Total War: WARHAMMER III

Total War: WARHAMMER III

The Rising Prince - Asur Legendary Lord & Elves Casters new abilities
38 Comments
House_Murphy 16 May @ 1:14am 
This mod crashes my game, not sure what it's conflicting with in my load order yet
sigmars_disciple 4 May @ 3:09pm 
Which ones are the "other" lords which adjust to your double unit size mod?
Let me guess, the ones in vanilla, that the double unit size mod was made for, like every mod here on the Workshop? You're funny bro <3 There's a max 1-in-20 chance that the maker of this mod plays with double unit sizes - YOU shouild be the one making this comp patch or the dude who makes all the other comp patches you use (!). Try it though, there's no better/simpler first mod that you could make <3

@Qo Like any other Elven faction that is not in vanilla who also can't recruit him, you mean? You and Morgan should add each other <3 All love guys, I'm just sayin'
Morgan Le Fay 4 May @ 3:16am 
Hello, love the mod but can you make a compatibility patch for the True Unit Size mods that increases the unit size? Currently the health of the lord doesn't scale like the other lords
The Dweller 30 Apr @ 4:27am 
Hello, as of April 30th the UI for selection of the "gear" is invisible and no items can be quipped to the lord.
I know you are busy, but any chance to have a look at this and update?
Thanks!
Sherlock2155 28 Apr @ 9:14am 
Do you think you'll be able to make a similar mod but for dark elves
Qo 22 Mar @ 10:47am 
Just to let you know. This doesnt work with IEE High Elf faction - Guardians of Calith
The faction is unable to recruit him
NowiJ 11 Mar @ 7:13am 
The Item UI doesn't display any of the items he should have :/
NowiJ 10 Mar @ 9:30pm 
It seems like sometimes the ability to select his gear is not working. Like you don't see any of his gear...
gongoozler 9 Mar @ 12:33am 
Hi, I made a Chinese translation patch, thx for your mod :dssmile:
Gibborim 3 Mar @ 5:38pm 
Could you make a dark elf version?
Saruman the Colourful 28 Feb @ 11:45am 
Very Good Mod i hope that those Kinds of Mods will be more in the future
Thirox_ITH 24 Feb @ 2:47am 
@Vrsin Ohhh, I hope that when you finish it you post it, I'll be patient, would really love to see a finished dark elf version :)
gongoozler 20 Feb @ 10:16am 
That looks awesome
Berenjena 20 Feb @ 1:47am 
And can I play it with friends and if it s possible can we all get a rising prince?
Berenjena 20 Feb @ 1:43am 
Could you add a mount? Or it is impossible?
Vsrin  [author] 19 Feb @ 6:50pm 
@Thirox_ITH I actually have other mod for DE but it unfinished, buggy, and I haven't play DE much. so can't say if it will be ready to published or not, probably not anytime soon sorry xD
Vsrin  [author] 19 Feb @ 6:47pm 
@Ulferalf You should be able to change his name by going to his character details window(where you can change his gears), rename function should be at the bottom right of the screen, next to the 'kick lord' button I think. Enjoy :D
Ulferalf 19 Feb @ 1:08pm 
Any chance to make the lord renameble? I'd like to change his name
Really good job!!!!!
Ciaphas Cain 19 Feb @ 7:14am 
Great stuff! You've actually spent a fair amount of time with this it seems! Cheers
Thirox_ITH 18 Feb @ 11:48pm 
Cool, is there any plan to do something like this but for dark elves?
Vsrin  [author] 18 Feb @ 11:14pm 
@Mortarch Of Blood This mod got it own custom skill trees, so it just spending skill point like any other lord in the game, and won't get stuck spam you that you have lord that need to assign skill point.
Ciaphas Cain 18 Feb @ 5:33am 
This isnt going to spam me about the lord has levelled and has points to spend is it? The others had that problem and it was annoying. I want to use those mods but it really put me off
Vsrin  [author] 17 Feb @ 7:40pm 
@*****Matt I did not play with SFO or any overhaul mod so it hard to say, but this mod use it own line and custom skills/attributes so I guess It should work but not so sure.

@RevenantRants Most of the script are based on The Asur mod, and that mod also based The Norscan, so I doubt it would work together since it use the same script and probably will cause conflict. might need to disable the one you don't plan to play it yet :D
RevenantRants 17 Feb @ 7:30pm 
Is anyone else having problems running this along with The Norscan?
Virgolander 17 Feb @ 2:24pm 
You answered my prayers.
*****Matt 17 Feb @ 10:54am 
Cool mod! Do you think this would work with SFO, or do you play with SFO?
Vsrin  [author] 17 Feb @ 8:05am 
@Laserdream Testing with mod and Vanilla, Spirit blade should now work as intend, however I hide the ui since it look kinda buggy and I can't find the cause of it yet, if you saw the light effect going on around unit after melee contact, that mean it working, it just does not show on ui. (Spirit damage only effect 1 model per tic(it give burst damage for only 3sec), it was intend for dealing dps against single target, so it might look like it doesn't do anything against blob of infantry at all)

Also, imbue contact overwrite is technical problem which I cannot do anything yet(for now), avoiding using too many ability that imbue contact effect at the same time will make it work as intend.
Vsrin  [author] 17 Feb @ 7:29am 
@Shield Captain Akael Auro Ty for telling me mate, some model I added it in for so long over the years and got confused which one is from which mod. ty btw :)
Shield Captain Akael Auro 17 Feb @ 3:28am 
@Vsrin Your helmet asset is from mine and Macho's Imriks helmet mod. No problem reusing it, just credit the original mod. Cheers.
LikeABith 16 Feb @ 7:23pm 
Oh I agree. He needs his own mechanics. I think it would be worth it, though! Great work on this mod
Vsrin  [author] 16 Feb @ 6:06pm 
@LikeABith I wasn't interest much on giving him his own faction, since 9 out 10 times I play HE is only Yvresse. but yeah it is possible, but might need to come up with his own faction mechanic to spice it up a bit. I don't want to play it blandly without any mechanic like Tyrion xD
Vsrin  [author] 16 Feb @ 5:50pm 
@Laserdream Weirdly enough, I test with 134 mod a moment ago and it working fine, but when I try with vanilla, it wasn't(what the hell...). ty for pointing that out, I will get back to find what cause it later after I got back from work today, but yes I guess it probably vanilla version does not allow for multiple imbuement. (melee attack still work on vanilla tho)

@THE DEEP I can't remember all of them but recently got that Classically Beautiful Eltharion Reskin (Three Variants) by Aishua(more silver, less gold, it look pretty good). and other High Elves 4k texture too, it made the asset I use in some armor look so much better, Asur Cosmetic is also great, but it made White Lion helm turn weirdly blue(I use red part from puremane company) so I have to get it to Asset Editor and re-vert it to vanilla if I want to wear White Lion gears, or else the color will not match.
THE DEEP 16 Feb @ 4:40pm 
may i ask which " several High Elves lord reskin " you are using ?
Laserdream 16 Feb @ 1:56pm 
I thiiink Spirit Blade doesn't work. Just doesn't imbue melee attack.

In general, tho, only one special imbue effect is allowed for attacks. Having a lot of effects that add special imbue stuff on the same unit results in a lot of things not working.
LikeABith 16 Feb @ 1:19pm 
Is it possible to give this LL his own faction?
Qo 16 Feb @ 8:26am 
"Thats why he is the goat... THE GOAT!!!" ty man
UltraStrategyMan 16 Feb @ 4:26am 
Instant follow, thank you
Smalec 16 Feb @ 3:21am 
good mod. TY