Arma 3
JCA - MCRP Expansion MTP
25 comentarios
Grave  [autor] 24 JUN a las 12:07 
@FlareMC14 the latest A3 update has messed up with soft compatibility functions, you are able to use either IE or MCRP as a base for these expansions, when we test it they do show up as long as one of the two mods are loaded. but until A3 is patched i am unsure if there is muc hwe can do but add hard dependency
FlareMC14 24 JUN a las 11:51 
The vests arent showing up in the editor at all, unless I load this and Infantry Equipment. The other issue is that some of the vest camos are missing altogether
User7355608 19 JUN a las 14:15 
🤙
Grave  [autor] 19 JUN a las 13:50 
@User7355608 not at this time no
User7355608 19 JUN a las 13:38 
Any plans to do anything in CSAT camos?
Grave  [autor] 18 JUN a las 5:13 
@Michal_xPL I am unsure as to why other than that they may have broken the soft compatibility system. not muc hi can do about that
Michal_xPL 18 JUN a las 4:11 
Equipment is not available in the game after version 2.20
Grave  [autor] 18 MAR a las 7:05 
@konalola2022 a mod I made for friends, each of us got a custom face in it
konalola2022 18 MAR a las 7:04 
where is tattos from
Grave  [autor] 12 FEB a las 15:49 
@Rabbit I am not quite understanding you all vests from MCRP have these patterns applied
Rabbit 12 FEB a las 15:38 
Does this mod add the OCP/MTP pattern to all variants of the MCRP vest yet? I noticed that there are only a couple using the vanilla multicam pattern, but not all of them. The other camos don't have this issue, just the vanilla ocp
Grave  [autor] 5 FEB a las 18:46 
@IWentToCollege western sahara
IWentToCollege 5 FEB a las 18:38 
Where you get that AA12?
Grave  [autor] 2 FEB a las 11:38 
@GunMasterX11 any news on guns or gear is done on the discord, not the commends of unrelated mods
GunMasterX11 2 FEB a las 11:14 
are there any new guns planned?
Payne Smith 1 FEB a las 3:28 
Honey wake up, the new JCA just dropped
AK 31 ENE a las 19:01 
@Nav thanks mate I read that description when I first saw the release and absolutely missed the part where that was included content; whoops.
AK 31 ENE a las 9:23 
Do you intend to reintroduce the Livonian geometric pattern versions?
YungDaggerDxK7447 30 ENE a las 19:36 
getting mad at someone for something so stupid is absurd behavior, Graves jusr released the mod, chill out
Hexroni 30 ENE a las 12:06 
I double-checked myself, and found out that a stealth suit really makes the uniform look lighter.

Whatever dude, anyway thanks for feedback.
Grave  [autor] 30 ENE a las 12:02 
@Hexroni I wasn't being hostile, I was clarifying how things were made, as for the desert texture there is a reason i mentioned it also being modded, Arma 3 works on a verity of things known as RVMats, its what makes them shiny, glossy, matte. the one you shared in your image while using the texture is modelled onto the Stealth uniform, which in A3 results in different shading/saturation.

As for why i may have sounded hostile, the way you said "Please fix it" implied it was broken and needed fixing, when quite a bit of effort was put into matching them, i would recommend saying "Could this be adjusted" in the future. As its far more accurate and less of a downer to hear. once i have time i will be looking into the shading
Hexroni 30 ENE a las 11:56 
I was expecting this answer, and here's mine: I'm using the original desert camouflage, and the desert vest is obviously darker and more saturated. Please be more tolerant of user reviews. Thank you.
Grave  [autor] 30 ENE a las 11:45 
@Hexroni you are using modded uniforms and also in the virtual arsenal, these new textures were made under vanilla conditions and in altis/stratis and other relevant terrains. Please do not report something needing fixed if you are compairing it to another mod that was not taken into account when being made.
Hexroni 30 ENE a las 10:58 
In my opinion, the new patterns are too saturated [postimg.cc], they stand out strongly against the background of the camouflage uniform. Please fix it.