X4: Foundations

X4: Foundations

Reimagined Missiles
21 Comments
Arthur Revan  [author] 16 May @ 4:04pm 
It not sounded as anything, don't sweat about it. I just stated that I won't be making it.
Koinzell || Souza 16 May @ 4:01pm 
i'm sorry if it sounded as i was asking for a patch or something, that was not my intention, just wanted to share my desire to use it and my experience trying to make it work together with VRO, dont worry about it
Arthur Revan  [author] 16 May @ 4:00pm 
@Koinzell || Souza
Well as I've stated below "I don't use VRO". So I won't be making a comp-patch. Sorry.
But, if anyone else want to do it, go ahead.
Koinzell || Souza 16 May @ 3:57pm 
seems like a nice mod, really wanted to use it but it doesnt seems to do well with VRO and im so used to it by now that i cant remove it, tried setting dependencies and changing loading order but it only shows the different missiles at random, and if i force it to load after VRO, no missiles at all, even VRO ones disappear
Lock&Load98 27 Apr @ 1:52pm 
Oh damn, thanks for saying something lol. I just assumed Steam had a stroke and didn't send it. No worries. Mod looks great ether way.
Arthur Revan  [author] 22 Apr @ 2:04pm 
Steam, FFS, people were asking you to "add a confirmation button when deleting comments" even in 2012.:steamfacepalm:
Arthur Revan  [author] 22 Apr @ 2:00pm 
@Lock&Load98
IDK, I've only tried VRO once. I don't use it.
It depends on who loads first: If RE loads after VRO, then it will override some parts of it.

PS: Sorry I've accidentally misclicked and deleted your comment.:steamfacepalm:
Sebastian 9 Apr @ 6:06am 
This m8 is hot! Really like this mod!!!!
Troubleshooter 27 Mar @ 11:22am 
Nice work, cheers!
Arthur Revan  [author] 26 Mar @ 11:22pm 
- Re-balanced the missiles lifetime, to compensate for enemy maneuvers.
They now fly for longer, hopefully less explosions in 1km from the target.
- Increased the range of torpedoes.
- Fixed Sapporo reload time.
- Sapporo now uses the new missiles Trail VFX ( Tracking ).
- Trail VFX is now more smooth when missile is changing course.
Arthur Revan  [author] 26 Mar @ 5:07pm 
@Troubleshooter
It a oopsie-doodle. Thanks.
I'll fix it + some balance stuff.
Troubleshooter 26 Mar @ 1:31pm 
Hi Arthur, thanks for making this mod, i appreciate it.
However, i noticed that the timelines barrage missiles used on the Sapporo now take a full 15 seconds to reload after every shot, rather than the vanilla 0.25 seconds. Then it requires another 15 seconds to reload after the 6 shots in the "magazine" are empty.

This cripples the output of the barrage missiles and nullifies the magazine system it has so i am uncertain if this was your intention or a little oopsie-doodle.
Dezzacord 28 Feb @ 4:41am 
Ah yes. :caldari:
inne_sios 12 Feb @ 8:12pm 
My man ! Glorious !
Arthur Revan  [author] 12 Feb @ 7:55am 
@inne_sios
Check the new screenshot.
inne_sios 8 Feb @ 8:15pm 
Could there be a patch for Missile Visual Overhaul https://www.nexusmods.com/x4foundations/mods/1284?tab=description
Those missile trails are glorious and your mod makes missiles cool but that trail....
Arthur Revan  [author] 8 Feb @ 6:14pm 
@Mad Dawl
If you mean "Replenish Missiles" mod, then yes.:steamthumbsup:

I've checked the code, and it just takes the missile name that was launched and does +1.
For OOS it's different but similar. And I didn't change the missile names, only what the can do.
Mad Dawl 8 Feb @ 4:04pm 
I'm wondering, would this have compatibility with the mod that adds missiles as soon as used.. Thinking, probably not as that mod probably needs "vanilla missiles" and also doesn't work on any ship but bought ships.

Am I wrong?
Would love to use these improved missiles, but can't go back to micro managing my ships missiles.
Arthur Revan  [author] 1 Feb @ 8:09am 
@GDI-BOSS
Yes and No. VRO makes it's own changes, so depending on which mod loads first, it will be a mesh of them both.
GDI-BOSS 1 Feb @ 7:30am 
I think this is good mod..but im using VRO,iis thims compatible?
NiuDa 27 Jan @ 3:49pm 
I have been looking forward to this feature for a long time, it's great!!