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vec3 fowColor = vec3(0.3, 0.6, 0.8) * lum;
I prefer a nice 0.7 for a grey
Personally, I simply don't look at it.
For the moment I'm focusing on video production and just enjoying the game. I just mod what I need for those. ;)
Is there a possibility to remove that "small picture" when viewing missions, or how would you handle it? I would prefer the mission area to be fully hidden.
however, I know #1 is technically impossible to implement by mods, only the game devs would be able to implement that. I'd really really love that though.
1) Could you make exterior visible and invisible only interior? Or something like that, because usually I would like to cut the fence around an objective, but because its all black I dont know, there is a fence in the first place - so I must bring all the equipment or just walk stupidly around... There would be usually a reconnaissance before the raid itself, so usually you would know the intel about the exterior terrain around.
2) Maybe an alternative turn on/off feature for seeing grenades radius? It also helps you a lot that you know, the whole room is fully flashed/cleared with grenade. You have no idea in reality.
Thank you, boss!