Rain World

Rain World

Neon's Polecat
20 Comments
Sofanthiel 22 Mar @ 10:42am 
tism cat :rwslugcat: :steamthumbsup:
NeonCityRain  [author] 19 Feb @ 2:05am 
huh. i never changed those rooms whatsoever...? im not sure why its doing that then, ill check it out
oneofscavs 19 Feb @ 12:39am 
In Frigid Coast SL_A02 and SL_A14 should be connected to SL_B02Saint instead of SL_B02

Going through the SL_CL gate from the Shaded Citadel's side leads to Frigid Coast ending in the room B02Saint, it's disconnected from the other rooms. The Frigid Coast SH_SL Gate just freezes when it starts closing.
Murkrowo 17 Feb @ 12:15am 
autism au tism
NeonCityRain  [author] 16 Feb @ 10:09pm 
chimney is THE WORST lol
im glad you think so!! i really enjoy doing that, im glad this allows people to see a new way to play that REALLY changes the game.
PIPE JUKE NERF IS BROKEN?? WORST DAY OF MY LIFE /silly

i also hope i could- at least on some level- get the disability portion across, if that makes sense? its hard to survive and you dont have the same capabilities as your kind 'usually' would and no matter how much you want to be friends, theres always a roadblock that is out of your control. ect ect ect

that comment genuinely has made my day much better, been feeling like shit today and its SO awesome to see someone click with it all, yannow?
the one who screams i guess 16 Feb @ 8:33pm 
do not hibernate in chimney canopy as polecat. worst mistake of my life

in all seriousness, i used no map and pipe juke nerf as recommended and it's been a pretty agreeable experience so far except for the part where i got stuck dying over and over in lower CC for two hours and could only escape by getting a lucky cycle and then starving repeatedly next to the karma gate until i managed to hibernate in HI

line of sight + no map is a surprisingly immersive way to play that really makes you feel like you're on the same level as the other creatures in the world, but pipe juke nerf's description says it's broken and i can't tell whether it's doing what it's supposed to do. either way, i feel like pipe juking is still less viable here since line of sight stops you from seeing creatures traveling through shortcuts within the room. overall unbelievably brutal due to how restrictive polecat's diet is (i'm fine with this) but a refreshing experience compared to how i usually play
NeonCityRain  [author] 15 Feb @ 3:40pm 
yep! and thats the point, this time around. usually its not, this time it is
???? 15 Feb @ 3:24pm 
Typically I play by taming every lizard and killing everything else, usually I can even adapt modcats into the playstyle. This one certainly railroads the player into what YOU want though.
NeonCityRain  [author] 15 Feb @ 3:06pm 
@ERROR2401 YES!! agreed! this was a lot of fun, and though theres obviously issues, its awesome for me
NeonCityRain  [author] 15 Feb @ 3:01pm 
i want to see someone try survivor on saint worldstate. see how long it takes to get trapped, lmao
NeonCityRain  [author] 15 Feb @ 3:00pm 
scavs are an easy roving food source thatll come right to you if you piss em off. i generally dont, because theyre not worth the fuss to me- why would i keep it as an overpowered food source? also jellyfish is an error. i made this in two days, i did NOT want to spend several hours on a spawn json when i could be sleeping LOL. i am in immense pain even on meds rn
idk where you went to never run into their "auto-food" but... yea theyre ALSO not meant to be reliable, and their respawn rate is an error on my end. in fact if it gave a "this world isnt meant for you" vibe- then good! genuinely, i am disabled, autistic, and mentally ill. every day is a struggle and a dice roll with a negative modifier on if itll suck complete ass or not. it looks as if you pretty much understood the assignment, because this wasnt supposed to be nice! (not mad, in fact i appreciate it)
NeonCityRain  [author] 15 Feb @ 3:00pm 
yea i didnt change everything, and no its really not "random".
reminder that this is built to cater to me . i have and had fun playing it which was the main goal. youre forced to adapt to MY general playstyle!
ERROR2401 15 Feb @ 1:09pm 
honestly more people should make playable self insert ocs with abilities.
To me it means more cool campaigns
???? 15 Feb @ 11:44am 
Welp, finished the slugcat. Final thoughts: If you played Survivor in Saint campaign, let them eat corpses, enabled line of sight, and gave them a 16 food requirement, you'd have a similar, and arguably more fun experience.
Spoilers for the mod (duh!)

Best parts about it:
It can eat leeches, as it's an actually unique mechanic, but it can only be utilized in the starting region. The spear density was modified from base Saint world-state to a more normal amount, which removes that frustration typically seen in Saint world-state campaigns. The ending gave me a good laugh.

Things I didn't like:
They have an incredibly random diet, getting 1/4 food from scavs, 1/2 from lizards, full food from jellyfish, 1 pip from leeches touching them, no food from centipedes, no food from hazers, and uh, that's about all I encountered (that could be eaten). Massacring \a large group of scavs for a meager food reward is a real pain.
???? 15 Feb @ 11:44am 
Continuing from before

Bad things about it:
Vultures were weirdly nonexistent, maybe I just had bad luck, but I only encountered one singular vulture on the journey to ascension. There were no other noticeable changes to creature spawns. Lizards were the only reliable source of food, and they were a pain in the butt to kill because the slugcat can maul, which means you tend to grab them while trying to stab em repeatedly. Since mauls do 1/3 damage to lizards (they take 1/3 damage from bite type damage), it was way more of a hindrance than anything else. Even better, the majority of edible creatures like scavs and (most) lizards leave after a relatively short amount of time due to the cold.

Perhaps if it wasn't in Saint world-state and wasn't able to maul, it would be enjoyable. As it is now, it's just difficulty for the sake of difficulty, while bringing next to nothing to the table to make it enjoyable.
NeonCityRain  [author] 15 Feb @ 8:50am 
eating centipedes would not make him a true carnivore, itd make him an opportunistic insectivore, thus more similar to unbounds diet (as he is an entomophage and opportunistic carnivore)
my slugcats arent exactly known for being easy to play, lol.
???? 14 Feb @ 10:45pm 
Unfortunate, can't eat centipedes (first time I've seen that for a carnivorous scug).
Welp, rip my playstyle, the modcat is way too reliant on murdering lizards.
Oh well, it's not like that'll be an issue for other people.
I'll probably play it tomorrow how it's intended, for a more proper review, as there seems to be a bit more to discover.
NeonCityRain  [author] 14 Feb @ 6:43pm 
@Magenta Lizard: "Auto eat small creatures" nope! just one type of small creature that i loathe. the wall jump is also technically worse than normal, believe it or not- it just goes more upwards rather than to the side. < polecat mechanics talk

@vynnyal HA glad you like it!! im fed up with people being preschool bully vibes to me and talking shit behind my back, so i wanted to make it clear where i stand :P
somebody called unbound a self insert w authors dream movement as if thatd be a bad thing or like, trying to be insulting i guess? so i was like... ferb i know what were gonna do today SNSKRKENMDKSNR
vynnyal 14 Feb @ 3:45pm 
this is a hilarious description. alright bet, i played the blind slugcat already, i'm going all in on this one xD
Magenta Lizard 14 Feb @ 2:12pm 
Auto eat small creatures
Slightly faster
Big wall jump to help climb