DayZ
AJs Creatures V2
46 Comments
Blue 21 Jun @ 5:36pm 
Furry skin when
zecothicos 18 Jun @ 8:15pm 
Then in the file zombie_territories.xml
<territory color="1136576270">
<zone name="CDAJ_ZmbM" smin="0" smax="0" dmin="0" dmax="1" x="4122.39" z="11055.34" r="10"/>
</territory>

But they do not appear in the defined coordinates.
zecothicos 18 Jun @ 8:14pm 
<event name="CDAJ_ZmbM">
<nominal>10</nominal>
<min>5</min>
<max>10</max>
<lifetime>3</lifetime>
<restock>0</restock>
<saferadius>100</saferadius>
<distanceradius>100</distanceradius>
<cleanupradius>100</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>child</limit>
<active>1</active>
<children>
<child lootmax="5" lootmin="0" max="1" min="1" type="CDAJ_ZmbM_Demon"/>
<child lootmax="5" lootmin="0" max="2" min="1" type="CDAJ_ZmbM_Demon_Naked"/>
<child lootmax="5" lootmin="0" max="1" min="1" type="CDAJ_ZmbM_Demon_BOSS"/>
</children>
zecothicos 18 Jun @ 8:14pm 
Hello, they are not showing up, maybe I did something wrong,
First add them in type.xml, then in the events.xml file I created this event <event name="CDAJ_ZmbM">
Then in the file zombie_territories.xml
That Guy 3 Jun @ 5:54am 
great mod I am enjoying it a lot. Question, can I add vests to the skeletons? I'm looking to replace the armyheavy infected with skeletons with a helmet and a vest. I tried (correct way) but it's not showing so thought maybe it's by design
AJ45  [author] 1 Jun @ 11:37am 
its the same pbo..
Space4lease 1 Jun @ 6:00am 
A lot of the v2 creatures are NOT in AJs Items. Sorry.
?THIS MOD IS CONTAINED IN MY AJ ITEMS MOD - DO NOT LOAD BOTH?
Lord Chadsworth 8 May @ 9:04am 
Are there any plans to add more admin controlled creature skins? This is the first mod I've found that does this and I've been trying to make a mod myself to do this for months with no luck, If you aren't planning on making more wearable skins is there any chance of sharing how you did it to help others out?
casoTHEgreat 26 Apr @ 5:48am 
is there anyway to make these stronger thanks
philyacrakin 19 Apr @ 4:33pm 
these are sick appreciate the work
Haegtes 14 Apr @ 1:33am 
FallenJmc - It's really easy,

Just head to your Events and swap the zombie names for AJ Creatures. - You can still leave the OG Zombies in aswell.
DaXxX 27 Mar @ 2:13pm 
@FallenJmc Look atthe original AJ's creatures. There is an example of the events file in there. Its basically just adding the names to the existing spawns.
FallenJmc 26 Mar @ 4:43pm 
what exactly are we supposed to put in the event files to make these spawn while still having zombies spawn
Jagermeister 28 Feb @ 2:25am 
we got it figured out, it was if you had the creatures and items mods on then you got the error
AJ updated the items mod to include the mutants now so solved the issue
Banditas 27 Feb @ 8:59pm 
Check mods list, if you use GTX host you have old @AJS creatures in start line mods=@1;@2;@1.
Jagermeister 27 Feb @ 7:12am 
getting the same error

this is a fresh build and only used the V2 version of the mod now getting this at startup
AJ45  [author] 25 Feb @ 9:22pm 
im gonna let you reread that error message
Banditas 25 Feb @ 9:08am 
1.27 update gives crash:

NS3165311, 25.02 2025 18:05:42
Can't compile "World" script module!

