Door Kickers 2

Door Kickers 2

MARSOC
77 Comments
alex  [author] 26 May @ 12:46am 
>does the med and trauma kit work during campaign?
yeah
you need ur medic to walk over to ur wounded/downed marine to heal them properly
you can't actually throw the medkits
AndySalad....TheSlayer 22 May @ 11:23am 
@ax23 thanks! and yeah it is really useful. I was confused at first because if your medic and wounded unit are to far apart it wont heal them some times. but as long as they are touching it seems to be fine. this mod is sick
ax23 22 May @ 12:04am 
@AndySalad....TheSlayer Yes it does, and you can use it to skip healing time. Especially useful when someone gets heavily wounded in a mission.
AndySalad....TheSlayer 21 May @ 11:34pm 
does the med and trauma kit work during campaign?
YOLOTiger19 5 May @ 6:42pm 
One of my favourite mods! I would love to see another 4 man squad added for those long campaign stretches or a medic that can fully heal a downed player 1 time.
Funy Birb Man 30 Apr @ 8:56pm 
Are there any plans on adding the M27 or M38?
Yaz_ 19 Apr @ 6:48am 
can you add M4 URGI and the HK416D10 please?
Ultragamer0909 16 Apr @ 9:58am 
is there a way to change the squad members roles?
Where did you get the voicelines for the A-10 and the JDAM?
EagleShot 15 Apr @ 6:44am 
This is my favorite DK2 mod. Great job and thank you! Would it be possible to add one more squad to this unit? When doing the campaign, you don't have enough troops to continue at one point because too many are tired from deployment and it's not possible to continue. One more squad were make it possible to continue. Thanks again for a great mod for DK2
ax23 12 Apr @ 4:01am 
Very good mod, high quality. I really like the small amount of troops which forces you to use Auto Riflemen and Marksmen more often (compared to vanilla Rangers where you can do every single mission with just 8 Assaulters). AND you even matched troopers' in-game faces with their portraits. Very impressive.
@Agent MLM As to the airstrikes on large compounds I use M72s to open line of sight into center of the area, very useful in other mods as well.
Hades 6 Apr @ 12:28am 
in the fourth picture how did you get a black top and multicam bottoms
Neon Reaper Mk. VII 5 Apr @ 12:02pm 
Best squad mod. They have the right tools for every playstyle, I rarely play any other squad atm.
Pc_Сat 2 Apr @ 8:10am 
I don't know you need suggestion or not, but i think be nice to add empty option for primary and secondary weapon. Just for weight reduction.
alex  [author] 1 Apr @ 8:34pm 
>@Agent MLM as far as I can tell, the airstrikes cannot be called on top of structures (IE they need LoS) because it is hardcoded that way. The strikes are glorified (reskinned) grenades.
this is pretty close, but MARSOC airstrikes are basically just RPGs which shoot invisible projectiles :>
there's a couple other mods which do have fire support as thrown grenades; you can throw them over walls but you're also handicapped by limited throw range
and it's impossible to change max throw range for a given grenade :(
Laughing Man 31 Mar @ 4:55pm 
@Agent MLM as far as I can tell, the airstrikes cannot be called on top of structures (IE they need LoS) because it is hardcoded that way. The strikes are glorified (reskinned) grenades.
LURKER 29 Mar @ 11:01am 
Love the mod - but i was hoping for a (campaign) moment where i finaly can use the big bombs airstrike - and get game crashes every time i use the big boy (in a way that doesn't kill the assault element - if my guys die bc of danger close and assault team is eliminated - mission ends how it should..)
BuddhaMonk 29 Mar @ 6:20am 
Great mod! Thanks. As mentioned before, it'd be nice to have a charlie and delta squad!
AgentMLM 28 Mar @ 10:04am 
The airstrike need to be fixed sometimes it doesn't hit the target it intend to also we should be able to call the airstrike in the middle of the building without have to made an entrance for it
BeltFed 27 Mar @ 10:52pm 
Any reason why to reach operator rank lvl 6 is 10,600 points, but lvl 7 is 37,800? Was the large jump intentional? Vanilla Ranger rank 7 is 21,800 points. I'm having a hard time ranking these MARSOC guys up. It's slow.
alex  [author] 27 Mar @ 4:37pm 
>I can't find marsoc units anywhere after adding this mod.
enable MARSOC in the in-game mod manager (bottom right button in the main menu)
then create a new MARSOC unit

>I think the suppressors are not working. (?)
i need more details, "not working" is incredibly vague
which weapon and ammo are you using?
MARSOC shouldn't conflict with ARES/T1O tho
NIGHTFURY_10 26 Mar @ 11:57pm 
I can't find marsoc units anywhere after adding this mod.
Tokomi 25 Mar @ 7:52am 
I think the suppressors are not working. (?)

