Space Engineers

Space Engineers

Multi Type Ammunitions
15 Comments
Tom 16 Dec, 2016 @ 3:55pm 
XD No longer works due to all the new model updates.
BlackRedDead 20 Apr, 2015 @ 3:47pm 
yea i know, im working on a similar mod but ammo definitions cant affect where the shots came out of the model! ;-)
so if Arara didnt define that in the model it seems keen downgrade the turrets for some reason...
maybe accuracy or performance/bug issues, but anyway, nice that your mod is outdated so we have that opportunity to take them back :D
Arara  [author] 20 Apr, 2015 @ 3:38pm 
I guess that because it was copied from old version.
Jakesnake5 19 Apr, 2015 @ 5:50am 
He uses the default turrets, what is different is the ammo they can take. Basicly he told the turrets that they should accept new ammo types, and how the ammo behaves is a separate data entry.
BlackRedDead 19 Apr, 2015 @ 2:31am 
maybe code i didnt see? o.O
your turrets in fact shot different to the default ones!
Arara  [author] 19 Apr, 2015 @ 2:24am 
this model is default gatling turret of SE. I didn't modify it
BlackRedDead 18 Apr, 2015 @ 11:55pm 
whats with the permission to use your models?
i will upload krypted preview for you, if you want to see what i want to do with it first! - maybe you can help me with some problems too^^
Arara  [author] 18 Apr, 2015 @ 8:08pm 
Sorry, I can't
BlackRedDead 18 Apr, 2015 @ 12:31pm 
DID YOU FIX/BUILD A NEW MODEL OF THE STOCK TURRET??? o.O
if yes, can i use them in my mods? - i realy like it that your turrets fire from the barrels and not from the center^^ - can you make a small ship gatling turret concept mod fix too?
EpicN The Empty 19 Nov, 2014 @ 5:53pm 
Danmaku (Bullet Hell) Time?
Jakesnake5 17 Nov, 2014 @ 2:07pm 
It might be possible as ammo, not sure about turrets, but the 1.055 vid did show it as a possibility for the small ship sniper. So I thought maybe for other weapons.
Arara  [author] 17 Nov, 2014 @ 5:21am 
I dont, but there is a EMP warhead(not mine, not ammo): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=326873844
Jakesnake5 16 Nov, 2014 @ 10:43pm 
Any plans for EMP ammo, that disables instead of destroys?
KilledJoy 16 Nov, 2014 @ 1:25pm 
Turn the Weapon types into a craftable ammo with its own specs of damage that seeems like easiest way to do it (not knowing much bout the mod API)
DannyJPN 14 Nov, 2014 @ 11:05pm 
うほーーカッコイイ!!