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ALSO ULTRA HEADLESS HORSEMAN IS OUT GO GO GO!
otherwise, ultra headless is goin real good. i'd expect it to be out within 2 weeks or so
(This is all with Conquest as the 5th horsemen)
imgur with the phase 1 sprites: https://imgur.com/a/JSG1twI
but yeah; it being the kill transfer that's messing up makes so much sense now; THAT's why conquest is teleporting to the top-left; that's 0,0. people saying "offscreen" made me think conquest was at the actual intended location
This seems to instantly be true with rgon which then calls the kill method.
Vector.Zero == Vector.Zero w/o rgon
Vector.Zero ~= Vector.Zero w/ rgon (bug?)
Also of note, Vector.Zero ~= Vector(0,0) w/ or w/o rgon so comparing the X/Y values may be a better check.
I'm pretty sure it's a mod incompatibility, but I'm yet to learn which one