Kenshi
Beautiful Bodies and Faces (Vanilla Races)
55 Comments
Kilarov 18 Jun @ 3:12pm 
This mod enables a few sliders on Scorchlanders? I don't have this, but editor limits work. I loaded BBAF below.
Paladin Dawnheart 11 Jun @ 8:19am 
Any UWE patch?

@zayden
Can't polish a turd(s).
coachsimon_sc 30 May @ 3:20pm 
Now i can truly be handsome squidward shek
Franklin Saint 24 May @ 12:49am 
also scrawny cannibal no longer a scrawny lil dude :cozycastondeath:
Franklin Saint 24 May @ 12:19am 
Can you make various of body? like fat tall short? I feel like all of them are too perfect
BootyHunter 15 May @ 6:54am 
THEWELLO, you don't need mods to increase\decrease any body parts. Search for the "editor" folder in your game. Use "notepad" program to open and change body files. Trial and error can make miracles.
THEWELLO 26 Apr @ 4:11pm 
I have a question. As a simp I made very nice characters and character presets using Breast limit 250 & Thigh limit 200 and MCMS Ver.2 mods.

If I remove the above mods to use this mod, what will the breast and thigh limits be reduced to in your mod?

In short, do they contain any features that would be alternatives to these mods because I want to use my presets as they are? :steamhappy:
[BRE] Virescent 9 Apr @ 6:39pm 
Hivers are already beautiful, they don't need fixing
zayden 8 Apr @ 6:23pm 
hiver neglect...
calpal278 7 Apr @ 11:30am 
because they probably are
Skeletorso 27 Mar @ 9:09pm 
They are supposed to look drug addicted.
ARS2000 23 Mar @ 2:04am 
Ah, thank goodness. Now I can actually take my characters seriously when I zoom in, before they all looked so drug addicted I had to fight back laughter every time I zoomed in.
acymetric 18 Mar @ 10:13pm 
General question about how the values in these XML files work, and maybe this should be obvious, but how do min/mid/max/random variation interact when generating NPCs? Does the "random variation" serve as an upper and/or lower bound from the mid value, or is the full range used for NPC generation regardless of the random variation setting (in which case what does it do)?
Marrawder 15 Mar @ 3:56pm 
Still waiting for MCMS compatibility
crunk aint dead  [author] 13 Feb @ 2:53pm 
@Shela Monster its definitely fixable, by someone who knows how blender works (which is sadly not me XD)
Shela Monster 13 Feb @ 2:40pm 
Ah, I should've tried that too, I didn't even think about it. Apologies for the confusion, but now I wonder if it's possible to be fixed. :steamlaughcry: Thanks for helping me investigate! I'm glad it wasn't BBAF causing any trouble! :steamhappy:
crunk aint dead  [author] 13 Feb @ 2:27pm 
@Shela Monster just confirmed this glitch in vanilla without this mod enabled, seems its a vanilla problem nobody noticed.
Shela Monster 13 Feb @ 2:15pm 
None that I'm aware of that would cause this. Most of my mods are fixes/patches, like UKP and some of the older mesh fixes for the helms 'Minor Mesh Fixes' and the 'Fixing Clipping Issues' but none of them seem to address this.
crunk aint dead  [author] 13 Feb @ 2:03pm 
@Shela Monster what other mods are you using? anything which edits bodies or meshes?
Shela Monster 13 Feb @ 1:54pm 
Does this work? https://imgur.com/a/HmOwOfT
crunk aint dead  [author] 13 Feb @ 1:33pm 
@Shela Monster can you please send a screenshot? sounds like a mesh issue to me
Shela Monster 13 Feb @ 1:32pm 
Hey Crunk, not sure if this is a body mesh or armor mesh issue, but adjusting hips/waist slider with Crab Armor causes the armor around the stomach to explode in a very random way. Would this be something you could look into or point me in the right direction? Thank you for your time! :steamhappy:
Valhalla 31 Jan @ 9:43pm 
cool mod tho no hate
Valhalla 31 Jan @ 9:43pm 
WHAT DID I JUST READ BRO?? THE COCK SLIDER??? LOL
Roulce 31 Jan @ 12:14pm 
Actually I think it was me, I'll was finagling around and forgot to do a thing; you should be good Crunk.
crunk aint dead  [author] 31 Jan @ 12:03pm 
@Roulce I will look into this soon, I may have made a mistake when patching this for YAKNM
Roulce 31 Jan @ 12:00pm 
I'm not sure if it's your mod or not but I 'think' it could be removing the Penis slider for male scorchlanders. Everyone else seems to have it working but them.
crunk aint dead  [author] 29 Jan @ 5:34pm 
@TonyMax.Fr it won't apply to already existing characters in your squad
TonyMax.Fr 29 Jan @ 5:26pm 
Yes, first or last, i don't see any differences.
Wait, is it working only on new (editing) characters perhaps? I thought it made every npcs more beautiful. I'll try it next time i hire a random character 3.000 cr.
crunk aint dead  [author] 29 Jan @ 5:22pm 
@TonyMax.Fr make sure your load order is correct
TonyMax.Fr 29 Jan @ 5:19pm 
I don't see any differences...
victor1957 28 Jan @ 10:38pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3416751473 the sliders are at a minimum, but he still remains a male gorilla, even girls shy away from him)
victor1957 27 Jan @ 10:40pm 
https://www.youtube.com/shorts/b3QjJuo2tjs I want such a face for my companion)
LethargicGoblin 26 Jan @ 8:02am 
im really thinking about getting into modding Kenshi for the Jugg race mod alone tbh, but it would be nice if someone else gave that amazing mod a face-lift lol
crunk aint dead  [author] 25 Jan @ 11:48am 
@Laughing Forest I really hope to inegrate MCMS into a version of this mod eventually, it will just take a long time.
Laughing Forest 25 Jan @ 11:45am 
Excited for the direction this is going.

