Project Zomboid

Project Zomboid

Township Community Center [Build 42]
19 Comments
F A M A S E E  [author] 5 Jun @ 5:04pm 
Sorry I've been away for so long. I'll fix it and update it as soon as possible.
army7410 2 Jun @ 9:45am 
Hello. All the tiles in this area 36,28 are broken. They need to be fixed. And when I go to this area, an error occurs.
waghhhhhhhhhhhh 27 May @ 9:02am 
在B42版本中,这张地图导致(36,28)整个区域都是坏的,仅开启这一个mod也是如此,会导致无法进行游戏
In version B42, this map causes the entire area at (36,28) to be corrupted; even with only this mod enabled, it still results in the game being unplayable.
M.S.Referee 12 May @ 4:40am 
與 “阜新高專 (Fuxin Advanced Technical School)” 衝突了。
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2951927355

建議可以移到路易斯維爾左上角河對面的位置,即:(38,4), (38,5), (38,6)
Wilburt 10 May @ 2:42pm 
is this map working?
elijahhouck1102 1 May @ 11:31pm 
This map causes the ole "O'Connors Farm" error and makes it so modded maps do not spawn vehicles at all. Shame since the map is really cool.

I tested this, and its definitely this map. B41, not sure if it extends to this version

`function: handleWaterZone -- file: metazoneHandler.lua line # 39 | Vanilla
function: doMapZones -- file: metazoneHandler.lua line # 72 | Vanilla
java.lang.RuntimeException: __concat not defined for operands: null and ,0
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:805)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
- cut short
Xostean 30 Apr @ 10:14am 
There appears to be an error in your .lotheader file. It was causing the game to crash.
F A M A S E E  [author] 17 Mar @ 11:25pm 
@euni7140 I will find a solution as soon as possible. Thanks for the information.
euni7140 10 Mar @ 7:23am 
좀비가 많아도 너무 많이 집중되어 있습니다... 죽여도 죽여도 끝없이 나오네요;;
아예 두어번 멈춰서 튕기기도 했습니다. 수정업데이트가 되어야 합니다.
뭔가 좀비가 실시간으로 계속 생기는 듯했습니다.
F A M A S E E  [author] 2 Mar @ 10:38am 
@ggmyz We didn't set up zones where a lot of zombies would spawn. The reason that many zombies spawn comes from the game's settings. I can't fix it. I'm sorry.
ggmyz 1 Mar @ 9:03pm 
Zombies are unevenly distributed, concentrated too much, and not easy to deal with, so you can adjust it not
F A M A S E E  [author] 1 Mar @ 6:19pm 
@Afi I have fixed it .This was a test version before. Thank you very much.
F A M A S E E  [author] 1 Mar @ 6:17pm 
@脱俗仙子 我修好了,非常感谢。
F A M A S E E  [author] 1 Mar @ 6:17pm 
@渴了掰腿不喝水 和魔窟一起玩吧 XD
F A M A S E E  [author] 1 Mar @ 6:16pm 
@흉내쟁이
I have fixed it. Thank you very much
Afi 25 Feb @ 4:18pm 
by changing the game the save cant start
怕上火抱王伟帆 23 Feb @ 8:54pm 
地图很好,但是不晓得为啥报错这么多,一秒钟几百个报错
渴了掰腿不喝水 23 Feb @ 8:14pm 
魔窟
흉내쟁이 23 Feb @ 11:19am 
If Community Center Township is selected as the starting point, an error occurs.

attempted index: match of non-table: null
function: trim -- file: TMRadio.lua line # 1796 | MOD: True Music Radio
function: processCommand -- file: ISRichTextPanel.lua line # 256 | Vanilla
function: paginate -- file: ISRichTextPanel.lua line # 489 | Vanilla
function: render -- file: MapSpawnSelect.lua line # 562 | Vanilla
java.lang.RuntimeException: attempted index: match of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1667)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:624)
....