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For 2, it turns out owner-less sentry rockets deal no damage. I made a PR to the sdk-2013 repo to fix this issue here: https://github.com/ValveSoftware/source-sdk-2013/pull/1470 . Hopefully somebody at valve gets around to adding it to TF2.
1) A script giving Medics full ÜberCharge, or an option to grant (a high number) +600% ÜberCharge rate. Testing with charged Mediguns can take extra steps spawning a bot to farm Übersaw hits as of right now.
2) The Sentry Gun level 3 rockets from the Building Range do 0 damage. I'm unsure if this is a bug with the entity itself.
3) A Wrangler shield effect for the Sentry Gun in the Building Range. I find it's helpful to test how damage is needed to destroy a Wrangled Sentry.
4) The Test Tracker does not recognize custom binds (such as mouse2 not being +attack2) on its overlay "ui". It's a static overlay and might be best left as a learning curve, but it's something to mention if your binds don't match what the Tracker says.
where is it saved?
and it's crazy how it seems to remember my settings through resets, how did you manage to do that?
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tf/custom/vscript-tf2-supertest-main/scripts/...etc
Also be sure to restart your game for folders to be properly mounted if you haven't.