Conquest of Elysium 5

Conquest of Elysium 5

Succubus
67 Comments
Marcellinio99 22 Jul @ 2:37am 
So it seems like the oterplaner imortlaty dose not work for me. I made sure to tet with only this mod active.
Helan  [author] 13 Apr @ 5:13am 
v. 1.6
removed crash bug (swapping windows. Basically I discovered that "eerie farm" are kind of portals that can't be added as a new terrain to your modded class. I replaced them with ghost farm <3)
Darksider 11 Apr @ 6:04pm 
keeps crashing
golem_warrior 3 Apr @ 3:44pm 
I'm having trouble using the mod the game crashes everything I enter the world. Is there another mod I need or something
Endersaiyan 2 Apr @ 8:15pm 
Love the mod! Just wondering if there is a way to get normal succubi or other demons after a certain point, like invading Inferno and starting an empire there. Or maybe give the succubi a form of magic?
Average Genestealer 1 Apr @ 6:36pm 
Is there an easier way to get gooners?
Helan  [author] 31 Mar @ 10:25pm 
When I'll have time I can creste a "polite" version of Succubus mod, without sus reference, like Gooners and tilde and other stuff :)
SpaceLatency 16 Mar @ 5:46pm 
they share the same terrain number
BMar10 15 Mar @ 11:26pm 
lol gooners
Ying Shan 10 Mar @ 2:11pm 
I really enjoy the general theming of this mod. It feels very unique and I'm looking forward to delving more into a lengthy playthrough.

Pardon me if this goes against your vision for the class, but is there any chance you could rename certain things? Like, "Gooners" and redo phrasing where you include a tilde at the end of a sentence. It feels very out of place in the game and takes me out of it.

Either way, mad respect for all the work you've put in.
Helan  [author] 2 Mar @ 4:51am 
thanks for you feedback Thelegaard, I will work on that!

SpaceLatency, what do you mean by overlaps? I'm interested because your explanation can help me to fix a bug I find some weeks ago. Please explain this =)
SpaceLatency 28 Feb @ 7:17pm 
the terrain number 503 (Succubus Mansion) overlaps with Eldritch Portals Yawning Chasm
"[APS]" Thelegaard 26 Feb @ 10:43am 
Really enjoying the mod, but would it be possible to add a mechanic to move your capitol? for instance if you coronate in the imperial capitol, then being able to use that?
Helan  [author] 22 Feb @ 10:46pm 
Not really. She's strong but If she die from archers or other though monster at the first part of gameplay you lost
catfoodbob 20 Feb @ 11:32am 
just noting that this mod goes into the "OP faction mod" catagory
Helan  [author] 20 Feb @ 5:12am 
thanks Gubbins, I fixed the issues!
Gubbins 19 Feb @ 6:38pm 
and it is set as a melee weapon
also the ruins terrain group calls out ghost district for a terrain
Gubbins 19 Feb @ 6:15pm 
double quotes on ""Succubus Drainken"" in succubus outsider statblock
Helan  [author] 19 Feb @ 5:48am 
v. 1.5
fixed bugs
re-balanced rituals (now Queen has Level 4 rituals)
fixed weapons
fixed Orgogoon
jarpe 13 Feb @ 10:36pm 
I think succubus should be caster like the original. Whe she meets units, that cant be charmed, she is totaly defenseles.
jarpe 13 Feb @ 10:33pm 
Succubus queen is uniqe that is true, but enhanced succubus queen isn't. After you enhance succubus queen you can create another one and so on.
jarpe 13 Feb @ 1:57am 
I would increase a little bit a range of succubus charm or change her rank, because she waits until a gate is open and range units with better range will easily kill her.
Helan  [author] 12 Feb @ 11:42pm 
thanks for your feedback Drake!
I fixed all issues, but I have difficulties with Succubus Queen weapons, can you help me with that? I can send you a pm?
Draken 9 Feb @ 7:02pm 
Also, I think something isn't right with the attacks of the Enhanced Queen.
It looks to me as if the Queen is considered to be in melee at range 5, so she doesn't ever use her "Bow to your Queen" attack, as it's not a bonus weapon. She also doesn't attack with her range 5 melee weapon, as melee attacks can only be triggered on adjacent enemies.
This means if there are any other units on her side she just kind of waits at a 3 tile distance without doing anything.

