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and the PrefabGroupSpec Id is set with IronTeeth, thats wrong it needs to be Folktails.
now my savegame is back.
v0.7.0.5-37896dc-xsw
PrefabMappingException: Duplicate prefab name DevPowerGenerator in objects: DevPowerGenerator, DevPowerGenerator.
Timberborn.PrefabSystem.PrefabNameMapper.TryAddPrefab (System.String prefabName, Timberborn.PrefabSystem.PrefabSpec prefabSpec, System.Boolean throwIfDuplicated) (at <d6bde63db63647afa3f0125542a58905>:0)
Timberborn.PrefabSystem.PrefabNameMapper.Load () (at <d6bde63db63647afa3f0125542a58905>:0)
I found 2 issues.
1. The ladder cannot be placed under water (aquatic farming)
2. When any object is placed facing the ladder, it says unconnected building.
The 2nd one might be working as intended.
Thanks again. Your hard work is appreciated.
Ladders still work normally regardless
@miikrr No worries man! and Thanks for adding the ladder to both factions! It's gonna be real convenient with my stacked farms :D
Was working ok with 1.0.3.
No other changes to modlist