Left 4 Dead 2

Left 4 Dead 2

Mage Staff (Goldenglow's)(Arknights)(15-Round Hunting Rifle)
68 Comments
MANDRIL LGS 28 Jun @ 4:28pm 
gracias por este gran mod
欧若拉 23 Jun @ 10:37pm 
很不错,唯一的缺点就是手直接变成细杆了,并且枪声有点小,必须额外再打一个枪声模组。不过搭配上枪声模组之后就很棒了。
沙雕网友 17 May @ 8:33am 
很好 要是能修一下手就完美了
我是妮芙小姐的驮兽 10 May @ 9:23am 
太nb了兄弟
The Chronodonut 3 May @ 8:55pm 
No HUD icon?
Claude_Speed20 1 May @ 5:02am 
классный мод, хотелось бы ещё чего-то подобного:steamthumbsup:
江崎源犹 26 Apr @ 7:49am 
bro!! 超级帅 帅的一批 要是有HUD就好了 右边看着猎枪好难受:steamthumbsup:
车骑大将军 5 Apr @ 2:17am 
手感确实好
夜下君 26 Mar @ 11:06am 
枪很好就是人物模型变成竹秆手了
Marconeon2114 21 Mar @ 3:00am 
best mod of all time
芒果帝王 19 Mar @ 7:12am 
非常好的模组
玖玖捌伍 15 Mar @ 5:31am 
真的带上这个手感直接爆炸,碰见必捡,30连都不要,太赞了
神秘高玩祥 9 Mar @ 7:31pm 
顶中顶,手感好的武器mod大把有,让人眼前一亮的创意还是少见:steamthumbsup:
ccy 8 Mar @ 11:35am 
9999999, you are so cool man
YYANG 3 Mar @ 5:08am 
很有巧思的mod,我从来没想过在这个游戏里出现法杖:steamhappy:,实在是令我眼前一亮!!非常厉害的作品:steamthumbsup:
「SSR」6★ Tuai_Rumah 18 Feb @ 4:27am 
Coolest mod I've encountered since past month
您🛰  [author] 17 Feb @ 10:21am 
@墨染月𝑴𝑹𝒀
看到了,人那个点在睡觉。等下,我想想该怎么回复。
墨染月𝑴𝑹𝒀 17 Feb @ 6:10am 
could you have a look for my comment in the discussion?
hoseajaudon 16 Feb @ 8:45pm 
Now can we get one over the grenade launcher because all my dreams have been nearly, mostly, fulfilled
★❤Babybat❤★ 16 Feb @ 1:42pm 
Wonderful mod! I really think you should go back and redo the animations since you had some experience. My advice, look at how professionals handle reload animations. Study how detailed they are and try to mimic on how they did it. As far as everything else, I love it! Great change from the norm!
EricEye 16 Feb @ 12:50pm 
buen mod pero seria mejor sin sonido para asi poderlo usar con el silent sounds
JJNNZone 16 Feb @ 7:43am 
literally the only staff weapon mod that isn't a melee i need more of this......
JJNNZone 16 Feb @ 7:42am 
i feel like this would work better as a machine gun.
then again, I don't know a single thing about Arknights and just think a staff as a gun replacement is the coolest idea ever
废墟拾荒 16 Feb @ 5:30am 
欧尼酱斯国以!! 16 Feb @ 4:37am 
手臂长度搞长会很畸形
Rein Kayomi 16 Feb @ 3:21am 
Someone gotta make a XDR reanimation mod for the survivors that properly holds Goldenglow's staff, and has anyone found a survivor mod out of the pink doggo too?
✘Silenclosting 16 Feb @ 2:13am 
很酷很帅的mod,以及要求默认手臂长度确实是正确的(超过默认值的持枪手臂非常奇怪 0.o
您🛰  [author] 15 Feb @ 11:26am 
@Damein
It seems that my modding tool can't handle the third-person animation files.
I'm not proficient at making mods yet, so I'm sorry that I can't accept requests :/
您🛰  [author] 15 Feb @ 11:26am 
@Mad_Crucifer
while it's possible to add the laser to the weapon, Valve forces weapons to use the same 3D coordinates for the laser and flashlight. adding the laser will reduce the light projection area of the flashlight.
anyway, here is the version with the laser restored. I've forked this weapon into another workshop file because I'm worried that the change to the flashlight will cause dissatisfaction among some people.
Bonjet 15 Feb @ 4:04am 
I didn't play Arknights BUT...

