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Thank you for your feedback, and sorry for the delay in my response.
I took a look at the translation but couldn't spot the problem. Could you please tell me where I should make the correction? Thank you.
Sorry, even if the books are correct, due to a technical issue, you need to place Lowell's book on the left side and Xiao's book on the right side.
that would be so cool
though i really just want his blazing strike to have a proper animation instead of being a giant PNG being slapped onto your screen.
Music is "Destiny" from The Alchemist Code.
If possible, I am considering creating another version that focuses more on the gimmick boss elements. At that time, I plan to maintain the current extreme game balance (such as the ridiculously high HP of Peccatulum Invidiae—it's terrible) as a single, hard stage.
Regarding the individual stages for Lowell and Xiao, I balanced them so they could be cleared in vanilla, but I might have gone a little overboard with the duo battle this time.
i get that. lowell's gimmick is mainly meant to be more defensive compared to xiao, who's supposed to be the big hitter. however, a character who can be both is just too much sometimes. i can understand that if he spread some protection to xiao during his defensive stance, but he also does it in offensive stance. and although it's not that much, in offensive stance, xiao usually already has her EGO completely manifested and xiao with full EGO is basically impossible to win clashes against without powernull. maybe add a gimmick where the more burn they get, the less protection they get/the more damage they take from attacks?
i hope the author makes 2 version, the current BS version and more balance "vanilla" beatable version, i havent manage to win after like the 12 tries using vanilla page (the mass attack and HP are annoying) but using modded page is easy peasy
(300 and more bleed is balance, thx crowell)
アップデートファイルにミスがあったので前のバージョンに戻しました
Sorry! There was a mistake in the update file, so I reverted to the previous version.
Thank you for your comment.
Lowell in defensive stance does indeed have high durability, but he should be relatively less durable in offensive stance.
The mass-individual attack remains unchanged as it preserves the original design. However, it's true that the overall battle balance, especially with enemy Xiao, is quite extreme, so I plan to make some adjustments.
*30 rolling mass-individual from lowell he can use like four scenes in
*full ego xiao that literally can't be killed cuz she just rolls to high. lowell in offensive position becomes basically unkillable for the same reason.
*applies a metric ton of burn to everyone every scene
*nearly 500 HP for both, and they still get protection after lowell enters offensive position.
bro, "mod" difficulty is underplaying that modded reception. if that mass-individual can roll higher then my akasha keypage from cwr can with myongest, THEN IT SHOULDN'T BE A MASS INDIVIDUAL. the reception's kinda (really) bullshit honestly. i can understand all the dice power, but please tone it down on the protection.