RimWorld

RimWorld

Broken Plank Framework
7 Comments
gunns22 14 Jun @ 2:36pm 
@ANNOProfi Just tested the update of Broken Plank Framework with Vanilla Anomaly Expanded - Insanity, plus all of its prerequisites, HugsLib, and Hell Bionics for good measure. Not hide nor hair of a single error.

Don't worry about my mega-Modpack; there's always errors when you play with the quantity of mods that I do.
ANNOProfi  [author] 14 Jun @ 12:51pm 
@gunns22 I fixed the stuff from this mod in the log, there slipped some not-yet-ready stuff in there. Even though you shouldn't encounter those things in a regular playthrough.

Do tell if it fixed it or not.
gunns22 14 Jun @ 11:02am 
LOG: https://gist.github.com/HugsLibRecordKeeper/a0954ef3770a78d0d4ccfa9ea2d39c11

When I was running this in my 741-mod mega-modpack, I kept getting a wall of red errors. The provided Log was from me running this alongside Vanilla Anomaly Expanded - Insanity, plus all of its prerequisites and HugsLib.
ANNOProfi  [author] 8 Mar @ 4:04am 
@ZZZMETA This mod is not directly the issue, it's the update to Hell Bionics that switches to this mod (see the announcement on that workshop page).
ZZZMETA 7 Mar @ 7:33pm 
@Pikmin: I don't know if this mod is particularly the issue, but I've been getting the same thing too.
pikmin23 22 Feb @ 10:24am 
i provided more info on the discord
pikmin23 22 Feb @ 10:13am 
when i installed this mod for hells bionics the game keeps crashing after the save is loaded when it crashes it pulls up a unity engine thing and i don't know if is means any thing but i founded this Mod Hell Bionics dependency (ANNOProfi.BrokenPlankFramework) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)