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As for fires being started by toppling... if you somehow made a fireplace which was technically a container of some sort, which was filled with fire-starting liquid, then I suppose it may be possible. Or maybe you could make the material just hot enough that if it were to be placed on wood, it would set the wood on fire, which seems the easier of the two. This would, of course, force anyone making the fireplace to place it on stone. If it transports the toppled furniture onto adjacent tiles, then it should work as intended.
I'd love to have them emit heat. i'll look into that. might take me a while to figure it out though...
do you think it would be possible to make them start a proper fire when toppled by tantruming dwarf. maybe by spilling a burning/flammable liquid?
Oh, and if you want them to actually emit heat, you could try making a new material which has a set heat level that's somewhat high, and make them out of that. That's a bit more figuring out how the system works and testing to make sure dwarves don't catch on fire, but it'd be pretty cool.
i took the campfire sprites to make the flames in the fireplaces graphics, but i didn't think of looking at the way they are addressed by gamecode yet.
and it would also be cool if we could implement them as proper furniture with out the d-tour with niemst's low-profile display cases. i mean it works real well that way but its still bit of extra effort to get it to work properly..
and with the fireplaces (you'll see soon) the flames just don't move. witch is a shame..
or those anybody have an idea how that could be done?
i uploaded the missing screenshot (will upload more when i had time to play a little more)
fireplaces should be coming soon. i'm done with the graphics. now i need to adapt Niemst's code to get the reactions into the game ;)
might be done after the weekend..
I'm looking forward to the fireplace :-D