Insurgency

Insurgency

Aldarith's Weaponsounds
47 Comments
Aldarith  [author] 12 Dec, 2016 @ 8:06am 
Updated! Should work now
Aldarith  [author] 20 Mar, 2015 @ 9:01pm 
No hands mod :) It's available in the workshop.
J.T. 20 Mar, 2015 @ 8:52am 
WTF!!, Where are your hands, lol!!!
-=o\BUTCHER/o=- 8 Mar, 2015 @ 4:32pm 
This is the best sound mod in the entire workshop.
-Gun sounds are reasonably realistic.
-Reduced echo.
-Doesn't sound distant from your weapon.
-Has a filthy sound to it (a grittiness).

Love it.
+1
Subbed.
TheKurd 15 Feb, 2015 @ 12:17am 
your right ;) :O
Aldarith  [author] 14 Feb, 2015 @ 9:28am 
Yes but if everyone just reads the description then I don't have to come back and reply every time someone wants to know ;)
TheKurd 28 Jan, 2015 @ 10:48pm 
You know Beksinski has less letters in it than read the discription.
Aldarith  [author] 28 Jan, 2015 @ 10:21pm 
Read the description.
TheKurd 26 Jan, 2015 @ 2:13pm 
whos the artist
doug brazil 15 Jan, 2015 @ 4:57pm 
ok boy
Aldarith  [author] 15 Jan, 2015 @ 11:20am 
Nope, I make these primarily for myself and I'm not interested in taking the time to make a conversion pack/port.
doug brazil 14 Jan, 2015 @ 5:28pm 
friend I was wondering if you could gun sounds of black ops 2 to put in insurgency 2
you got ?
Aldarith  [author] 6 Dec, 2014 @ 10:27am 
NP!
lucid 6 Dec, 2014 @ 8:29am 
Thanks.
Aldarith  [author] 28 Nov, 2014 @ 8:57am 
Excellent, glad to hear it!
e 28 Nov, 2014 @ 7:15am 
thanks! I think it's working good now.
Aldarith  [author] 27 Nov, 2014 @ 9:09pm 
Alrighty, I updated it with the default 3rd person sound for now. It will sound the same in first person.

I repeat, it will sound the same in first person. This is not a mistake.
The third person sound is the problem sound and it has been temporatily removed until such time as I can fix it.


Let me know how it goes.
Aldarith  [author] 27 Nov, 2014 @ 8:59pm 
Sorry, I've been quite busy. Thanks for the reminder.
e 27 Nov, 2014 @ 6:49pm 
any news? :D
Aldarith  [author] 20 Nov, 2014 @ 8:29pm 
No problemo - I'll probably get to it by or on Sunday :)
e 20 Nov, 2014 @ 8:12pm 
thanks! np i'm still using the current pack atm since not many ppl uses SKS anyway
Aldarith  [author] 20 Nov, 2014 @ 8:01pm 
Ja, I'm planning on it. Just havent got there yet. The pack will retain the bolt sound though.
e 20 Nov, 2014 @ 7:46pm 
hey any chance of releasing a pack that uses the default SKS sounds?
MadeYouLook 17 Nov, 2014 @ 10:36pm 
I guess I'm imagining the FP change then (damn you suggestibility), but either way it's still off.
Aldarith  [author] 17 Nov, 2014 @ 10:30pm 
..... I didn't change the FP SKS sound... I changed the Third person sound.....
MadeYouLook 17 Nov, 2014 @ 8:11pm 
First-person SKS sound isn't perfect, but it is improved for me. Can't tell what it sounds like getting shot at yet because I can't find anyone who's using one.
e 17 Nov, 2014 @ 8:02pm 
Hey Aldarith, thanks for the effort, the SKS now sounds like its coming from your left when you're firing it lol, this is with a 2.1 speaker without surround. So it ends up sounding as if your teammate is firing it
Aldarith  [author] 17 Nov, 2014 @ 6:39pm 
Went ahead and made a change to the SKS - let me know if it made a difference!
Aldarith  [author] 17 Nov, 2014 @ 6:22pm 
Yeah - I need a concrete list of the sounds, though :)

SKS and?
MadeYouLook 17 Nov, 2014 @ 5:59pm 
Perhaps until the issue is fixed, could we get a version without the problem sounds, so we can still enjoy your fantastic work?
MadeYouLook 17 Nov, 2014 @ 2:59pm 
I use headphones as well, so it's not specific to headphones or speakers if that other guy is having the issue as well.
Aldarith  [author] 17 Nov, 2014 @ 7:27am 
What are the other weapons with the problem?
I'm a headphone user, perhaps that's why I don't detect the problem.
e 17 Nov, 2014 @ 4:39am 
I have the same issue with the SKS and a couple others, it's worst when playing with 5.1 speakers, but great soundpack
MadeYouLook 17 Nov, 2014 @ 2:36am 
I love this pack, and I hope to come back to it later, but I'll have to unsubscribe for now.
That issue I mentioned earlier where the SKS and one or two other weapon sounds are coming from loctions different to where their weapons are being fired from is getting me killed quite often.
It's possible that the issue is on my end, but I don't know what it could be. If it's not, I really hope it's resolved soon because otherwise this pack is fantastic.
WhiteKnight [GER] 17 Nov, 2014 @ 12:13am 
thank you!!
Aldarith  [author] 16 Nov, 2014 @ 3:49pm 
Type Snd_restart in the console.
WhiteKnight [GER] 16 Nov, 2014 @ 2:24pm 
hey, during the game I couldnt hear a single shot... is there a chance to fix this problem?
Sticky 16 Nov, 2014 @ 10:18am 
Its nice to get the right levle of sound with these mods, makes the game more imersive, good job!
Aldarith  [author] 16 Nov, 2014 @ 10:14am 
Marvellous! You're welcome :)
I'm really picky about sounds. I almost couldn't play the first Bioshock through because of the weapon sounds!
Sticky 16 Nov, 2014 @ 12:34am 
This is very good thanks, most of the others are a bit louder than the should be.
Aldarith  [author] 15 Nov, 2014 @ 10:24pm 
Changes made, by the way.

Now includes M9 firing and slide sounds as well as small changes to the Makarov, AKM and AKSU empty sounds.

New SKS boltback sound too.
Aldarith  [author] 15 Nov, 2014 @ 10:23pm 
That's bizarre - I'm gonna play as Security for a couple of rounds and see if I can replicate the problem.
MadeYouLook 15 Nov, 2014 @ 10:11pm 
The SKS sounds is quite off for me. It sounds like it's coming from somewhere behind me, and it's really confusing when someone is shooting at you with one. I look towards the sound and no-ones there, as he's several meters away from there.
Aldarith  [author] 15 Nov, 2014 @ 5:26pm 
The ingame Mosin sound is also different from that heard in the video, there are two in-game sounds. There was some kind of scripting error when I was recording that has since been fixed.
Aldarith  [author] 15 Nov, 2014 @ 5:18pm 
Oops! It's the shooting sounds that aren't included, the reload sounds are still relevant.

The list is of guns affected, not the type of replacement. My apologies for being unclear!
MadeYouLook 15 Nov, 2014 @ 5:14pm 
It does sound grea, going to subscribe.
However, the list includes the M4a1, and then you say the M4a1 sound is not included. That's a bit confusing.
Lampião 15 Nov, 2014 @ 3:11pm 
Great , man!!