This MOD is really well made! Nice work! XD
Damein de Oreo 15 Feb @ 3:52am 
So since I loved this staff mod I have a suggestion if you have plans to make a military sniper staff what if you make Maleficent's scepter for military sniper🤣🤣 ( just suggesting )
您🛰  [author] 15 Feb @ 3:15am 
I'm not sure if this weapon's third-person pose is shared with other weapons' poses. For example, if all weapons use the same third-person animation (I've seen this happen with throwables), then changing the animation for this weapon would also affect the third-person animations of the other weapons.
I'll probably look into this later; I don't think there's a solution to this problem.
Damein de Oreo 14 Feb @ 7:53pm 
If possible ( I have no issues with the weapon it self ) but when my teammate picks up the staff they just point it like a normal gun and not holding it upwards if possible to fix pls fix it ( not begging )
砧板型龍驤 14 Feb @ 7:10pm 
厉害了..
Hybrid 14 Feb @ 3:27pm 
It puzzles me why there aren't more magic-themed weapons in this game.

Good job, I like this a lot.
Kitty-VonTease 14 Feb @ 1:39pm 
this is very different
Mad_Crucifer 14 Feb @ 12:18pm 
您🍂
Thanks for the reply, sorry for the trouble again.
phoon 14 Feb @ 12:03pm 
i dont even know what to say about this. Intriguing.
您🛰  [author] 14 Feb @ 11:54am 
Mad_Crucifer
The lazer and flashlight use the same target point, and earlier I didn't think there was a proper place for the flashlight on the weapon. I'll check it out later.
您🛰  [author] 14 Feb @ 11:51am 
@luthfii
I think someone should port it to the military sniper xd.
您🛰  [author] 14 Feb @ 11:27am 
我试一下吧……主要是手臂就这么长,在不拉伸手臂的情况下,手臂不可能握住处于那个位置的武器。
我觉得将fov改为高于51默认值的硬核玩家数量应该显著少于使用51默认值的玩家(我自己是51),所以当时选择将整个手臂的骨骼向前偏移一定距离,而非拉伸手臂来让前臂适应武器的距离, 因为我担心拉伸手臂会出现一些比较离谱的问题。
您🛰  [author] 14 Feb @ 11:27am 
让武器适应原版手臂的位置则会导致默认视野只显示武器的一小部分,valve所设置的默认视野距离只考虑了横着放的武器,没考虑过竖着使用的武器。老实说这个锅我可不想背。
现在来看,将锁骨位置的手臂关节骨骼重置回原版的位置上似乎可行,相关动画并没有使用全长的手臂,只使用了前臂,不过拉伸胳膊以适应fov90的话效果我可不能保证,效果可能看起来会像fov150那样。
提个过分的要求喵 可以修一下51以上的手臂长度的视觉效果吗 习惯90手臂 这样可以看到枪的全身 但是用这个mod的话就很诡异 两条没有胳膊的前臂X型握着法杖 看着很难受喵:1no1:
Luthfii 14 Feb @ 3:20am 
it would be not easy to make this, nice work! i hope you can make military sniper version of this one.
太牛了boy
MDZ_WALEXAN 14 Feb @ 1:51am 
cool :VBCOOL:
噤默 14 Feb @ 1:50am 
这个推人的动作可以换成用法杖敲人,装弹的动作可以换成三个浮游单位依次出现,每个浮游单位只出现一次
fl 14 Feb @ 1:42am 
太nb了兄弟:steamthumbsup:
ZeRottenPotato 13 Feb @ 4:52pm 
THIS MOD IS ACTUALLY AMAZINGGGGGGGG