Total War: WARHAMMER III

Total War: WARHAMMER III

Armourygeddon - Unlimited Unit Upgrades
26 Comments
RagnaroK  [author] 3 Jul @ 10:31am 
@RobertX13 - Thank you fr the feedback. When I added compatability for more mods I usually just copy pasted the files to this one, so must have forgot it in the hurry, will fix it now. :parts:
RobertX13 1 Jul @ 9:04am 
@RagnaroK When used with the Chaos Ogre Mod this mod does NOT allow for unlimited upgrades, this is because the "is exclusive" tag is checked. I've modified your mod to allow for multiple upgrades for Chaos Ogres, but it would be nice for a "Official" update. Just uncheck the "is exclusive" tag for the chaos ogres table, save and hit the update button. I would really appreciate it if you would update this mod to allow for multiple upgrades for chaos ogre units.
Gas Town War Boy 30 Jun @ 9:12pm 
Is thier a submod that removes the upkeep increase or makes them smaller.Because with this mod allowing all it kinds make them not worth it when a single army fully upgrades cant be upkeeped by massive nation.
jammerd 13 Apr @ 6:22am 
This crashes the game since the last update? Not loading a specific save, just crashes loading the
Juan of the West 11 Apr @ 11:00pm 
Nvm, looks like you just have to make new units. Any existing ones before installing the mod will be ineligible for any upgrades past the first one
Juan of the West 10 Apr @ 12:17am 
I have resourceful purpose comp and this mod active, as well as the individual dependent mods (armourygeddon and eviltide) installed but not active. Using a mod manager and have tried it both above and below RPC in load order but no luck. Anyone having the same issue or got a fix?
LiquidThicc 5 Apr @ 9:48am 
If I have Resourceful Purpose - Comp, I wont need the required mod right?
Arkurse 22 Mar @ 11:25pm 
For K'daai Destroyer of chaos dwarfs. They don't have anything to upgrades yet. Can you make some for them. Thanks!
우르 3 Mar @ 5:04pm 
I think ca is touching something when updating.
우르 3 Mar @ 5:03pm 
I think it's going to be a little messed up using a translator.
It was created including four files of imperial architectural icons among the landmarks of the Karl Franz Empire, and a palace cannot be built.
Turning this mod off will fix it, but I think there's a problem with the update.
Green Mohawk Derg 6 Feb @ 8:09am 
Okay, force redownload and a new campaign works, damn, RIP my 50 turn campaign
RagnaroK  [author] 5 Feb @ 6:16am 
Hey fellas!

I just tested with all variants and they all work on my end. :ratcoon:
Green Mohawk Derg 4 Feb @ 3:43pm 
Same here, doesn't allow me to get multiple upgrades, neither on a save nor on a fresh new game
Communist1917 1 Feb @ 1:53pm 
heeyy can you make it SFO compatible please
Edin 31 Jan @ 5:23am 
I can attest to the same, didn't even work when I started a new campaign with it, I had to go in and manually change the values in the base Armourygeddon mod to get back the unlimited number of upgrades.
Moon8Man 30 Jan @ 12:36pm 
I'm sorry man but the mod absolutely refuses to work for me. I verified game files and resubscribed to all the mods and the it's just not working.
RagnaroK  [author] 30 Jan @ 12:03am 
Alright, found the issue and fixed it, mod works with armorygeddon and resourceful purpose now as intended.

Thanks for the feedback fellas.
RagnaroK  [author] 29 Jan @ 9:30pm 
Alright I had a look and the submod works with the stnadalone Armourygeddon, but not Resourceful Purpose for some odd reason. Working on fixing that asap.
Quiz 29 Jan @ 4:38pm 
@grimnar42600 I had the same issue with a different submod for armourygeddon a while ago. From what I understand of how modding in TWW III works I am pretty sure that as long as the tables in there that the sub mod should still work as it doesn't actually check which mod is loaded and if it isn't there, crashes on startup. Load it and if the game doesn't crash on start you should be fine.
grimnar42600 29 Jan @ 2:40am 
When I enable the mod Mod manager warns needs Armourygeddon - Unit Upgrades & Resources that I unsubscribed too because that one has been rolled into Resourceful Purpose - Compilation which I am subscribed too. So whats the solution
RagnaroK  [author] 28 Jan @ 8:52am 
Resub and try now, works on my end. :ranald:
Moon8Man 28 Jan @ 8:28am 
The mod crash the game for me on launch, even while only using the required mods.
´EE`∞EternaL 27 Jan @ 1:16am 
Thanks for the reply. Im playing with the single upgrade mod already for a long time.
But you have updated so much since I last used it, so I will check out if the upkeep situation got improved.
RagnaroK  [author] 27 Jan @ 12:33am 
Yes, which is why this had to be a submod, as the AI will kill itself from upkeep unless you use mods like one from 'Incata' which allows the AI to build for free etc.

So use this at your own discretion. :ratcoon:
´EE`∞EternaL 27 Jan @ 12:22am 
good work, does the AI also use the multiple upgrades?
RagnaroK  [author] 26 Jan @ 5:37am 
This also works with my 'Resourceful Purpose' or 'Armourygeddon - No Resource Requirement' mods.