Brick Rigs

Brick Rigs

COMBAT ADVANCED MOD /// V1.0 RELEASE VERSION
1,184 Comments
Pacific 1941-1945 30 Jul @ 1:43am 
@Getoofed0190 U
TheMadScot 29 Jul @ 4:17am 
it's obsolete now, brick rigs added changing the firemode as a feature
Getoofed0190 28 Jul @ 3:45pm 
How do i use the fire mode mod
Bondrewd  [author] 28 Jul @ 6:48am 
Tf, cluster charge already pretty much op
TheMadScot 28 Jul @ 1:20am 
Would it be possible to add a higher explosive version of the Cluster Charge? I'm trying to use it on a burst missile but it's not really that effective.
radmir37pro 27 Jul @ 1:14pm 
как пользоваться mavic 3t?
TheMadScot 27 Jul @ 10:41am 
should i be using discussions for suggestions
Arhy 27 Jul @ 7:28am 
Бондря, когда обнова?
Bondrewd  [author] 27 Jul @ 7:14am 
работают
Врот Берунчик 26 Jul @ 4:22pm 
фов сенсоры не работают?
Pacific 1941-1945 26 Jul @ 2:06am 
@Soyler попробуй 7-zip скачать
Bondrewd  [author] 25 Jul @ 11:51am 
@Soyler jesus christ, whats the problem with rar
TheMadScot 25 Jul @ 11:40am 
Also if you add more than one APS do they all fire at the same rocket or does one fire at a time
Soyler 24 Jul @ 2:39am 
не скачивается рар только пак
BananaThunder341 23 Jul @ 2:11pm 
im still waiting for shields to be added
TheMadScot 23 Jul @ 12:28pm 
nvm it's british
TheMadScot 23 Jul @ 12:27pm 
the dragon fire (i think it was the chinese one) looks badass
TheMadScot 23 Jul @ 12:27pm 
also. you refraining from adding railguns specifically because they're all prototypes makes me wonder what precision lasers you're adding. like, what specific models? the japanese one?
TheMadScot 21 Jul @ 7:47am 
detects enemy aircraft and marks them red, detects friendly aircraft and marks them green. would work better in dogfights compared to not being able to see the location of people on enemy teams. probably also prevents heat seekers locking onto friendlys but idk
TheMadScot 21 Jul @ 6:52am 
NO idea how it'd work
TheMadScot 21 Jul @ 6:52am 
also i doubt it'll come soon but IFF would be nice to prevent friendly fire in conquest or milsim RPs
TheMadScot 21 Jul @ 6:52am 
are the weapons like torpedoes and nukes in 1.1 or a later build?
Bondrewd  [author] 21 Jul @ 6:44am 
@IMAMASTAEV firemode pal doesn't needed anymore, this feature was added to 1.8 vanilla game
Bondrewd  [author] 21 Jul @ 6:43am 
Yea, tho its not full list, I also plan to add new gps related functionality
TheMadScot 21 Jul @ 6:25am 
met a guy with early access to 1.1 and he said the only new feature was new armours and thermals being fixed. is this accurate?
TheMadScot 21 Jul @ 5:28am 
do you plan on adding guided ballistic missiles?
Pacific 1941-1945 21 Jul @ 2:54am 
или скачай pak файл на смену режима огня мне помогло
Pacific 1941-1945 21 Jul @ 2:53am 
попробуй переустоновить
World Cemetery《!》 21 Jul @ 2:30am 
подскажите пожалуйста что делать если я спавню мавик и он ломается сразу же
@Bondrewd отправил
TheMadScot 20 Jul @ 5:07am 
PAC-3 but it's actually a hypersonic nuke :trol: (i am definitely not making an XFA-33 replica)
Bondrewd  [author] 20 Jul @ 4:49am 
@mertvech1774
My discord is lord_bondrewd, send screenshot of mods and paks folders
Bondrewd  [author] 20 Jul @ 4:48am 
@Emelya thanks buddy, hope yall enjoy it
Emelya 20 Jul @ 4:31am 
special thanks for the Bondrewd mod and everyone else involved in the development of the CA mod.
ну а если по по-русски то огромное спасибо, за самый крутой мод в BR, серьезно, он прямо говоря очень: классный и получаешь от него одно удовольствие. :steamthumbsup:
@Bondrewd а где дс достать?
Bondrewd  [author] 19 Jul @ 11:51pm 
@TheMadScot

Tbh dont really like how nukes were made in mod, most likely will remake em completely
Bondrewd  [author] 19 Jul @ 11:50pm 
@mertvech1874

Кинь мне скрин папки с модами в дс
TheMadScot 19 Jul @ 12:00pm 
also so that you don't have random wastes of file space in your mod, jammers could be used to jam FOV sensors and prevent them from detecting you.
Скачал мод, закинул в папку mods, зашел в игру и заспавнил сушку, нечего не произошло, так же без ракет, что делать подскажите
TheMadScot 18 Jul @ 8:38am 
so i just want to know if you plan on adding smaller nuclear missiles too
TheMadScot 18 Jul @ 8:38am 
no i mean when i asked about smaller nukes you said you would be adding smaller "modular" nukes
Bondrewd  [author] 18 Jul @ 8:36am 
You mean my post on mod club? I had plans on making customized nukes (similar to Garry's mod gbomb)
TheMadScot 18 Jul @ 7:21am 
you mentioned smaller nuclear weapons, are those just bombs or will smaller missiles be added?
TheMadScot 17 Jul @ 6:08am 
like those infinite range lights SAM builds use to "track vehicles" even though laser guided weapons don't track lights in-game
TheMadScot 17 Jul @ 6:07am 
shower thought: "radar light" that's invisible in-game but any vehicles hit by the light will be tracked by laser guided munitions. workaround that i thought about for radar guided munitions. this is not a suggestion, just a funny idea i had.
TheMadScot 17 Jul @ 5:30am 
probably IR/Heat-Seeking
TheMadScot 17 Jul @ 5:30am 
genuine suggestion 2: Micro-Missile Launchers. holds, say, six fast-moving guided missiles with weak explosive charge. good guidance but damage isn't too impressive
Pacific 1941-1945 17 Jul @ 12:48am 
Я не понимаю людей которые не читают FAQ
Bondrewd  [author] 16 Jul @ 7:21am 
ну вот смотри, сейчас тут 1135 комментариев, и половина из них вызваны тем что люди не смотрят гайд/читают FAQ, в какой то момент просто теряешь терпение объяснять одно и то же десятки раз
Planet Mercury 16 Jul @ 1:30am 
половина мода и гайда к нему - совет поплакать. За шо
:OhNoBlue: