Sea Power

Sea Power

Forward Until Dawn three.2
11 Comments
kalkocz  [author] 20 Feb @ 10:42am 
i did remove all the QOL from the mod list only required stuff should be there now
MattS 19 Feb @ 1:04am 
"Required Items" and QoL stuff really has to be kept separate unless absolutely necessary - I'm not sure exactly how many of these mods are needed lol and the list keeps growing.
You have a modlist, I have a modlist - if I'm going to install this I don't want to add more bloat to the list (in the EA game with the unbelievably annoying mod manager)

That said I did download the scenario and play it and IIRC it was completely overwhelming. I'll see if I can try it again this week and provide better feedback.
kalkocz  [author] 17 Feb @ 10:16am 
the M1ahc is from the ground upgrade MBT mod i would put that at the top of the mod load order and chech you have anchorchain and sea lifter installed properly
NJNavy 17 Feb @ 3:27am 
error:

[17-02-2025 06:25:26.487] [General] ERROR: Could not find ini file path '/land_units/usa_mbt_m1a1hc.ini' in Utils.cs: openIniFile (line 1154)
[17-02-2025 06:25:26.507] [Unity] ERROR: File land_units/usa_mbt_m1a1hc.ini required in StreamingAssets but does not exist in UnityLog.cs: HandleUnityLog (line 45)
[17-02-2025 06:25:26.535] [General] ERROR: NullReferenceException: Object reference not set to an instance of an object | Stacktrace: SeaPower.ObjectBas
kalkocz  [author] 16 Feb @ 11:16am 
what is it saying when you try to load up the mission becasue my mod order is really messy and im not having issiues. i also updated the required mods to see if you might be missing some
Jamergang 16 Feb @ 6:25am 
could you post the mod order that you used? I've really enjoyed the last two missions but cannot get this one to work
MattS 16 Feb @ 5:12am 
To be fair, that mod isn't a dependency, just a personal preference you included, unless I'm missing something. All for QoL but like to keep dependencies clean.
kalkocz  [author] 15 Feb @ 5:19pm 
ACC and sea lifter, sea lifter mods, NTU and anything that syays to be infront of NTU, the kitbashes,quality of life like contact fade be quiet
Jamergang 15 Feb @ 3:54pm 
what should the mod load order be?
kalkocz  [author] 15 Feb @ 9:29am 
alright the required items should be updated
Gulfstorm75 15 Feb @ 5:56am 
What mods are required for this scenario please?