Door Kickers 2

Door Kickers 2

OPFOR weapons for SWAT
18 Comments
achaemenid cat  [author] 11 Jul @ 9:06pm 
I may work on it in my spare time. I can't guarantee anything in the near future however.
Pterri 11 Jul @ 8:38pm 
@achaemenid cat id love that so much. i want to play around with goofy and unique loadouts
achaemenid cat  [author] 11 Jul @ 7:28pm 
@Pterri

if there's enough interest, I can spin that off into its own mod
Pterri 11 Jul @ 7:19pm 
is there a way to add opfor and swat weapons to rangers?
achaemenid cat  [author] 4 May @ 8:46pm 
Additional equipment may be unlikely; I have tried before but ran into issues with buggy UI and I am yet to find out a way to fix that. Most likely the next update in the next few weeks will be a pass to add suppressors to weapons that support them.
BloodCardBeefy 2 May @ 3:19pm 
Any chance to add more equipment like grenade pouches to militia? As untrained as they are, you would think they would at least bring extra stuff.

Thanks for the mod btw.
Taberone 20 Apr @ 4:59pm 
SMLE for Militia is so good
something funny about just swarming the enemy with untrained miltiiamen wielding vintage bolt-action rifles, only to have it actually succeed
thanks for making this mod, my miltia class troopers finally don't suck ass anymore
achaemenid cat  [author] 5 Apr @ 10:23pm 
No, it's definitely there, I verified that the content is working before I pushed the update
Don'tknowwhattoput 5 Apr @ 4:07pm 
Guess I'll wait while you added it... most updates they posted would be after they added content
Don'tknowwhattoput 5 Apr @ 4:06pm 
Wait... I can't find it in the loadout..
achaemenid cat  [author] 5 Apr @ 3:56pm 
Update 4/5/2025

New weapons:
-P90
-BREN 2
-AUG A3
-M14
-TMP
-Five-Seven

New armor:
-Ranger ACH
-Soft armor
Takeshi, made in Mom 29 Mar @ 7:50pm 
Hi, I made Expanded Shotgun Breaching Plus and support your shotgun.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3454673734
If you find a bug or overlook, please tell me.
(Supporting both variants, but just in case)
achaemenid cat  [author] 25 Feb @ 10:06pm 
I'll have to check, I know I was working on a mod to add some of the other headgear in the game as options for the SWAT, so those may have been left in by accident.
Killbo Fraggins 25 Feb @ 9:01pm 
Love the mod! Is their a reason why some headgear is duplicated by this mod? Maybe load order?
achaemenid cat  [author] 18 Feb @ 3:22pm 
they use SWAT attacktypes; down the road I may add custom attacktypes because militia in particular have very limited access to attacktypes that fit their lack of training
Deniodan 18 Feb @ 7:08am 
Nice!!
Did you edited the AttackType for the Swat units or they use the same as the enemy?
achaemenid cat  [author] 17 Feb @ 9:12pm 
sawnoff as a secondary option for the actual officers is something I thought about; if I get around to it I can probably make some of the weaker militia guns free as well
bigdog447 17 Feb @ 3:02pm 
Pretty good mod, 3 big thumbs up from me!, my only thoughts on it would be making certain weapons in this pack free, like the double barrel and SMLE, and maybe having the sawn off as a secondary option as well as a primary