RimWorld

RimWorld

Guns Galore - Modern (USA)
141 Comments
ополоченец 5 hours ago 
is 1.6 update for Cold War UK and Hexagon Tactical packs planned?
DICK NUTS 12 Jul @ 12:23am 
yeah discovered it myself, thank you for all the hard work man, your mods are amazing
Slippin' Jimmy  [author] 11 Jul @ 11:51pm 
@Execeedx

Texture scaling related issues.
Slippin' Jimmy  [author] 11 Jul @ 11:50pm 
@DICK NUTS

No, 1.6 update is coming out very soon though.
DICK NUTS 11 Jul @ 3:25pm 
think this works in 1.6 anyone?
Execeedx 8 Jul @ 1:48am 
Why some weapons have an odd position when a pawn using it while drafted?like it's too far up to the shoulder and also I'm using CE too
Slippin' Jimmy  [author] 5 Jul @ 12:43pm 
@Hozzy

Hoping to release it next week, when Odyssey comes out.
Hozzy 5 Jul @ 8:13am 
when 1.6?
cody 13 Jun @ 10:27am 
It’s coming soon
cody 13 Jun @ 10:27am 
Russian name wasn’t lying about 1.6
cody 13 Jun @ 10:27am 
Turns out
Aloha 13 Jun @ 10:00am 
make soviet version plssss
Slippin' Jimmy  [author] 12 Jun @ 3:20pm 
@cody

Will be in a WWII pack.
cody 12 Jun @ 2:39pm 
If this is supposed to be modern USA where’s the KA-BAR?
Slippin' Jimmy  [author] 12 Jun @ 8:56am 
@СломаннаяПсихика

I hope that's a joke
1.6 plz
Sketchystan 11 Jun @ 9:08am 
scopes on disposable launchers are the funniest thing to me lmao (great work btw in general on this release!)

also glad to hear the next release will be Cold War Soviets, I've been fiending for a standard AKM and AK74 for quite a while now
cody 10 Jun @ 10:06am 
Epic
Slippin' Jimmy  [author] 9 Jun @ 9:35pm 
@cody

Sure
cody 9 Jun @ 4:00pm 
Can you add an acog variant to the M249
Slippin' Jimmy  [author] 9 Jun @ 9:25am 
@pps43pps42

In a future pack, not this one.
카돌친니 9 Jun @ 7:51am 
Advanced Combat Rifle project....
카돌친니 9 Jun @ 2:57am 
Are there any plans to add the weapons that were originally released in the ACR firearms project to the mod?
Slippin' Jimmy  [author] 8 Jun @ 10:16am 
@ополоченец

It's not final, it only includes weapons I have completed drawing. Maybe 1/3 of the total weapon count. In prototypes alone there are 100s more to be added (like 1946 AK, Bulkin & Dementiev's assault rifles, AO-26, AO-31, AO-40, SVK, Kalashnikov SMG, TKB-072, 80.002, SA-006, Mk.74 Mosin, dozens of project Abakan weapons, etc.)

And in standard arms there are of course tons more - APS, SVD, PK/PKM, RPD, RP46, RPG series, KS-23, etc. etc.
ополоченец 8 Jun @ 7:41am 
I hope the Cold War - USSR weapon list is not final, because it's quite poor in its variety...
Slippin' Jimmy  [author] 6 Jun @ 2:04pm 
@Dr.Thrax

Cold War - USSR is indeed next.
Dr.Thrax 6 Jun @ 1:16pm 
Where is Russia will that be next?
Slippin' Jimmy  [author] 22 May @ 8:29am 
@SFH

The tech tree comes from the Guns Galore - Core. Right now a few techs are still unused.
SFH 22 May @ 6:51am 
Hello, in the game there is Bronze age weapons, iron age, but which mod adds them? I haven't seen you made such old weapons, oldest medieval age. Unless i skipped one of your mod
Slippin' Jimmy  [author] 9 May @ 6:25pm 
@TheDragonLord

Might need an ammo bench. Combat Extended adds the ammo, not this mod.
TheDragenLord 9 May @ 5:09pm 
where can i make .50 ammo for the barret sniper? im not finding the ammo in the bench
christsrisen 2 May @ 4:15am 
@Slippin one thing i did notice is some of the guns don't show up on the ancient ruins disassemble bench. that's not a problem with the mod but a compatibility issue. just a heads up. been great so far.
seabazian 1 May @ 11:33am 
america, fuck yeah
christsrisen 18 Apr @ 5:05am 
@Saul
i'm an idiot, i figured it out. its because it was only this pack. i didnt look at the very last research, modern. i assumed it was similar to other mods and has a range in each game stage. i uninstalled it and added the cold war one. since i was up to that area in research, i got bills in the bench. then i added this back and found my mistake. i dont believe anything was actually wrong, and it seems to work fine. just a user error. thanks for getting back to me tho.
Slippin' Jimmy  [author] 17 Apr @ 9:51pm 
@christsrisen

Do the guns appear in the research lists?
christsrisen 17 Apr @ 7:45pm 
is any1 else having issues? i have this, researched, built benches. no bills in benches, or desciptions on research. not showing up in mod options either. know incompatabilities? thx
orangelightning235 15 Apr @ 7:04pm 
do wish there were more shotguns, at least we have 1 type
Slippin' Jimmy  [author] 12 Apr @ 2:15pm 
@Michigancubed

All of my weapons use unique item IDs so there shouldn’t be any major issues. You’ll just see multiple weapons called “M4A1” and such. Only redundancy.
Michigancubed 12 Apr @ 1:41pm 
I see this mod has a handful of weapon overlap with mods like gun nut and a handful of smaller arsenal mods, would this cause a major issue or would it work as normal with only there being some redundant gun copies?
Slippin' Jimmy  [author] 12 Apr @ 12:41pm 
@ElifLâmMîm ☾✩

Nope. UMP will be coming in the next update to the Supporter Suggestions mod.
ElifLâmMîm ☾✩ 12 Apr @ 9:29am 
İs there ump45 in this mod? :steamthumbsup:
@Slippin' Jimmy

A Cold War USSR weapon pack I hear? Very based, I was just going to request a Soviet/Russian weapons pack, lol.
You seriously make the best Rimworld weapon mods of all time. They go great with Combat Extended. Love your work, man! It's insanely high quality!
You deserve this "take my points" award! :luv:
Slippin' Jimmy  [author] 21 Mar @ 9:54pm 
@dellreybeach

No roadmap, but the next pack will be Cold War - USSR. You can join the discord server if you want details, I show off art and such on occasion.
dellreybeach 21 Mar @ 9:51pm 
also your patreon doesnt show pop up on the link.
dellreybeach 21 Mar @ 9:47pm 
Is there a road map to future packs? I've been enjoying your central powers pack for a while, and it's always nice to see what new one has been made.
Slippin' Jimmy  [author] 21 Mar @ 10:00am 
@Used Dorito

Yep, looks like it's CE. They're adding some separate anti-air systems in the near future though so I will integrate it with them.
Used Dorito 20 Mar @ 4:18pm 
Any news on the RIM RAM? :)
Slippin' Jimmy  [author] 18 Mar @ 9:08pm 
It may be some issue with the attachment functionality, will need to check.
Also the Mk. 18 mod 0 RIS eotech only has a functioning magazine WITH the suppressor, not sure what is causing it
Magazine not working on the M249e2 para Elcan SD with combat extended, it only works if the suppressor is taken off. Something about the suppressor is breaking the magazine function.