Project Zomboid

Project Zomboid

Vanilla Clothing Expansion
201 Comments
Yrol Akiyama 3 Jul @ 7:17pm 
:oD
Reconspiracy, I LOVE the James Bond Reference in the Description!
I immediately had the dull Voice in mind.
NalMac 21 Jun @ 7:20am 
Not sure if this would be considered more of an open jackets but but your mod overwrites the clothing item based on the tool tip so I will leave it here just in case. It seems like the TINT version of the lumberjack shirts don't have and open, close and roll up option. The normal non tint lumberjack shirts do.
fzorkler 17 Jun @ 10:32am 
awesome mod for more vanilla like clothes and variants this is really fqacking Neat!
Loxley 14 Jun @ 4:18pm 
Does this increase the amount of loot that spawns? Or does it just provide more variation for the normal loot system to pick from?
りぬCHA60 1 Jun @ 3:13am 
If you have the spongie's open jackets. Coloured overalls turn to default denim ones if you wear them "down"
CoCo 30 May @ 4:03am 
sports pants clip with the body a little
Weaver 28 May @ 12:40pm 
Not sure if you're aware of this one, but your new baseball caps (which look GREAT) are missing their inventory icons.

Spongie's open jackets also have missing icons for things like the military jacket when in the open state
Siankter 28 May @ 9:57am 
ADD AMMUNATION CAP FROM GTA!!
Цикута 26 May @ 8:27am 
Welp, military jacket/shirt don't have an icon :diverhusk:
Dafloppa 24 May @ 12:03am 
i need Help to fix Dependencies
Janek 18 May @ 2:12pm 
I ought to read some more. Says Spongie's Open Jackets is a dependency in the description, but it just wasn't linked with this mod post or whatever.
ディオスカポ 18 May @ 10:55am 
what dependenc use?
BakerBochMod 12 May @ 11:53pm 
Could we consider adding bomber leather jackets in the future
Reconspiracy  [author] 7 May @ 11:51pm 
hey all, sorry for the delay on the update, i've had a lot of personal stuff occur in the last few weeks and it's all stacking up. have't had a lot of time for my computer as of late, but i will try and have the update out ASAP.

i think at this point just to keep everyone from waiting too long i will release 2.0 without "complex" zombie outfits (as these have proven to be exasperatingly time-consuming to make) and add them as soon as they are complete at a later date. hopefully the updates will come within a week or two of each other, but no promises. :)

also, @Vay, that is likely a conflict and not this mod's fault as i've not heard this is an issue from anyone else. try tinkering with some mods and see if that will fix the issue.
Vay 6 May @ 10:07am 
update, cant activate mod
flaminhotfrank 1 May @ 6:16pm 
when update
NalMac 29 Apr @ 9:50pm 
@Chenarussian Just put them lower in your mod load order
BeljikPakiBlanc 29 Apr @ 9:47pm 
Don't use this Mod with Detailed footwear or Vanilla shoe rework it is not compatible with this mod so use it on its own without either of these
Reconspiracy  [author] 25 Apr @ 11:27pm 
@Q1 yup, that would be a zomboid thing. i agree, but for the sake of keeping things vanilla i kept it named "poncho". i tried monkeying around with transparent ponchos (like temporary ones you buy at a gas station or something) but zomboid's masking system makes that impossible sadly
QS 25 Apr @ 8:40pm 
the ponchos in your mod are not ponchos they look like raincoats
tissue 23 Apr @ 4:38pm 
goated mod
madoka9159 18 Apr @ 5:42pm 
i want to b41
NalMac 16 Apr @ 1:02pm 
@Reconspiracy Yea, the positioning was what I was having issues with. I would like to continue experimenting with it but I've been taking a bit of a break from the game. maybe when I get back to it. I have been hoping more people would mess with the system because depsite it's jank I think it has some potentially cool uses.
Reconspiracy  [author] 15 Apr @ 7:46pm 
@NalMac it works universally - even on hats! it does take a lot (and i mean A LOT) of tedious tuning to make the decal show up where you want on anything other than a shirt though, so if you do plan on doing it i wish you good luck lol
NalMac 15 Apr @ 5:58am 
@Reconspiracy Great to hear! also good idea with the hoodie strings. I was thinking of doing the same thing with a clothing item I was working on but since they were pants and not a shirt I couldn't manage to figure it out.
DiddyTuahBallTorture69 14 Apr @ 3:03pm 
"This is fucking wicked" - Jeremy Osborn
Reconspiracy  [author] 12 Apr @ 4:11pm 
@NalMac that’s planned - i want to remake my old B41 mod that revamps t shirt decals and incorporate it into this mod. if you look closely at the hoodie in the teased pictures, you’ll notice the strings use the t-shirt decal system which means that the strings will always be white, no matter the color of the hoodie. i plan to do something similar with a couple of other items that i don’t want to give away just yet, but rest assured, v2.0 will have many new decals :)
NalMac 12 Apr @ 1:03pm 
@Reconspiracy looking great as always. I was wondering if you could make some of your clothing make use of the decal system that is in the game. In vanilla only tshirts can and I was thinking of making a mod that just added a bunch of new decals but haven't since it would be worth it just for tshirts.
Reconspiracy  [author] 12 Apr @ 12:18am 
hey all, development for v2.0 is going smoothly. in case anyone wanted a small teaser of what's to come, here's a sneak peek of only a few of the items i will be adding.

