Arma 3
JCA - MCRP Expansion MTP
25 件のコメント
Grave  [作成者] 6月24日 12時07分 
@FlareMC14 the latest A3 update has messed up with soft compatibility functions, you are able to use either IE or MCRP as a base for these expansions, when we test it they do show up as long as one of the two mods are loaded. but until A3 is patched i am unsure if there is muc hwe can do but add hard dependency
FlareMC14 6月24日 11時51分 
The vests arent showing up in the editor at all, unless I load this and Infantry Equipment. The other issue is that some of the vest camos are missing altogether
User7355608 6月19日 14時15分 
🤙
Grave  [作成者] 6月19日 13時50分 
@User7355608 not at this time no
User7355608 6月19日 13時38分 
Any plans to do anything in CSAT camos?
Grave  [作成者] 6月18日 5時13分 
@Michal_xPL I am unsure as to why other than that they may have broken the soft compatibility system. not muc hi can do about that
Michal_xPL 6月18日 4時11分 
Equipment is not available in the game after version 2.20
Grave  [作成者] 3月18日 7時05分 
@konalola2022 a mod I made for friends, each of us got a custom face in it
konalola2022 3月18日 7時04分 
where is tattos from
Grave  [作成者] 2月12日 15時49分 
@Rabbit I am not quite understanding you all vests from MCRP have these patterns applied
Rabbit 2月12日 15時38分 
Does this mod add the OCP/MTP pattern to all variants of the MCRP vest yet? I noticed that there are only a couple using the vanilla multicam pattern, but not all of them. The other camos don't have this issue, just the vanilla ocp
Grave  [作成者] 2月5日 18時46分 
@IWentToCollege western sahara
IWentToCollege 2月5日 18時38分 
Where you get that AA12?
Grave  [作成者] 2月2日 11時38分 
@GunMasterX11 any news on guns or gear is done on the discord, not the commends of unrelated mods
GunMasterX11 2月2日 11時14分 
are there any new guns planned?
Payne Smith 2月1日 3時28分 
Honey wake up, the new JCA just dropped
AK 1月31日 19時01分 
@Nav thanks mate I read that description when I first saw the release and absolutely missed the part where that was included content; whoops.
AK 1月31日 9時23分 
Do you intend to reintroduce the Livonian geometric pattern versions?
YungDaggerDxK7447 1月30日 19時36分 
getting mad at someone for something so stupid is absurd behavior, Graves jusr released the mod, chill out
Hexroni 1月30日 12時06分 
I double-checked myself, and found out that a stealth suit really makes the uniform look lighter.

Whatever dude, anyway thanks for feedback.
Grave  [作成者] 1月30日 12時02分 
@Hexroni I wasn't being hostile, I was clarifying how things were made, as for the desert texture there is a reason i mentioned it also being modded, Arma 3 works on a verity of things known as RVMats, its what makes them shiny, glossy, matte. the one you shared in your image while using the texture is modelled onto the Stealth uniform, which in A3 results in different shading/saturation.

As for why i may have sounded hostile, the way you said "Please fix it" implied it was broken and needed fixing, when quite a bit of effort was put into matching them, i would recommend saying "Could this be adjusted" in the future. As its far more accurate and less of a downer to hear. once i have time i will be looking into the shading
Hexroni 1月30日 11時56分 
I was expecting this answer, and here's mine: I'm using the original desert camouflage, and the desert vest is obviously darker and more saturated. Please be more tolerant of user reviews. Thank you.
Grave  [作成者] 1月30日 11時45分 
@Hexroni you are using modded uniforms and also in the virtual arsenal, these new textures were made under vanilla conditions and in altis/stratis and other relevant terrains. Please do not report something needing fixed if you are compairing it to another mod that was not taken into account when being made.
Hexroni 1月30日 10時58分 
In my opinion, the new patterns are too saturated [postimg.cc], they stand out strongly against the background of the camouflage uniform. Please fix it.