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For my case, it's Ratkin and Kurin[Deluxe Edition]
Now I can finally mag dump my LMGs with CE!
So happy you've made this mod back to life on 1.5. Thought I'd never be able to use it again. Thanks.
Endless errors below showed up when activating the deadeye, failing to activate the ability itself.
Exception ticking Juanjoe (at (90, 0, 70)): System.InvalidOperationException: Queue empty.
[Ref 58C93038]
at System.Collections.Generic.Queue`1[T].Dequeue () [0x00008] in <ef151b6abb5d474cb2c1cb8906a8b5a4>:0
at DeadEye.DeadeyeAbility.AbilityTick () [0x000ab] in <0916993bace54491b66225b839ff3dc1>:0
at RimWorld.Pawn_AbilityTracker.AbilitiesTick () [0x00010] in <69945a8ed6c540cf90b578de735e0605>:0
at Verse.Pawn.Tick () [0x001cd] in <69945a8ed6c540cf90b578de735e0605>:0
at Verse.TickList.Tick () [0x0015c] in <69945a8ed6c540cf90b578de735e0605>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.TickList:Tick ()
Verse.TickManager:DoSingleTick ()
Verse.TickManager:TickManagerUpdate ()
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()