https://imgur.com/a/T8iU1fJ


I anticipate having this update out by the end of the month, but i don't like deadlines so that's tentative for now. thank you all for your patience!! :)
Abel Graves 7 Apr @ 10:30pm 
@HoDeNhAnNeS101 After some investigation, it was just a result of a mod conflict. Apologies, the mod is fantastic. :steamthumbsup:
OHBAGELS 7 Apr @ 7:04pm 
W mod for eel on cod no carp
HoDeNhAnNeS101 7 Apr @ 7:03pm 
Sorry, I made a mistake, Spongie's Open Jackets needs to be updated, but thanks for your hard work anyway:steamhappy:
Reconspiracy  [author] 7 Apr @ 12:34pm 
@Abel Graves my mod doesn't interact with the balaclavas in any way (and as far as I know, the tactical balaclava is not a vanilla clothing item), so this is probably an issue with another mod.

@HoDeNhAnNeS101 does it not work with 42.7.0? i haven't had a chance to test yet.
HoDeNhAnNeS101 7 Apr @ 7:24am 
Please, Please update on version 42.7.... Thank you :steamhappy:
Abel Graves 6 Apr @ 11:44pm 
Great mod, I really enjoy it. It really adds to the fun of looting. Thank you.
Also, I think I've found a bug. Every time I wash myself when I'm wearing a tactical balaclava, the balaclava disappears completely.
Reconspiracy  [author] 3 Apr @ 7:25pm 
@SludgePopsicle thank you! I'm glad you're enjoying it :)
Reconspiracy  [author] 3 Apr @ 7:24pm 
hey all, sorry for the delay. i have just released patch 1.04a. the hiking bag displaying the wrong icon has been fixed. in my testing, everything else seemed to work fine - i did not find any issues with the watches or the hiking bags making the player invisible, as some reported. if this happens to you, it's likely a mod conflict or VCE is not towards the bottom of your mod load order as it should be.

if there are any other issues the lovely devs have caused with new patches, please let me know asap and i'll fix them right away.

work on 2.0 is not halted, but it will take more time than i anticipated to add all of the new hats. i'll let everyone know when i'm nearly done. :)
SludgePopsicle 3 Apr @ 6:37pm 
Thanks for the mod, it's been a blast with all the tie-dye! :D
Reconspiracy  [author] 31 Mar @ 6:04pm 
these are all issues that popped up in the last patch - i suspect the devs changed the way files are read internally. i've been away from my computer a lot lately as i have a lot going on, but i'll see what i can do soon enough. apologies for the wait time!
M1ST0R 31 Mar @ 10:16am 
same. like Red watch, but texture is green
Dr. Quackers M.D. 26 Mar @ 8:20pm 
hiking bag makes you invisable
NalMac 24 Mar @ 9:11pm 
@loop Put boots mod below this one in your load order and you'll be set.
Reconspiracy  [author] 24 Mar @ 9:09pm 
@KKKKKUMAVAGABUNDA not this mod, but this mod supports b41: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3264062541
Reconspiracy  [author] 24 Mar @ 9:07pm 
@Marco Antonio Solis yes! it was build with it in mind :) if you want to use the mod with open jackets, just enable the version that does NOT say "NO OPEN JACKET"

@loop i suppose it could be possible, though soon i plan to release the submod that actually adds new clothing items to the game. likely, i'll add the new sneakers as part of that mod and remove them from this one, so after that update, there should no longer be a conflict. i have no eta for the update yet as i have had a significant decrease in free time, but i will keep everyone posted!
loop 24 Mar @ 6:20am 
love the hats and the clothes, however i also love playing with the boots expanded mod and the sneakers get overriden, is there any way to make this so the boots expanded mod takes priority?
nice try, diddy 21 Mar @ 6:39pm 
work for b41?
Streeter 19 Mar @ 12:40pm 
oohhh Recon, I'm gonna bash you so good that even the gristle thats whats left is gonna get licked up by a group of horny hyenas
Marco Antonio Solis 18 Mar @ 9:46pm 
Does it support Spongie open jackets?
KiwIgs~ 17 Mar @ 6:15pm 
yeah that's what's sad with the unstable build, but thanks for looking it up, take your time :)
Reconspiracy  [author] 17 Mar @ 5:31pm 
very strange. I'll look into it when i can. thanks for the report! seems like the new patch f'd up a bunch of mods, very much including mine.