Fun fact, her Enhanced Leg hits allies as well. Which also includes the Queen.
Draken 9 Feb @ 6:31pm 
Hi, great mod. Some feedback and suggestions:

1. It's probably better if Nymph Forests and Luscious Ruins only spawn once a year, not three times during spring. The amount of Goons you get in 2 years is far too much. You only need one Ruin and have all the sacrifices you need for the rest of the game. You can use +seasonleft <1 to 3> for that.

2. Queens are not unique, you can still just promote multiple ones. Something like this should work if you add it to the ritual:
nomonplayerreq 1
addstring "(-)Succubus Queen"
addstring "(-)Succubus Queen Enhanced"


3. The promotion of sucubus into queen feels bad. You lose any item on her, as well as lose all rituals you payed for. Using a normal promotion would probably be a better idea. You could give the Queen more powerful level 4 rituals.
MoroKahn|DL| 9 Feb @ 6:43am 
apologies, i might have been not clear enough:
my question was more in the line of "shouldnt the firebrand-weapon (in this case) replace the Queen's foot instead of her leg abilty, since it is like the "standard melee action" every wizard has"
for now it is vice versa. my question was if this is intended behavior, for i feel like im nerving her when i give her a weapon cause she cant sweep-charm anymore then.

last thing on the village-topic:
but in the VoE loresnippets it sounds more like the villages in the celestial plane are humans who are pure souls or saints to be spared from hades and inferno. thats why i thought she could goonize them. but your take on it is explanation enough and im fine with it, thanks for clarifying.
Helan  [author] 9 Feb @ 5:13am 
Morokahn,
As for the cloud people, the Succubus can certainly seduce any of them who are not immune to the charm, including angels, but the ability to make them gooners, for reasons of lore, relates to the Succubus' ability to penetrate the primordial instincts of only human beings, in line with the original folklore of these beings, which dates back to the time of Rome. As for the Queen's Foot, it is normal for it to be set as an equipped weapon, as it causes impact damage, as does the normal Queen.
MoroKahn|DL| 8 Feb @ 1:17pm 
not sure if that was supposed to happen:
now she has the foot, but her leg attack gets overwritten (instead of the foot i guess?) by equiped weapons. again a question of intentional?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3423699848
hope the link works as proove of the "issue"
MoroKahn|DL| 8 Feb @ 1:02pm 
thx for the fixes!

my question was about the "regular" villages/hamlets/farms in the celestial plane (one plane "above" the skyrealm) as the villages there look like normal human villages/hamlets/farms and are convertable by the voice of El like any other settlement of humans.

but as i said earlier, it might just be a different plane and thus not working, for it just looks and behaves like a village in the basegame context but is actually something like village_celestialplane or something like that.

its realy not important, as the chances to get to the angels without triggering the last seal are very dependant on getting a scroll of ascension or some other form of lucky teleport.
but it was very lore friendly for your mod so to speak that she traveled there and could even corrupt some of the angelic guardians (funny story the archon ("God") is not charm immune)
Helan  [author] 8 Feb @ 12:49pm 
v. 1.4
fixed bug with multiple Succubus Queens. Now Succubus Queen is an unique creature as it was intended
Helan  [author] 8 Feb @ 12:39pm 
you created the other succubus with blasphemous birth?
melloth_the_woodelf 8 Feb @ 11:56am 
Oh i simply upgraded another succubus , i just meant that with just 2 lucious ruins i am producing hundreds of goons (after a few springs and goonette breeding) meaning i can chainbuild queens easily while having a lot of trouble building even 1 orgogoon (since they require a lot of travel and time), more a balancing thing not a problem if you think its not a problem .
Helan  [author] 8 Feb @ 10:10am 
v. 1.3.
Succubus Queen Enhanced now has "Queen's Foot" attack (thanks Blizzard and Morokhan)
when Succubus enters Capitolium there is an event that warns other players
bug fixes and rebalanced rituals
Helan  [author] 8 Feb @ 9:43am 
Morokahn, I'll fix Queen's foot problems asap =)

Concerning cloud people, Succubus uses her power to "goonize" humans specifically. So she can seduce the cloud people, but not "goonize" them
Helan  [author] 8 Feb @ 9:26am 
melloth how you managed to create more than one queen? you gave birth to another succubus outsider with "Blasphemous Birth" and upgrade her, as is intended, or there is some other method? I'm asking this to understand if this is a bug or simply a problem of balance
melloth_the_woodelf 7 Feb @ 11:56am 
i found it easier to create a legion of queens instead of 1 orgogoon, just capture some monsters early then rush to enough gooners to upgrade your queen and build a lucious ruin to get goonettes that will in time spawn more gooners and goonettes that you would ever need (and start mass producing queens).

