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removed crash bug (swapping windows. Basically I discovered that "eerie farm" are kind of portals that can't be added as a new terrain to your modded class. I replaced them with ghost farm <3)
Pardon me if this goes against your vision for the class, but is there any chance you could rename certain things? Like, "Gooners" and redo phrasing where you include a tilde at the end of a sentence. It feels very out of place in the game and takes me out of it.
Either way, mad respect for all the work you've put in.
SpaceLatency, what do you mean by overlaps? I'm interested because your explanation can help me to fix a bug I find some weeks ago. Please explain this =)
also the ruins terrain group calls out ghost district for a terrain
fixed bugs
re-balanced rituals (now Queen has Level 4 rituals)
fixed weapons
fixed Orgogoon
I fixed all issues, but I have difficulties with Succubus Queen weapons, can you help me with that? I can send you a pm?
It looks to me as if the Queen is considered to be in melee at range 5, so she doesn't ever use her "Bow to your Queen" attack, as it's not a bonus weapon. She also doesn't attack with her range 5 melee weapon, as melee attacks can only be triggered on adjacent enemies.
This means if there are any other units on her side she just kind of waits at a 3 tile distance without doing anything.
Fun fact, her Enhanced Leg hits allies as well. Which also includes the Queen.
1. It's probably better if Nymph Forests and Luscious Ruins only spawn once a year, not three times during spring. The amount of Goons you get in 2 years is far too much. You only need one Ruin and have all the sacrifices you need for the rest of the game. You can use +seasonleft <1 to 3> for that.
2. Queens are not unique, you can still just promote multiple ones. Something like this should work if you add it to the ritual:
nomonplayerreq 1
addstring "(-)Succubus Queen"
addstring "(-)Succubus Queen Enhanced"
3. The promotion of sucubus into queen feels bad. You lose any item on her, as well as lose all rituals you payed for. Using a normal promotion would probably be a better idea. You could give the Queen more powerful level 4 rituals.
my question was more in the line of "shouldnt the firebrand-weapon (in this case) replace the Queen's foot instead of her leg abilty, since it is like the "standard melee action" every wizard has"
for now it is vice versa. my question was if this is intended behavior, for i feel like im nerving her when i give her a weapon cause she cant sweep-charm anymore then.
last thing on the village-topic:
but in the VoE loresnippets it sounds more like the villages in the celestial plane are humans who are pure souls or saints to be spared from hades and inferno. thats why i thought she could goonize them. but your take on it is explanation enough and im fine with it, thanks for clarifying.
As for the cloud people, the Succubus can certainly seduce any of them who are not immune to the charm, including angels, but the ability to make them gooners, for reasons of lore, relates to the Succubus' ability to penetrate the primordial instincts of only human beings, in line with the original folklore of these beings, which dates back to the time of Rome. As for the Queen's Foot, it is normal for it to be set as an equipped weapon, as it causes impact damage, as does the normal Queen.
now she has the foot, but her leg attack gets overwritten (instead of the foot i guess?) by equiped weapons. again a question of intentional?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3423699848
hope the link works as proove of the "issue"
my question was about the "regular" villages/hamlets/farms in the celestial plane (one plane "above" the skyrealm) as the villages there look like normal human villages/hamlets/farms and are convertable by the voice of El like any other settlement of humans.
but as i said earlier, it might just be a different plane and thus not working, for it just looks and behaves like a village in the basegame context but is actually something like village_celestialplane or something like that.
its realy not important, as the chances to get to the angels without triggering the last seal are very dependant on getting a scroll of ascension or some other form of lucky teleport.
but it was very lore friendly for your mod so to speak that she traveled there and could even corrupt some of the angelic guardians (funny story the archon ("God") is not charm immune)
fixed bug with multiple Succubus Queens. Now Succubus Queen is an unique creature as it was intended
Succubus Queen Enhanced now has "Queen's Foot" attack (thanks Blizzard and Morokhan)
when Succubus enters Capitolium there is an event that warns other players
bug fixes and rebalanced rituals
Concerning cloud people, Succubus uses her power to "goonize" humans specifically. So she can seduce the cloud people, but not "goonize" them
Oh and you might want to put in a note in the description of the rituals that the queens rituals are usually better so for example creating a lucious ruin with a succubus will give you 1d3 goonette but doing it with a queen gives you 1d8 .
Having a lot of fun with the mod not entirely sure if i am supposed to have endless queens tho
i have a small question that occured due to my attempt to invade the celestial plane with an enhanced queen:
(.5 question: is it due to limitations that farms and villages can only be target of the "create gooners" rite if they are on elysium? for the celestial plane located villages etc dont work with the rite. sorry i have 0 knowledge of this games modding structure as it just confuses me)
is it intentional that the enhanced queen loses her "queen's foot" melee attack? now every melee weapon she obtains overwrites her "enhanced royal leg" attack, thus making her charm skills a lot less frequent (and funnily enough leading to many win-by-starvation victories in the celestial plane)
Fixed Under my Feet ritual (thanks Melloth <3)
addstring "Demonic unexpected Hero"
I think these are supposed to be addstring "Unexpected Hero"
addstring "Demonic Unexpected Hero" if i look at the unit names
Fixed some typos/bugs in the code
Rebalanced rituals to reduce early game vulnerability
Orgogoon and Enhanced Succubus creation rituals now work
the Succubus Mansion now offers a discount on rituals
the Corrupted Noblewoman and Corrupted Princess can now collect Gooners for their Succubus.
addstring "Demonic Unespected Hero") and Create Orgogoon (addstring "(&)Corrupted Unespected Hero"
minmonreq 5
promotion 5 ## Promotes "Hero" into "Used Hero"
addstring "Corrupted Unespected Hero")
"The game server or your connection to the internet might be down. Also be sure you entered the correct IP address (ulm.ilwinter.com) and port 21231"
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