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Only issue I had was never finding a sub.
Issue probably lies in correct installation of burke mod.
general load order should be : anchor chain, sea lifter, mods and lastly missions.
[Unity] ERROR: File vessels/usn_ddg_arleigh_flt1_bl_7.ini required in StreamingAssets but does not exist in UnityLog.cs: HandleUnityLog (line 45)
[08-02-2025 06:31:04.648] [General] ERROR: NullReferenceException: Object reference not set to an instance of an object | Stacktrace: SeaPower.ObjectBaseLoader.loadObjectFromInternalResources (SeaPower.ObjectBaseParameters obp, System.String objectIniName, System.String objectIniFolder, System.Int32 objectNumber, SeaPower.GeoPosition geoCenterPosition, SeaPower.GeoPosition geoPosition, System.String nationOverride) (at :0) SeaPower.VesselLoader.
I do have sealifter installed and in the right load order.
Also, as I've tried to load the mission in editor to see if there is other things I might have missed during my playthrough, one of parameter value seems to be 'null' (couldn't really find it in mission file though) and shows up error instead. Not sure this is error on my end, but you could probably want to check it as well.
but when the action got busy, the mission froze??????
BJ from Oz
BJ from Oz
[Unity] ERROR: File vessels/plan_ssn_han.ini required in StreamingAssets but does not exist in UnityLog.cs: HandleUnityLog (line 45)
[06-02-2025 16:16:08.570] [General] ERROR: NullReferenceException: Object reference not set to an instance of an object | Stacktrace: SeaPower.ObjectBaseLoader.loadObjectFromInternalResources (SeaPower.ObjectBaseParameters obp, System.String objectIniName, System.String objectIniFolder, System.Int32 objectNumber, SeaPower.GeoPosition geoCenterPosition, SeaPower.GeoPosition geoPosition, System.String nationOverride) (at :0) SeaPower.SubmarineLoader.loadSubmarineFromInternalResources (System.String variantReference, System.String submarineIniName, System.Int32 submarineNumber,