Starbound

Starbound

Random Critter Walk Distance
11 Comments
myewphi  [author] 31 Mar @ 12:51pm 
lol thank you Blackwolf_swe!!!:SBpenguin:
myewphi  [author] 31 Mar @ 12:50pm 
possibly!
Gardevoir&MGEbrother8008 29 Mar @ 7:36pm 
is this mod incompatible with anything?
Blackwolf_swe 20 Feb @ 9:26pm 
It's much needed for peeps to looks more than 1 second at something. and this adds so much it's worth the awards.
myewphi  [author] 20 Feb @ 9:25pm 
yall are seriously not giving me more awards on my 10 second literally 1 value change mod over my critter and monster mods :SBpenguin:
thank you im glad yall are finding this as vital as i do lol
Blackwolf_swe 20 Feb @ 9:22pm 
Honestly gotta slap a few awards on here
Ogre Smasher 20 Feb @ 9:18am 
Niche? You mean absolutely and most definitely crucial and life threateningly important, right? I mean, it's a movement pattern, it's basolutely vital and of utmost imporant that the NPC do not look like NPCs but actual living breathing manifestations of our inner most realities. We must never let the laze beat the phase.

All jokes aside, nice mod.
myewphi  [author] 19 Feb @ 8:59pm 
crewmates appear to gather places because they tend to path to things they can interact with. The best way to get them to spread out a bit more is to have things they can interact with all over your ship. They do often path to eachother however so they will probably always tend to bunch up at least a bit
Canary Gary 19 Feb @ 3:05pm 
can you make this for crewmates?
myewphi  [author] 18 Feb @ 8:12am 
it really does it was bothering me so much when tryna get good pics for my colorful critters mod. I kinda wanna see if i can figure out the flying critters enough to get them to sync up less as well but im not sure if or when ill have the time and energy to do that lol
Blackwolf_swe 18 Feb @ 2:51am 
A very nice addition for anyone who has farms or zoo's as this makes all the difference.