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My primary reason for not doing this was that users with the outdated map download would be unable to connect to servers with the new version, but this is effectively a non-issue because who tf would realistically have that- I’d have to recompile a new version of v3 with the texture changed from the get go to avoid this problem.
One caveat to simply replacing the texture is that I want to find the backup file for v3 that doesn’t have embedded content in it, and then reinsert the files into it again. I guess?