Gonna assume there’s no way blinking or eyes closed when sleeping could get incorporated in some way?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3093668924
crunk aint dead  [author] 25 Jan @ 8:44am 
@Momayo I was planning on using this as a base for a new version of this mod eventually, will take some time to make so I am not gonna hype it up too much yet lol. Thanks for help on the discord the other day <3
Momayo 25 Jan @ 8:42am 
@Fei @crunk ain dead
Here's my char creating slider mod compatible with MCMS.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3339143120
Kinda different concept tho. My one is not aiming face beauties, but each section is sorted and cleaned at least. So you can start from this.
crunk aint dead  [author] 25 Jan @ 8:32am 
@Sylphy just looked into this, didnt realize kaizo added new races. I will make a new mod which uses anrhaas compatibility pack to start patching in new character editor limits for custom races
crunk aint dead  [author] 25 Jan @ 8:24am 
@Roulce character editor tweaks does the same thing as this mod but while applying hard limits to sliders, it is what inspired me to make this mod.
Sylphy 25 Jan @ 7:50am 
Looks great, could you make a patch for cannibal tribes in kaizo?
Haldren 25 Jan @ 6:27am 
Shek's womens always are beauty =)
Roulce 25 Jan @ 2:46am 
Damn, incompatible with char edit tweaks but looks great otherwise. :lunar2019deadpanpig:
crunk aint dead  [author] 24 Jan @ 5:27pm 
Just updated a few parameters and added native support for YAKNM!
crunk aint dead  [author] 24 Jan @ 4:47pm 
@LethargicGoblin it is definitely possible, you would just apply the same method to the character editor limits. For races with different face meshes than vanilla it would require its own XML file to look right.
crunk aint dead  [author] 24 Jan @ 4:45pm 
@Fei this mod applies beautiful faces to all npcs not just the player character, all random faces including those generated by the randomize button in the editor will look normal and usually attractive. This mod is also compatible with any face texture mods unlike MCMS.

I plan to make a version of this that is compatible with MCMS eventually it will just be a long process
LethargicGoblin 24 Jan @ 4:02pm 
is this possible to do with custom races like the Juggernaut mod?
Fei 24 Jan @ 7:51am 
Im using "More Character Making Sliders" to do this since forever, can you tell what your mod do better?