Garry's Mod

Garry's Mod

MW Base Modified
85 Comments
Aicey 14 Mar @ 4:58am 
is this normal?
[MW Base Modified] Refusing to AddCSLuaFile 'weapons/mg_base/modules/attachmentss/lasers/att_t10_vm_p13_pi_usugar9_lsr_strelok_shared - copia.lua' because its name contains dodgy symbols
1. CompileFile - lua/includes/modules/mw_utils.lua:374
2. LoadAttachment - lua/autorun/mw_assets/attachments.lua:14
3. loadAttachments - lua/autorun/mw_assets/attachments.lua:41
4. loadAttachments - lua/autorun/mw_assets/attachments.lua:46
5. unknown - lua/autorun/mw_assets/attachments.lua:50
6. include - [C]:-1
7. unknown - lua/autorun/mw_loader.lua:37
mebiamiu 12 Mar @ 1:04am 
can you fix the aiming issue, where i switch a weapon then i switch back to the first weapon and after that its the weapon is not aiming on the middle
easy 9 Mar @ 9:26am 
@fjord does he know
⋆❀Neeko❀⋆ 9 Mar @ 8:01am 
me with 1366x738
Sa-Daniels 9 Mar @ 4:09am 
@fjord
what the hell is your problem
pavane 9 Mar @ 12:49am 
great mod bro. the neglected original base sucks big ass compared to this! keep on keeping on
Rex 8 Mar @ 3:55pm 
hey, can you fix the customization ui? when selecting the attachments, the frame selection is cut off half when at 720p resolution
Nightrunner 1 Mar @ 8:22pm 
appreciate it :steamthumbsup:
jnasher  [author] 1 Mar @ 7:50pm 
@𒉭Night_Runner𒉭 @Radixliner your suggestions have been added.
Nightrunner 1 Mar @ 3:01pm 
Thanks
jnasher  [author] 1 Mar @ 1:49pm 
ok
Nightrunner 1 Mar @ 1:25pm 
Can you add an adjuster for ads sensitivity?
Radixliner 1 Mar @ 8:38am 
thanks, i just need a wake up my brain because thats why i cant explain on the first place
jnasher  [author] 1 Mar @ 8:33am 
@Radixliner this has been fixed.
jnasher  [author] 1 Mar @ 8:24am 
i see, thanks
Radixliner 1 Mar @ 8:16am 
what i mean is the weapon viewmodel doesnt push even back when firing
jnasher  [author] 1 Mar @ 6:44am 
@Radixliner i really dont see the issue in the video
Radixliner 28 Feb @ 3:11pm 
also, can you add option to disable dot crosshair?
Radixliner 28 Feb @ 3:10pm 
it feels wrong when i hip firing all weapon (specifically assault and smg)...?
https://streamable.com/18noiu
⋆❀Neeko❀⋆ 28 Feb @ 8:18am 
yeah :steamhappy: :steamhappy:
DDK 28 Feb @ 7:55am 
u rock the Q&L options are so nice :steamhappy:
jnasher  [author] 28 Feb @ 5:34am 
i will try
⋆❀Neeko❀⋆ 28 Feb @ 3:46am 
It would be amazing if there is an option to disable the built in limb damage multipliers
hitrilis11(RUS) 27 Feb @ 3:23am 
What does this mod do?
D-[REDACTED] 26 Feb @ 9:58am 
Aye. Much appreciated, jnasher.
Aicey 26 Feb @ 9:06am 
bro is working hard and made this way better than the original addon
+respect
jnasher  [author] 26 Feb @ 8:08am 
@
D-[REDACTED] fixed
Mickey Meth 26 Feb @ 7:55am 
i unstalled this thingy and IT BROKE MY ENITRE MW BASE pls fix it ty
D-[REDACTED] 26 Feb @ 4:25am 
Idk whether it's just me, but the viewmodel when idle is tilted for some reasons.
Aicey 25 Feb @ 11:14pm 
@Dante Mercer way better
DDK 25 Feb @ 11:07pm 
the visual recoil setting is soo good ty
Dante Mercerヅ 25 Feb @ 8:56pm 
Is this the newer version of Modern Coalfare Base but better?
jnasher  [author] 20 Feb @ 5:50am 
sure
Aicey 20 Feb @ 12:05am 
since there's a viewmodel settings, can you make a setting to move the viewmodel to anywhere we want? like up/down - left/right
jnasher  [author] 18 Feb @ 3:53am 
it does
Carlos Lopez 17 Feb @ 3:33pm 
tac stance dosen't work if binded with the same key as 'switch sights'
genshin impact master 14 Feb @ 9:25pm 
It is possible to interrupt reloading and inspection while firing?
jnasher  [author] 13 Feb @ 9:00pm 
yes
KonaisAlwaysHere 13 Feb @ 7:32pm 
could you add disable/enable sway that you reworked aim sway? thanks :GDNormal:
Carlos Lopez 11 Feb @ 1:24am 
figured it out, it was from the LeyHitreg addon, thank you :steamthumbsup:
jnasher  [author] 10 Feb @ 10:14pm 
recoil works, your game is bugged
Carlos Lopez 10 Feb @ 10:21am 
not sure if this is a bug but you always shoot in the same place regardless of recoil, so while firing with high recoil weapons, it seems like you're shooting underneath your crosshair
Carlos Lopez 9 Feb @ 10:56pm 
oh ok, thank you for clearing that up. keep up the good work! :steamthumbsup:
jnasher  [author] 9 Feb @ 9:16pm 
the vanilla weapons will be updated soon with tac-stance
Carlos Lopez 9 Feb @ 8:06pm 
wait, but im confused, even vanilla mw base weapons cant use tac stance.
jnasher  [author] 9 Feb @ 4:22pm 
this error has been fixed
mayware 9 Feb @ 3:56pm 
[Modified MW Base] lua/entities/mg_viewmodel/cl_init.lua:207: attempt to call method 'GetCurrentTask' (a nil value)
1. fn - lua/entities/mg_viewmodel/cl_init.lua:207
2. Run - lua/ulib/shared/hook.lua:109
3. PlayAnim - lua/autorun/sh_vmanip_chenpatch.lua:843
4. fn - lua/autorun/vm_anip_flashlight.lua:77
5. unknown - lua/ulib/shared/hook.lua:109
jnasher  [author] 9 Feb @ 3:53pm 
read the description
mayware 9 Feb @ 3:46pm 
the recent update seemed to of broken compatability with vmanip flashlight mod
Carlos Lopez 9 Feb @ 3:24pm 
oh ok, thank you