Kenshi
Colossal Wind Generator
12 Comments
Branzino (fish) 15 Jul @ 10:48am 
does this mod disable battery research?
BlueEyedSlav 27 May @ 7:10am 
Look at wind turbines in real life. Have you ever seen a wind turbine with 5 blades?
BlueEyedSlav 27 May @ 7:09am 
5 "blades" are almost 2 times heavier. The wind will spin them with difficulty and the rotation speed will be lower. And it is this that is important.
Alb 26 May @ 8:58am 
5 blades is more powerful than 3. Everyone knows this.

6 blades is theoretically possible, but the technology just isn't there yet.
BlueEyedSlav 24 May @ 7:05am 
why 5 wings?) 3 is max effecive.
ikahurula  [author] 17 Mar @ 1:18am 
@ERKEK2000 Do you know why it cannot be built?
ERKEK2000 16 Mar @ 3:15pm 
Please remove CPU Unit from build cost, it cannot be produced
nephilimnexus 9 Mar @ 4:54am 
I built one and it gives 500 power, which is great, but I also noticed that the wind levels of make no difference. It's always 500 now matter what.
MrFatPanda 23 Feb @ 8:45pm 
@Suzuki Kiakua You probably wont be able to find any mods on transferring power from one base to another. The base game engine won't support that, it would require some crazy work arounds. All bases are considered individual cities and I don't think there is anything that supports instantaneous transfer of anything between cities.
ikahurula  [author] 22 Feb @ 7:54pm 
@nephilimnexus Thank you very much. I completely forgot to write down the outputs, etc. I just wrote it now.
nephilimnexus 22 Feb @ 3:58pm 
What's the power output?
Suzuki Hiakura 21 Feb @ 1:02am 
how... how do people add custom stuff to the game lol. its hard enough wrapping my head around it, but this is totally next level. Love it. Found while looking for something like power lines to transfer power from an advanced base to one in the mountains.