Sea Power

Sea Power

Red Tide (Operation Radiant): Realistic Groups, Deployment Conditions, and Accurate Cold-War Air Asset Locations
3 Comments
martello_01  [author] 5 Mar @ 12:47pm 
I also noticed several issues with aircraft during aerial combat, which I believe will be addressed by the development team in future updates. In any case, I will incorporate San Antonio de los Baños Airfield in Cuba into the Force Red's operations to streamline air power management. Although the airfield is located 300 nautical miles from the Soviet fleet's starting point, I think aerial combat will be better
scorpioni 28 Feb @ 2:13pm 
Tried it a few times, but for reason, the MiG-21's/23's can't even get a proper fix on the incoming Prowlers. Whatever I do, they either don't get detected or get detected too late and when I do detect them and vector the MiGs onto them, they don't properly engage with missiles or guns. Result is my forces never see the air raids in time and get plastered. I think the Prowlers are broken somehow; even when illuminated from multiple sides by radar, they often still remain as 'EM emission' with a huge area.
martello_01  [author] 20 Feb @ 3:24pm 
Some updates:
A new squadron has been added, named Grupo Sierra Maestra, featuring 3 Cuban MiG-21bis jets equipped with long-range air-to-air capabilities.

The Soviet Tu-142M has been replaced with a Cuban Il-38 maritime patrol aircraft.

The mission text content is fully supported in German (de), English (en), Russian (ru), and Chinese (cn).

Regarding the night vision filter, the initial filter had a heavy orange and navy lens and was experimental. It has now been replaced with a more realistic filter based on the look and feel of multicolor night vision optics, though very muted. Please let me know if you preferred the initial one. Thx!