Age of History 3

Age of History 3

NO MORE REBELS
11 Comments
Admirał Francux  [author] 18 Jun @ 4:03pm 
make sure that this mod is the last one you subscribed. That's how it works
deaglandegs 18 Jun @ 7:29am 
bruh i still get rebels all the time even with this mod
Admirał Francux  [author] 24 May @ 9:32am 
there are Łukasz's tutorials on his yt channel
Space_Man 23 May @ 2:30pm 
Okay thanks for the insight! ill check it out. Do you know how I can learn to make mods myself?
Admirał Francux  [author] 23 May @ 2:19pm 
Nice to hear that :) , btw there are events, that make countries split. for example: in some mod ( idk which I got over 50 installed ) , there is an event that makes ming dinasty collapse into few nations. so I guess there is a way u can even set it up in a scenario edditor idk. I'm not a hight lvl mod maker.
Space_Man 23 May @ 2:15pm 
To clarify, Im asking for AI modification mods, I feel like mods doing these things would make for extremely cool playthroughs that have the chance of running longer due to empires collapsing before gobbling everything up
Space_Man 23 May @ 2:11pm 
I really love your work my man!

Would it also be possible for a mod to allow for Nations to collapse or split. For an Example, If an nation can briefly either release many Vassals far from its original core or just collapses altogether Western Roman Empire style. It would also be cool to have somewhat of a 250 time period before nations experience extreme societal and political turmoil, especially big empires.

I tried your better terrain mod with the 6,000+ Civilization All Provinces Independent mod and I really noticed a difference! Much more realistic. Thanks!

https://youtu.be/ajIJzeaBMX8?si=_EzmSV9RS6VTsNqJ
Admirał Francux  [author] 3 Apr @ 12:05pm 
You want rebeliants to spawn more frequently ?
kubslom10 10 Mar @ 11:21am 
im waiting for answer
kubslom10 10 Mar @ 11:20am 
please
kubslom10 9 Mar @ 2:58pm 
can you do mod "more rebels" reaaaaaaaaaaly more rebels, pleaeaeaeaeseeeeeeee