Killing Floor

Killing Floor

[ClientSide] Outbreak Character Pack 1st Person Arms Fix
13 Comments
kanashimih 15 Mar @ 5:33pm 
Ah, okay then.
KH77  [author] 15 Mar @ 3:50pm 
Uh i did actually make fixed 1st person arms for KF_German/George a while ago (you can see it in my screenshots) but i kept it private cause i'm using it with a voice mod that was made by another modder so didn't want to re-upload someone else's work. But maybe i can release the texture standalone later
kanashimih 15 Mar @ 1:22pm 
is there a chance for you to make a version for the German Soldier [static.wikia.nocookie.net]? i have the .utx file already with the skin for the first person view. i can upload it for you, if you ever feel interested, of course. i can also upload a voice line package along with these files, so you can make all of this into one file, avoiding possible conflicts.
kanashimih 8 Mar @ 9:22am 
alright, thank you!!! :GhostFlowerHappy:
KH77  [author] 8 Mar @ 9:18am 
It's okay just put the files from the MaleVoice3 version in your KF directory and remplace then you're good to go
kanashimih 8 Mar @ 9:14am 
by Halliday Worker you mean the Foundry Worker Aldridge? i don't get it, i'm sorry
KH77  [author] 8 Mar @ 8:13am 
I added another link for the compatible version with the MaleVoice3 mod, however it overwrites the Halliday Worker skin in it so keep that in mind if you use it
kanashimih 8 Mar @ 7:59am 
nice! i have a question: does it work with the Male Voice 3 voice pack mod? since it has a file named FoundryWorker_Aldrige.upl as well as the one in your mod?
KH77  [author] 8 Mar @ 5:28am 
Mod updated, it uses it's own texture file now so it should be compatible with that paramedic fix mod. Also i added a shine effect to Glover's texture so it looks slightly fancier.
kanashimih 7 Mar @ 9:02am 
it conflicts with the medic Anderson mod fix, unfortunatelly
Morgi 3 Mar @ 4:49pm 
should do more of these, theres so many in kf1
KH77  [author] 20 Feb @ 10:07am 
Thanks, for the original characters you can find the KF2 Masterson voice pack mod here on the workshop, it includes more accurate arms for the military guys with even different camo colors for each, that leaves just the cops which i might consider doing. Honestly what i would want to see fixed the most are the RS promotional characters with their gloves removed, but not sure if it's even possible.
Martin Freeman 20 Feb @ 9:49am 
Seriously super nice qol change, i thought i was the only one where this was really weird. are you going to do the original characters too? great work anyhow :cozybethesda: