 22 Apr @ 1:10pm 
I hope once fully tested these scenarios make it into the CDLC. The whole point of CDLCs is not having to subscribe to mods
Petrus Aurelius 7 Apr @ 10:14am 
YESSS!!
Bulba 25 Mar @ 4:29pm 
Is it possible in any way to have Tanoa as well ?
Another question is: is it possible to have the mission module for own map making ?
Or a possiblity to include mods to the vehicles etc ?
BlackHand 23 Mar @ 7:50am 
Add Tanoa as well please, thank you.
Mr. Crowley 18 Feb @ 3:33am 
i love pcp
Igrik ☆ 29 Jan @ 7:26pm 
It would be better if both CDLCS were replaced into one
Chiracwave 29 Jan @ 11:29am 
+1 for the GM and SOG conversions. Would really be great
PinkySheesh 28 Jan @ 10:15pm 
The GM devs are some nice dudes, they probably would even help
PinkySheesh 28 Jan @ 10:14pm 
Would love to see this for Global Mobilization too. SOG too but they pretty much have logistics systems in Mike Force already. Would still be cool for SOG tho for when you dont have a 100 players to play Mike Force.
Lexx  [author] 27 Jan @ 10:58pm 
The Huron issue should be fixed since last nights update.
Bishop Weyland 27 Jan @ 3:23pm 
I've experienced the same as @shotgun_holic. Requested Huron twice and cannot find it anywhere. Also playing single player Air Control scenario in the desert.
MAXIURABIskins.army 27 Jan @ 9:04am 
port it to ddlc
dragonfire 27 Jan @ 5:15am 
cool, macht Spaß ! :steamthumbsup:
Shotgun_Holic 26 Jan @ 6:17pm 
Seems found bug, requesting huron from motor pool is broken
I requested 2 times but nothing spawned
btw I was playing singleplay scenario
GordonQuick 26 Jan @ 6:11pm 
would be great if ported to the Sims 3
freddy2577 26 Jan @ 4:38pm 
y
KitKat1000 26 Jan @ 3:18pm 
would be great if ported to project zomboid. please and thanks!
[1er R.C.C] TheKillian 25 Jan @ 10:14pm 
What the fuck ppl talk about PZ lol. It's freaking Arma 3.
Great mission imo ! Thx you for sharing it
XPEH_3HAET_KTO 25 Jan @ 5:54pm 
That is awesome! I hope that Air control would be also on the Tanoa map. Using boats and missons connected to boats may be included and it would be interesting i guess
smart guy 25 Jan @ 1:12pm 
hey as far as i can see i can't join in as a pilot? is this expected?
EmberD 25 Jan @ 6:44am 
Fuck project zomboid port it in skyrim
Sckullchrusher 25 Jan @ 5:51am 
Love the missions its like a Smaller Version of the Air Control missions keep up the great work I just wished it was apart of the base game
Mira 25 Jan @ 4:29am 
Joining Clint Westwood. We want this in Project Zomboid.
when will you make the save system in the extraction co-op?
Clint Westwood 24 Jan @ 3:18am 
When is this being ported to Project Zomboid?
Anthony 24 Jan @ 3:16am 
Spicy
Nice. :jake::steamthumbsup: