Space Engineers

Space Engineers

Maglock Surface MkII
211 Comments
Sparktite 5 Jan, 2023 @ 12:35pm 
@Capt_Ocean1 U absolute legend, thank you so much!
Sparktite 7 Dec, 2021 @ 1:55pm 
How do these work compared to the normal mag locks? I dont like that the mag locks basically make it so that i have to be glued to the surface for it to work. I'm looking for a mod that gives me a magnetic, lock like landing gear, but leaves me floating above the surface I'm on top of by a little bit.
LYNX 18 Mar, 2021 @ 2:00am 
Great mod ! I love the idea, I like the looks, now all I need to make it ideal is effective lock ^^
Think you're gonna do the 0 to 7ms change ?
XRyanC179X 1 Mar, 2021 @ 7:50pm 
Can you port this to xbox please mate?
Please Pick a Name 6 Oct, 2020 @ 12:14pm 
i mean, this is probably not getting an update anymore. but, if possible, can you make the max different velocity to something like 7m/s like the vanilla landine gear, cause all the issue with this currently are mostly cause by the speed difference between the target and the mag lock have to be 0 and its almost imposible in space engineer cause... how this game works i guess, so yes. just fix that single number, and it should work like how everyone here expecting it to...
i guess
GIT_GUD_GAMER 4 Oct, 2020 @ 7:51pm 
why dose that look like its from stormworks build and rescue
Helratz 13 Aug, 2020 @ 6:01am 
Yeah this seems to need an update. Blocks don't show up in game.
VS-lockon 31 Mar, 2020 @ 1:22pm 
up date
Amos Burton 15 Feb, 2020 @ 12:37pm 
can you charge batteries on this
Vas 2 Feb, 2020 @ 1:04am 
I miss this, was a great well done flat landing gear mod.
BHL.Kriminel 12 Nov, 2019 @ 3:25am 
ok good to know thanks !
rommelfcc 12 Nov, 2019 @ 2:42am 
Not work on rotors either, maybe they need to be able to detect sub-grids. i think is the issue as no detection , no ready to lock indicator.
Sparks2271 22 Aug, 2019 @ 8:45pm 
they don't work with pistons
Longy16 20 Aug, 2019 @ 10:53am 
Make a very long range version 25m for orbital turrets
Rusted Droid 31 Jul, 2019 @ 4:24am 
This one really lack in base game. Perfect as lock for piston based doors.
FreemanFreak 15 Jul, 2019 @ 8:58am 
Is this mod getting an update?
eboregelna 8 Jun, 2019 @ 9:35am 
can you make a MAC with this mod?
vizthex 16 Mar, 2019 @ 12:03pm 
I noticed that they sometimes don't detect a ship nearby, is there any reason this would happen?
LST Theunknown 7 Mar, 2019 @ 6:56am 
You are welcome :steamhappy:
JDaremo Fireheart 6 Mar, 2019 @ 3:14pm 
Thanks :lunar2019grinningpig:
LST Theunknown 6 Mar, 2019 @ 10:47am 
@JDaremo Fireheart,

you can use the fixed version :)
JDaremo Fireheart 3 Mar, 2019 @ 10:39pm 
Oh, Smeg!
I was hoping this mod was still working
BHL.Kriminel 16 Feb, 2019 @ 7:31pm 
DEAD
GrumpyPlok616 29 Mar, 2018 @ 12:40pm 
this mods broken... Starts crying
Laarryy1234 18 Feb, 2018 @ 3:27am 
you cant use this version of this mod anymore its broken use the fixed one or find the one that someone have done that is 5x5x1.
Whaddageek 13 Jan, 2018 @ 3:49am 
Someone has made a fixed version here
Gray 28 Dec, 2017 @ 7:58pm 
ugh these brock?
Whaddageek 27 Dec, 2017 @ 3:47am 
Any chance of getting this mod fixed?
S.S.Mogeko 12 Dec, 2017 @ 7:08pm 
Thes can lock and work but they can only lock to static grids.. please fix.. for normal grids
-A- Jan Gaarni 4 Dec, 2017 @ 2:12pm 
Sadly, it seems this mod finally kicked the bucket. :steamsad:
Spock The Builder 28 Nov, 2017 @ 6:18am 
This mod doesn't work anymore =(

