Teardown

Teardown

ToolTab
23 Comments
Damaged2Bad 21 Jul @ 9:09am 
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
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▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
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the watchdog 14 Jul @ 9:50am 
I HATE YOU BOB!:steamthumbsdown:
Yodel Schnitzel 27 Jun @ 12:10pm 
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
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Yodel Schnitzel 27 Jun @ 12:10pm 
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░░░█▀▄▄▄█░▀▀░░
░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
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Fyne 25 Jun @ 1:43am 
great mod. mainly got this to remove the god forsaken default tools but unfortunately this mod seems to stop TABS weapons from entering your inventory at all so ill have to stop using it till thats fixed.
Jompant 28 May @ 10:40am 
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░░░█▀▄▄▄█░▀▀░░
░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
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Aurelius  [author] 26 May @ 7:44am 
Yeah, it's because of the quicksave functionality they added to the game. Sorry for the inconvenience. I think I need to make an exception flag for such mods that might conflict.
SamThePlagueDoctor 20 May @ 9:33am 
this (somehow) breaks the Physics Gun mod.
Aurelius  [author] 13 May @ 8:46pm 
Click on the 'settings' button in your mod menu and assign it yourself.
tom_covey2017 13 May @ 9:31am 
what button is it on pc
tom_covey2017 13 May @ 9:26am 
how do i open it
AudioIV 7 May @ 10:24pm 
Why did this have to be the last one I tried? This is exactly what I was looking for.
Thanks homie
Walter Black 4 May @ 4:30pm 
how do i open it?
FallGem 29 Mar @ 7:13pm 
@Aurelius oh alr thx i didn't know it
Aurelius  [author] 29 Mar @ 6:41pm 
@FallGem, Custom slot choice is a future plan
FallGem 29 Mar @ 3:43pm 
i got a question is it possible to change the guns placement like where all the modded guns are at 6 but i want them to go at 3 where there are the guns by default?
Aurelius  [author] 29 Mar @ 7:54am 
@MrO-O this is because that developer assigned the tool ID 'none' to that tool, which is already built-in to the default game (perhaps he just didn't know at the time). Either way, I'm aware and I'm working on an exception list for such circumstances.
MrO-O 29 Mar @ 2:02am 
for some reason the alt key makes me equip the "thrown" state of the cast iron revolver
Aurelius  [author] 26 Mar @ 6:15pm 
@Gimlash, I'm a big fan of [AUTUMNAGNIFICENT] mods as well, so know that I aim to make these more compatible. I will add that slot adjustment feature (easy enough), and more adjustable options
Gimlash 24 Mar @ 4:01pm 
I came across across an interesting feature from the mod "The Rewind Mod [AUTUMNAGNIFICENT]" where it changes the tool slot the tool is equipped to via its options menu. I am not sure if it would be possible to have one mod influence another to such a degree but if would be a neat feature to add you are interested. Being able to change what slots tools are stored in would be a great help. Also I noticed that some modded tools such as the everything revolver and the thermite cannon as well as the zenitka will not equip if selected from you tool menu. Just letting you know. Great mod though! I am very excited for the future of being able to toggle the alt to hide option :D
Micro 23 Mar @ 3:17pm 
please make an option to make Alt no longer hide the weapons
Charles 20 Mar @ 9:07am 
Your mods are stunning! :D
The Slimster 23 Feb @ 10:38pm 
Can you link the two original versions in the tools Description?

Because Linuxius' mod was a V2 of a different mod made by Joshua.