Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Brawlfan1's channel: https://www.youtube.com/channel/UCMM0bQj6YYjAmELbE1KZghg
Unsure what you think I'm like(?), but I'm not sure why I'd delete anything or react in any specific way as long as comments are civil haha.
Anyway, many would disagree with you about balance in our characters and such, but you are entitled to your opinion! And if you're having a hard time fighting our characters, there's also no problem with simply not having them installed. If it's not your cup of tea, that's completely fine.
Is just my opinion and I have to be clear on that, you do make great characters... but they aren't fun in my point of view, if you want to get upset with just an opinion, that's your problem.
a) I acknowledge that you balance your characters with each other (Keep that in mind)
b) Nobody can't deny the attention to detail you added to these characters
Prepare because I have to write this one in multiple comments (This is the first one)
Now that's out of the way I have to be fully honest with you:
I decided to test this characters online (AKA: don't play them, and just let other ppl play those characters), it's easy to tell how fun they are and their moves are really paid attention to what are exactly, but I have to say this, and I'll save this just in case you attempt to delete this message but someone has to spill the beans.
An effect for when projectiles pass through a portal was one thing I wanted to add, and the FSpecial hold thing I can agree would be somewhat nicer (though I havent had any issues with how it currently is, but it would be easier).
That said, crawl and all strongs do have transition animations already!
Regarding specials, I suggest adding an effect when a projectile goes through a portal (M&L shrink/grow the projectile, but that may not work in rivals), and maybe adjust the hitbox to allow projectiles from below to go in easier. Lastly I recommend making side special throw the projectile on button release so players can have an easier time throwing an angled shot (sorta like how ori does it).