Oh and you might want to put in a note in the description of the rituals that the queens rituals are usually better so for example creating a lucious ruin with a succubus will give you 1d3 goonette but doing it with a queen gives you 1d8 .

Having a lot of fun with the mod not entirely sure if i am supposed to have endless queens tho
MoroKahn|DL| 6 Feb @ 7:23am 
thank you for the fixes and the mod in general!
i have a small question that occured due to my attempt to invade the celestial plane with an enhanced queen:
(.5 question: is it due to limitations that farms and villages can only be target of the "create gooners" rite if they are on elysium? for the celestial plane located villages etc dont work with the rite. sorry i have 0 knowledge of this games modding structure as it just confuses me)

is it intentional that the enhanced queen loses her "queen's foot" melee attack? now every melee weapon she obtains overwrites her "enhanced royal leg" attack, thus making her charm skills a lot less frequent (and funnily enough leading to many win-by-starvation victories in the celestial plane)
Helan  [author] 5 Feb @ 10:32am 
v. 1.2.
Fixed Under my Feet ritual (thanks Melloth <3)
Devolops 5 Feb @ 6:29am 
Thanks for all the fixes!
sarin555 5 Feb @ 4:44am 
So it is intentional that Noblewomen can no longer recruit slave? Because couple with their snow terrain bias, it is now difficult to get any expendable for ritual with you having to raze nothing but tents village to get gooner and that can ruin your economy if you don't get that many mines or city lucky spawn near you.
melloth_the_woodelf 4 Feb @ 4:16pm 
i don't know if it matters since i didn't have time to test it yet but in the under my feet ritual you use addstring "unexpected Hero"
addstring "Demonic unexpected Hero"

I think these are supposed to be addstring "Unexpected Hero"
addstring "Demonic Unexpected Hero" if i look at the unit names
Helan  [author] 4 Feb @ 1:32pm 
CHANGELOG - v. 1.1.

Fixed some typos/bugs in the code
Rebalanced rituals to reduce early game vulnerability
Orgogoon and Enhanced Succubus creation rituals now work
the Succubus Mansion now offers a discount on rituals
the Corrupted Noblewoman and Corrupted Princess can now collect Gooners for their Succubus.

:steammocking:
Verro 4 Feb @ 12:21pm 
We appreciate all of your hard work! Thank you!
Helan  [author] 4 Feb @ 11:59am 
Don't worry I'm making a new update to correct all issues =)
melloth_the_woodelf 4 Feb @ 10:21am 
find the right mod folder in your steam workshop (steamapps >workshop > content>1606340>3417758736 in the steam directory) open succubus.c5m with a text editor then search for Unespected and replace all entries you find with Unexpected (should be 8) then save and it should work . Or have some patience and wait for the modmaker to do an update.
Junkerz 4 Feb @ 6:43am 
for people like me that dont know how to fix that, how do i do it, step by step?
Verro 1 Feb @ 10:50pm 
Good hunting, Melloth!:atosight:
melloth_the_woodelf 1 Feb @ 10:45pm 
some typo's in the rituals under my feet (addstring "Unespected Hero"
addstring "Demonic Unespected Hero") and Create Orgogoon (addstring "(&)Corrupted Unespected Hero"
minmonreq 5
promotion 5 ## Promotes "Hero" into "Used Hero"
addstring "Corrupted Unespected Hero")
Verro 1 Feb @ 4:31pm 
Ah, I play direct connection, not lobby, so maybe that's the difference. Sorry to hear that Venom!
Venom 1 Feb @ 4:23pm 
Oh yeah venno, it gives me/friends the same error-
"The game server or your connection to the internet might be down. Also be sure you entered the correct IP address (ulm.ilwinter.com) and port 21231"
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