CDAJ_Zombies/scripts/4_World/entities\ajzombies.c(118): Multiple declaration of class 'CDAJ_ZmbM_Mutant_Base'
camduhon15 4 Feb @ 4:50pm 
idk what im doing lmao how do i make this work but i need it broke down like your teaching taxes to a 3 year old im on a gtx game service
L1qu1d 1 Feb @ 10:34am 
@AJ, appreciate you taking the time, I’ll take a look:) thank you!
L1qu1d 1 Feb @ 10:34am 
@Ash thank you kind sir, you are as the movies make you…awesome lol:)
Ash Williams 31 Jan @ 9:00pm 
@L1qu1d, I use inedia infected ai, works great with AJ's creatures, can create all sorts of custom configs for them.
AJ45  [author] 31 Jan @ 10:31am 
@L1qu1d, you have to make your own override mod. this mod does not include any configurable jsons, nor will it.
L1qu1d 30 Jan @ 8:22pm 
Hello! Been using your mod for a long time, thank you! Is there a way to adjust the Health of the monsters at this time?
Funatic 30 Jan @ 11:41am 
@AJ this is sick! worth a price on the workshop :) Keep going with that quality stuff you are doing. More Admin toys pleaaaaaaase :)
Taskmaster 130667 29 Jan @ 4:49pm 
having a problem with adding the mod-- adding the creatures as child to the diffrent events in DB events .. and it keeps disabeling my events from the folder -- what am i dooing wrong
AJ45  [author] 28 Jan @ 11:23am 
as of right now everything should be good. if theres any futher issues please let me know
AJ45  [author] 28 Jan @ 11:17am 
i forgot the pbo bisign-ed file
MattaKashi 28 Jan @ 11:05am 
Hi @AJ45 , you forgot the pbo bisign-ed file
eLoneX 28 Jan @ 10:54am 
Hi @AJ45 , you forgot the pbo bisign-ed file when uploading the addon
ekzen 28 Jan @ 4:21am 
Hello I found a problem in fashion when you put on any skin for example CDAJ_Demon_Skin then you open the inventory, then the game crashes you need a fix for this problem.
AJ45  [author] 27 Jan @ 2:13pm 
actually hang on i found an issue
AJ45  [author] 27 Jan @ 1:58pm 
also why would you run both this and the legacy mod...
AJ45  [author] 27 Jan @ 1:57pm 
@nepahxc i think youre doing something wrong or.. have some crazy conflict.
MycoBoltz 27 Jan @ 11:51am 
I spawned a John Cena in but I dont see him? lol 😂 awesome job
NEPAHXC 27 Jan @ 8:21am 
Ok did some more trial and error. Skins work. Skeleton skins are okay. Demon Skin still glitchy. i can wear the demon skin but the moment i open my inventory game crashes instantly.
NEPAHXC 27 Jan @ 7:48am 
Awesome update sir. Everyone just needs to delete the Legacy Version and everything is peachy after that. Don't understand how to use the Demon Skins. Wont spawn on cursor, and when i spawn on my body the game just crashes.
AJ45  [author] 24 Jan @ 2:51pm 
i'll tell ya'll what, ill update it in a bit with standard running and attack sounds for all of them. tribe demon, big demon and the mutant wont have voice attack sounds until i make some for them. Those guys attacking with vanilla zombie sounds is weird to me. but their hits and actions will at least make sounds.
AJ45  [author] 24 Jan @ 2:42pm 
the basic ones do, the big guys wont because i still have plans to try to port new animations for them.
ntepup 24 Jan @ 4:44am 
Two issues. One, nothing is purple. Two, spawning in John Cena doesn't work. No matter what i do i can't see or find the ones i spawn in. Please fix. Also, can i repack?
FunnyUniCornKissYOU 24 Jan @ 1:27am 
Hi AJ,
nice update:)
I have did big test and I have some infomrmations and I hope you will be happy for feedback :)
1. the monsters are silent when attacked melee to player - its wrong monster bite you and is silent (all deamons and Boe, bloody type too)..
2. the monsters can be butchered (but maybe thats wasnt designed)
3. CDAJ_Demon_skin cant be spawned
4. Some monsters dont have a backstep (PLEASE DONT CHNAGE IT IT'S AMAZING)
5.CDAJ_ZMBm_skeleton - display named: SPACE SUIT ZOMBIE? :)
6. admin site when weared is not functional
But this mod is amazing and we love it
TechAssassin 23 Jan @ 11:05pm 
Cena had me crackling
Tuletar 23 Jan @ 11:00pm 
Can I rep... oh, nevermind. :P :D :D :D
Tuletar 23 Jan @ 11:00pm 
Thanks for the update, AJ.
UStink 23 Jan @ 10:14pm 
Flames be upon you in 3,2,1....
CharlieSus 23 Jan @ 10:11pm 
Is this mod for sale?