Sea Power

Sea Power

FLAMES OF THE NORTH
8 Comments
Correcaminos  [author] 13 Feb @ 2:03pm 
@kmluup1
Hello, this mission has had several modifications since I created it, each time I have made it more complex. Think that it is not easy to edit certain elements since you have to use the editor and/or change several parameters in the mission file. This problem is now corrected. And by the way, I love how it turned out in the end. I hope you like it.
kmluup1 13 Feb @ 8:58am 
why are the p3c in japan?
Correcaminos  [author] 12 Feb @ 10:56am 
What you should do as soon as you enter is pause and review your units and configure the German group in ENCOM so as not to be detected by the large Soviet group that is far away. In fact, if you execute any type of launch from Lutjens and company, it will be detected and you will get into bigger trouble.
No further damage to Lutjens needs to be implemented, the mission is 100% proven and thought out by several people and is. Thanks for your comment.
BBsquid 12 Feb @ 1:51am 
going to run it again but on the first go, within 30 seconds or 30 there are 4 SS-N-9s followed quickly by 4 SS-N-12s that saturate and overwhelm the single arm bait armed Lutjens, sinking her in under a minute of game start.
The Bunker Hill group is too far away to provide mutal support or air defense for the German group.
Neither Lutjens or the corvette are damaged at game start. You do realize you can assign damage to ships using the F10 key, right?
Correcaminos  [author] 11 Feb @ 12:15pm 
* Changed O.H Perry VLS Fictional unit to Spruance VLS.
* Fixed trigger problems
abctoro 11 Feb @ 8:18am 
How can I load this into the Mission Editor?
Correcaminos  [author] 10 Feb @ 10:36am 
you need to add the [MOD] New Threat Update
Tristand555 9 Feb @ 9:09pm 
What are the mods needed?