I'm running "Project ARES" and "TIer 1 Overhaul"
meanjune 24 Mar @ 5:10am 
Would be awesome to see URGI's. Raiders are phasing out MK18's and Blocks. :steamthis:
Deathtone 18 Mar @ 7:07pm 
Is it possible to add a Charlie and a Delta
Deathtone 18 Mar @ 7:05pm 
It would be cool if the Breacher could carry the HEDP's , slap charges and regular flash bangs. Bigger squads for iron man campaigns would be nice too. Great mod though. I am digging the civilian camo option...the team looks more like operators.
Napkin 17 Mar @ 11:02am 
I think not being able to max out the doctrine tree is intended, as it's the same case with vanilla squads.
榕影婆娑 15 Mar @ 8:12am 
要是有中文汉化就好了
Bomb List: YOU! 10 Mar @ 5:09am 
Oh and even with the "more doctrine points" mods, a fully leveled squad does not have enough DPs to max out the doctrine tree. Pls fix :)
Bomb List: YOU! 9 Mar @ 7:03pm 
Loving how the unit plays, and even the Camo Selector's little notes for each camo. I don't know why I found Multicam "bound to happen sooner or later" so funny but, nerd shit, whatever. HOWEVER, please lower the 9-banger sound effect. The flashbang is *not* meant to incapacitate the player
sebler777 8 Mar @ 12:07pm 
thank u alex, I fixed the problem. I enjoy the mod, very good one. gg
mansa.chui.137 6 Mar @ 8:27am 
actually the number of teams is cool if you use the corpsman correctly
alex  [author] 6 Mar @ 1:05am 
>I subscribed, I even went in the mods to activate it. But when reloading the game, I can't see the teams and the mod doesn't apply at all. Someone knows a solution to this ?? :(
you gotta create a new MARSOC unit on ur own, the game doesn't automatically create one for you
this also goes for every other modded unit
sebler777 5 Mar @ 10:16am 
I subscribed, I even went in the mods to activate it. But when reloading the game, I can't see the teams and the mod doesn't apply at all. Someone knows a solution to this ?? :(
al227 3 Mar @ 8:16pm 
:marijaonlooker:
Jonny Cross 28 Feb @ 5:29am 
These are my go to dudes, better then CAG and there's no Bravo Team David Bo Seal team drama queens. :)
Wa-0 26 Feb @ 9:02pm 
this thing is so good, but kick-opening can't open locked fencedoor >,<
SonofMogh 25 Feb @ 2:17pm 
3. Please add more fire teams, pretty please.
With fatigue being a factor, and how common large maps are in campaigns, just seems like there aren't enough members to stay on top of things. Even one more fire team would make a big difference. I know realism is the jam, but I feel a stretch of reality is okay in some instances.

4. Please add more available personnel photos for each team member. I miss the customization the vanilla squad offers.

5. Again, I know realism in the idea, but it would be sick if you added compatibility with, Ember-4's "GPNVG-18's" quad-nods mod.
SonofMogh 25 Feb @ 2:17pm 
1. I would love to be able to use the normal items with the squad. Like the spy camera.

2. SLAPs should be available to all classes, currently only available to the Breacher, and Grenadier. I feel that more classes should have the majority of items available for use. With obvious exceptions. Like the JDAMs and A-10 make sense to only be avail to the JTAC, but I see no reason as to why all classes couldn't have access to the HEDP singles and triples, spy camera, wall shots, SLAPs, etc.
Skuijs 25 Feb @ 10:38am 
Would love some seal love also :)
zldalla 24 Feb @ 12:32am 
game crashes when i use bangs
Bishopking 23 Feb @ 8:13pm 
Any way to add more units like Navy Seals, and USAF PJs/JTACs?
Johnny Cocas 23 Feb @ 7:14am 
Kuddos for being one of the few developers to actually use the workshop's "Change Notes" feature
ayzanputra11 23 Feb @ 4:57am 
Do I need to resubscribe the mod after each update?
Tempest 22 Feb @ 10:04pm 
What was updated a few minutes ago???
misterplasma (dfp) 22 Feb @ 9:46pm 
Please add URGI's, Raiders are starting to get them!
OLLY 22 Feb @ 7:36pm 
great mod
Haveatya 21 Feb @ 6:17pm 
Chris, go to the bottom right to enable the mod!
Chris D 21 Feb @ 9:41am 
so.... i subsribe to the mod and then.... what? not seeing any new squad to create.... what am i missing?
Sudzy 20 Feb @ 5:03pm 
Love this mod!!