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When you say “doesn’t leave”, do you mean that the quest stays around or that the town event can repeat?
That is part of the fun, learning something new.
(Ngl I should probably reduce all enemy hp pools since they’re a bit high, that being said he’s probably the only one I’ll be leaving since that’s the point of him.)
That being said I might change how some of his abilities work to make them more counterable. Namely the mark-nuke and the way he handles death…
Awesome mod, 10/10 would do again
I could see about creating a repeat version of the quest which doesn't punish you for ignoring it, but that would still take up a town event so I don't know if I'll do that...
In any case, replaying the quest won’t hurt your save file, as far as I am aware. I’ll look into a potential fix.
Big Shambler, yes; minigun arm, no.