The game still works and no crash, but the block doesn't grab onto anything, auto or manual
ExessiveGK 20 Nov, 2017 @ 5:05am 
it's not the mod its keen, even vanilla auto-lock on landing gears seems to be broken
Tronix 19 Nov, 2017 @ 6:47am 
Any chance to fix it? :( I realy love this mod.
Whaddageek 19 Nov, 2017 @ 5:16am 
Confirming that these are broken as of this week's Modding API changes.
S.S.Mogeko 18 Nov, 2017 @ 8:38am 
These dont seem to work anymore.. I cant lock on to anything; even with auto lock on... Please fix
Axlion 22 Oct, 2017 @ 1:28am 
Very useful when hunting for containers, I've found. Better a pad of these than regular landing gears; what with the latter not taking up a full 3 blocks long, you could fall between them.
Sabrewulf 29 Jul, 2017 @ 11:32am 
@Harag
Can you create a similar version for drills?
I want build things like bulldozers, so i need 1x1 drills with very small area of effect. I imagine a shovel with some small drills and ejectors filling it.
Aaron Tigan 2 Jun, 2017 @ 11:31pm 
Will there be an update to fix the emissives?
Netherspark 16 Mar, 2017 @ 8:06pm 
The newest patch broke the emissives - the indicator lights are now white all the time.

I think you just need to add the new "emissive state" stuff to the mod file.
lotw_1 11 Mar, 2017 @ 7:35pm 
Would be nice to have a distance variable to hold things a little further away. Other than that awesome mod
Dark_453 3 Mar, 2017 @ 11:59pm 
I can Comfirm with only this mod on. DS crashes soon as one is started weilding.
you can creativly place one. but weilding will crash the DS.
also if you do place one. expect to crash while grinding it.
----
Edit: Tested in solo as well. and same thing, I recommend removing from DS if your having Problems. -
CaD 25 Feb, 2017 @ 4:29pm 
Large block 2x2x1 and 4x4x1
Small block 3x6x1 and 6x6x1
Mini block don`t know what size it is but something that would fit on the end of the pillar block.
Roughly.
CaD 25 Feb, 2017 @ 4:13pm 
My fav landing gear replacement. I`ve been using these since version one. The only bugs I`ve found are always related to actual landing gears or other things eg. rotors pistons and the fact that the game phyisics does not calculate mass correctly when you dock a ship in another ship with landing gear magpads or docking ports. They are great for ships that dont look good with landing gears and especialy good for miners, no legs sticking out to catch on rocks. The only request I would have is perhaps some more sizes. A x4 would be nice as some of my big ships have quite a number on the bottom and a micro size, eg. something mini that would say fit on the end of the pillar. Other than that I`m very happy with the mod. Thanks to Harag for this little gem.
Shroom 23 Jan, 2017 @ 8:49am 
Tested in Stable last night, indicator lights are working.
DARKNESS 19 Jan, 2017 @ 12:35am 
Tested them out in the latest dev branch and the indicator lights are working.

Love this mod.
MacGeifer 30 Oct, 2016 @ 3:32am 
sounds good, thx harag. there are more hidden changes which could be reversed like the new rotor setup. lets see what they say next week ;)
Harag  [author] 30 Oct, 2016 @ 3:27am 
My guess is this has something to do with the newly introduced render restrictions . I'll wait a bit to see if this is one of those situations where the effect on mods wasn't fully thought through.
MacGeifer 30 Oct, 2016 @ 2:51am 
status lights are not changing properly but the block is working.
Shroom 10 Sep, 2016 @ 1:38pm 
@sherrie They still work.