Space Engineers

Space Engineers

[OUTDATED] Sirens&ComSpeech v2.3.1
127 Comments
TuxRiley 5 Jul, 2017 @ 9:15pm 
sound block is pink -- texture is broken
HammerJuice *DEUS VULT* 1 May, 2017 @ 4:24pm 
Just open a sound block you placed
Kolljak 1 May, 2017 @ 3:23pm 
Cant seem to find these ingame.
HammerJuice *DEUS VULT* 27 Apr, 2017 @ 6:18pm 
Hello. I was wondering your able to add or help me some with mod sounds for space engineers?
https://youtu.be/YzG4RZNLuUk?t=668
Commander Jonathan Archer 13 Jan, 2017 @ 11:36am 
https://www.youtube.com/watch?v=ytoVI63Yb6E 0,00 - 0,06 will be nice when you add this one =)) ( i mean : Foxtrot Level 6 Alert .. or so )
Siluva 13 Feb, 2016 @ 5:16am 
Cool and usefull mod, are you planning to update it to DX11?
SgtIgram | Gary  [author] 19 Nov, 2015 @ 7:33am 
little bit late, but added ;).. if you have more ideas, tell me ;)
SgtIgram | Gary  [author] 15 Nov, 2015 @ 4:09am 
i add them in the next 1-2 days ;)
SgtIgram | Gary  [author] 5 Nov, 2015 @ 2:44pm 
update 2.3!
SgtIgram | Gary  [author] 3 Nov, 2015 @ 2:48pm 
ok, i add it after the thursday update ;)
SgtIgram | Gary  [author] 2 Nov, 2015 @ 7:15pm 
@Massboom, if you find it on youtube or as direct download as audio file, link in the comments!
Rikkavidu_GER 29 Oct, 2015 @ 8:26am 
Hi, cool Mod now! Many better then the "old" Mod. Cool Update. Many better. Can you record more Alarms? Red Alert from "Starship Enterprise" is there. But i miss a Alarm from the "Voyager" from Star Trek. The Voyyageralarmsound is so cool. And another Alarms. And the Speechsounds: Just 5 Sounds. "This is not a Drill" Hmm. What is this? For what is this good? "Activating Reactors" or "Deactivating Reactors" and so what are good. "Shipstarting complete. Wlecome Crew" so what Sounds are good. Can you show me Modding? Then i write my Mod, with my Sounds... Best Reguards!
Soulkeeper 28 Oct, 2015 @ 4:13pm 
when you dit activate it this happend
Soulkeeper 28 Oct, 2015 @ 4:13pm 
ok sorry then no mod fore me then :S
SgtIgram | Gary  [author] 28 Oct, 2015 @ 4:12pm 
lol... over 5500 people have this mod.. and only you are saying it dont work... i can only fix things if i know the exact situation of your server... i think youre not able to set up a server with mods! send me a crashlog or unsubcribe!
Soulkeeper 28 Oct, 2015 @ 3:41pm 
its your mod look your self evy mods wats crashing I need to send shit you need to fix and try to find it you post this mod not mee i took it from th mods list its good fore me now
SgtIgram | Gary  [author] 28 Oct, 2015 @ 3:05pm 
i said.. i need a crashlog.. more infos.. a lot more infos.. have u tried the mod before the patch?
Soulkeeper 28 Oct, 2015 @ 2:48pm 
i have the mod only in a 0 mod d server and if the server starts it stopps after 10 sec
SgtIgram | Gary  [author] 27 Oct, 2015 @ 10:57am 
@Soulkeeper and before the update? some infos? crashlogs? or just "its crashing"?
Soulkeeper 27 Oct, 2015 @ 7:52am 
its crashing the D server
SgtIgram | Gary  [author] 26 Oct, 2015 @ 7:46am 
i reactivated the mod!!*hurray* lost my attention for a long time.. sound update ;) DX-11 coming soon™ :D and more siren sounds from your ideas are coming too
KilledJoy 6 Jun, 2015 @ 4:59pm 
DX-11



