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Anyway now I either go all in on fake NAS Manila or try to redo Subic lol
https://youtu.be/1C2mOv4Oa18?si=sNQ_O6w7eDTKtebn
1. Despite the loss of TASMs onboard the Mississippi, I still had enough Harpoons on my ships to completely sink the enemy force, and that was without dipping into using my SAMs as ASMs or using guns. I wouldn't be worried about adjusting ship seleciton based on this.
2. I noticed that ryu's version of the mission had the pre-refit version of the Yarnell in his playthrough. In my mission, Yarnell was post-refit and had SM-2ER's and 8 Harpoons (which made up for the missing 8 TASMs). Was this an intentional change? Even if it wsn't the mission still felt balanced.
Whenever I overhaul the mission pack, I'll probably reevaluate the ship selection, but I don't really want to do that cause I'd have to change it in all future missions
But. In my mission the ship is only equipped with TLAMs (not possoble to fire at ships).
So the question is, did you do this on purpose to make the mission more difficult or is it a bug resulting maybe from a newer version of the game? I of course double checked. I got the newest version from the workshop.
Could you duplicate them in the intel reports so they can be referred to after the show up initially?
@hogthunder, thanks for the feedback!
This is the only advice we could give about it...
On my 2yo PC (12700KF+4070Ti, both OC + 5200 DDR 32Go), everything works fine here.
between 35 and 60 fps with high settings.
and this game is really beautifull ^^
But I'm pretty sure there is some major improvement to come about optimisation.
It's still a beta and need some months of work.
As the save option is not ready yet, it's quite the limit about the length of scenarios, but really great ones !
I can't wait for this save option to be included...
@Peter, unfortunately not, I haven't heard that issue from anyone else regarding the missions