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Оптимизация и освещение - очень плохие, у меня постоянно просадка ФПС была, о освещение либо слишком яркое, либо вообще ничего не видно. Фонарик вообще не светит.
- logic: lobby has no door for reception "booth" around column
- on the right side of the park there is invisible wall you can climb over
- doors feel a bit narrow
The music jumps were a bit jarring but the campy nature of it is appreciated.
tyvm appreciated.
thanks man
Capcom can't sue The Killing Antidote's team because Capcom doesn't own copyright on zombies, or the survival horror game genre. If they could sue just for that, they'd sue EA for Dead Space. It's also an insult to this game that you'd say it's too similar to Resident Evil. I'm playing this because it's BETTER than RE. Unlike RE, The Killing Antidote is skill based. You can get through the game without exact item management precision, because of how the dodge works with some slightly wider spaces to maneuver, and melee weapons have infinite use and greater effectiveness.
2. I really wanted to download this mod map, but im afraid that it might crash my pc. Just like I downloaded my first mod for KA, then it crashed my pc.