and sound VOLUME FIX... almost made me go deaf man......
Darth Jimmi 20 May, 2015 @ 4:17pm 
holy shit! some of them are stupidly loud! lile utterly ridiculous! It almost broke my speakers! What the hell, man?
SkywardSoul117 16 May, 2015 @ 2:54pm 
Something like this: https://www.youtube.com/watch?v=DC6rKwGEmfM I couldn't find anything closer to what I was thinking.
SkywardSoul117 16 May, 2015 @ 2:48pm 
Well, I don't think anyone else has it on the workshop, but what about the "whoop" noise that modern day and older battleships make? Might be a good one. Awesome mod btw.
Crash Johnson 18 Apr, 2015 @ 12:15pm 
Love the sounds... Any chance of integrating this with the speaker block so it doesn't take up the G menu?
Hektor Riven 22 Feb, 2015 @ 3:00am 
It's possible that these sirens don't work on survival?
Because I can't hear them in that mode, only in creative...
Anyway, a great mod ;)
Dez The Dapper Bocchi 20 Dec, 2014 @ 1:14pm 
can you plz name them for the suonds they make
michaelda9971 14 Dec, 2014 @ 12:15am 
@SgtIgram with the new sound block do you plan on changing the type of block to that for additional settings?
Rita Estrazda 12 Dec, 2014 @ 11:06pm 
Hey with the update of sound blocks is there an ETA on when these sounds will be included
MY NAME IS ♥♥♥♥ 11 Dec, 2014 @ 5:13pm 
You know, you should add the Silent Hill siren sound.
Rhedd 11 Dec, 2014 @ 9:00am 
It's not useless at all, Olof! It's a very nice selection of different sounds.

It just needs to be updated to take advantage of the new block type, which I bet Sgtlgram is already planning. ^_^
Braveheart 11 Dec, 2014 @ 7:55am 
Well this mod is useless now with the official sound block update
RC 27 Nov, 2014 @ 8:56pm 
Hehe lol Was not sure if I was going to try it though... but I ended up trying it anyways. Nice mod btw
SgtIgram | Gary  [author] 27 Nov, 2014 @ 2:07pm 
@PowerSurge maybe you try it before post a comment like this ;)
RC 26 Nov, 2014 @ 8:59pm 
Is the Star Wars klaxon allready in the mod?
https://www.youtube.com/watch?v=AfuQd_xZlKw
SpaceNavy 25 Nov, 2014 @ 2:41am 
wow what the fuck is with the ear rape sirens
-Adrian- 24 Nov, 2014 @ 7:28pm 
sweet!
SgtIgram | Gary  [author] 24 Nov, 2014 @ 4:44pm 
@TopsyKret coming next update ;)
-Adrian- 24 Nov, 2014 @ 3:27pm 
loved all the alarms, perhaps you could add one more from the Aliens series off the Nostromo. For reference, https://www.youtube.com/watch?v=t-K8qP1m_s4
SgtIgram | Gary  [author] 24 Nov, 2014 @ 8:49am 
at the next update i make a alternate com-pack.. and the subscribers can give me feedback which one is the best... after this.. a lot of com sounds come in
SgtIgram | Gary  [author] 24 Nov, 2014 @ 8:48am 
@mohax make sensors at the ship hull and activate detection on everything.. and with it you can activate a clock(just to activate more than 1 device at the same time) and with it and a delay of 0.. you can trigger a siren of your choice and a com-warning^^
Viny 24 Nov, 2014 @ 12:37am 
THANK YOU!! The distance is great, now I don't have to worry about other "big" ships from ramming each other (If that's not their intention), but if they do ram me then the warning right before they hit would just make it all the better.
Rita Estrazda 22 Nov, 2014 @ 9:21pm 
Hey there seams to be an isue with the latest update only siren 1 works the rest don't
Roxby-JackRabbit 22 Nov, 2014 @ 5:18pm 
i cant remeber which one it is but the portal 2 alarm is my fav, good mod
Eikester 22 Nov, 2014 @ 2:33pm 
@nintendomite why wouldn't there any sound in enclosed areas aka Stations/Ships?
SgtIgram | Gary  [author] 22 Nov, 2014 @ 8:58am 
@spongegrunt fixed ;).. now it should be possible
spongegrunt 22 Nov, 2014 @ 1:54am 
I cannot figure out how to put a Batpack in it. What do I do?
Da Warptrekka 21 Nov, 2014 @ 11:36pm 
@nintendomite : everyone knows that... but would this be fun? NO! Imagine Star Wars or StarTreck without sound. I think the only one who did it "right" was Joss Whedons "Firefly". AAAAnd no one likes smart asses do you know? ^_^
Vulcan013 21 Nov, 2014 @ 11:34pm 
You Sir have won my Vote, Siren 16 is just what I need to Bring that Star Wars flare.