Left 4 Dead 2

Left 4 Dead 2

L4D2 Desert Rifle on L4D1 Animations replaces M16
8 Comments
LeSuperFishe 11 Apr @ 11:15pm 
beytah moment
yoru 7 Mar @ 8:44am 
TLS is cancer that's for sure, wish we lived in a timeline where valve was competent enough not to hire mouth breathers to update and change their own games, smh.
dare iz a darkside  [author] 7 Mar @ 8:42am 
ok it appears that even if you try to do custom m16 tls skins they get overshadowed into robotic alt texture instead

so i made them replace the default one instead and they work flawlessly.
but here's a little rant - i don't fucking know why they made TLS skins so complicated, and i think they are just pissing me off a lot when trying to do and rename them, searching them in files as well.

but considering i still have energy to do this, thank you yoru for reporting this, cause being blunt, TLS is SHIT.
dare iz a darkside  [author] 7 Mar @ 8:09am 
i will after i'll fix this one oof
yoru 7 Mar @ 8:06am 
i think what happens is the tls skins freak out and try to apply the m16 texture but end up breaking cus you didn't assign those properly. I'm assuming your other mod that replaces the desert rifle with an m16 has the same issue, you should double check that one too
dare iz a darkside  [author] 7 Mar @ 8:05am 
yup i checked as well; the sacrifice bill's is robotic, same goes for the hard rain one. i'll include a material folder with worn scar for the hard rain and i'll include black white scar for bill.
yoru 7 Mar @ 7:50am 
just double checked, there's an issue with this it spawns a weird robotic alt texture for the tls variant could you check and remove it? it disappears when you pick it up, so it's a world model texture
JTG 10 Feb @ 7:57am 
there are better mods but still cool nonetheless